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Announcements
No unread posts Poll: Nesdev.com funding

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WhoaMan

66

45626

Tue Mar 07, 2017 7:11 pm

nintendo2600 View the latest post

No unread posts New users: How to fit in

tepples

1

8248

Sun Apr 14, 2013 1:43 pm

blargg View the latest post

Topics
No unread posts Attachment(s) NES-compatible USB capture devices

koitsu

6

755

Wed Jun 29, 2016 2:42 pm

Myask View the latest post

No unread posts Gbs 8220?

Chris

2

476

Wed Jun 22, 2016 11:44 am

Chris View the latest post

No unread posts EduNes

thomson

0

2679

Tue Jun 21, 2016 7:17 am

thomson View the latest post

No unread posts Disabling rendering mid-frame

pubby

10

1226

Mon Jun 20, 2016 11:13 pm

pubby View the latest post

No unread posts sprdma_and_dmc_dma test help needed

Alyosha_TAS

0

2573

Wed Jun 15, 2016 12:09 pm

Alyosha_TAS View the latest post

No unread posts Emulator files

xgamer

2

515

Mon Jun 13, 2016 6:29 am

tepples View the latest post

No unread posts NES development tools: Level/Graphics Editor

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Asteroid

23

4819

Thu Jun 09, 2016 3:21 am

Diskover View the latest post

No unread posts What's up with Bootgod?

Fisher

2

787

Tue Jun 07, 2016 6:12 am

Fisher View the latest post

No unread posts Custom ROM for playing NSF files

TheBluegeek

1

410

Mon Jun 06, 2016 7:04 am

rainwarrior View the latest post

No unread posts Considering buying a kazzo and flashing my homebrew

fritzvd

14

1160

Fri Jun 03, 2016 12:46 am

fritzvd View the latest post

No unread posts Memory layout in emulator code?

Zero One

6

1023

Wed Jun 01, 2016 8:12 pm

Dwedit View the latest post

No unread posts Attachment(s) NES assemblers and disassemblers for unofficial opcodes

cyb3k

12

896

Wed Jun 01, 2016 5:55 pm

lidnariq View the latest post

No unread posts Attachment(s) CNROM to TxRom conversion - CC65 compiler

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the_doctor

60

2448

Mon May 30, 2016 7:24 am

NovaSquirrel View the latest post

No unread posts Attachment(s) What version of CC65 should this work with?

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the_doctor

15

1025

Sun May 29, 2016 1:44 pm

the_doctor View the latest post

No unread posts Correct implementation of ISB/ISC?

DaNES

6

577

Sun May 29, 2016 9:51 am

DaNES View the latest post

No unread posts More nestest woes :)

DaNES

13

957

Sat May 28, 2016 1:16 pm

tepples View the latest post

No unread posts Info on nestest/Nintendoulator log file format/values?

DaNES

8

1055

Sun May 22, 2016 1:13 pm

DaNES View the latest post

No unread posts Causes for erroneous scroll changes?

Guilty

12

1094

Sat May 21, 2016 11:15 pm

tokumaru View the latest post

No unread posts How to debug mismatches running nestest?

DaNES

1

807

Fri May 20, 2016 10:56 am

DaNES View the latest post

No unread posts Attachment(s) comparing values in memory, which change very quickly

sdm

7

1565

Wed May 18, 2016 1:37 am

pubby View the latest post

No unread posts Attachment(s) za909 "helpme" - thread

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za909

43

3847

Tue May 17, 2016 11:03 am

tepples View the latest post

No unread posts Attachment(s) Running emulator tests

DaNES

3

557

Mon May 16, 2016 9:52 am

DaNES View the latest post

No unread posts Flashing Homebrew or ANYTHING for that matter!

lexicobob

6

714

Fri May 13, 2016 7:11 am

lexicobob View the latest post

No unread posts Attachment(s) Programmatic rip of sprites from PRG?

mephisto

1

449

Wed May 11, 2016 10:14 pm

rainwarrior View the latest post

No unread posts [Solved] criptic vblank infinite loop

vilxdryad

4

645

Tue May 10, 2016 10:27 pm

vilxdryad View the latest post

No unread posts Help with hacking Super Mario Bros.

SMBRAR

6

782

Tue May 03, 2016 1:10 pm

tepples View the latest post

No unread posts Updating attributes already in the attribute table

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JoeGtake2

20

1464

Tue May 03, 2016 9:59 am

JoeGtake2 View the latest post

No unread posts About OAMADDR.

thomson

4

687

Sun May 01, 2016 4:38 am

Pokun View the latest post

No unread posts Collision Examples

Guilty

7

828

Fri Apr 29, 2016 6:24 pm

Kasumi View the latest post

No unread posts Emulator Differences?

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Guilty

18

1121

Mon Apr 25, 2016 11:15 pm

tokumaru View the latest post

No unread posts NSF Supporting Sound Engine?

Guilty

5

626

Sun Apr 24, 2016 1:52 pm

Guilty View the latest post

No unread posts Attribute / Tile

JoeGtake2

7

670

Sun Apr 24, 2016 8:57 am

JoeGtake2 View the latest post

No unread posts colour data swap?

FrankenGraphics

6

622

Sat Apr 23, 2016 12:03 am

lidnariq View the latest post

No unread posts Yes or No: Can you branch forward over lines without labels?

Guilty

7

717

Wed Apr 20, 2016 10:49 am

tokumaru View the latest post

No unread posts Playing with division routine

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JoeGtake2

15

1202

Tue Apr 19, 2016 11:20 pm

Omegamatrix View the latest post

No unread posts BG collision detection questions

Rahsennor

9

1194

Fri Apr 15, 2016 8:13 pm

Rahsennor View the latest post

No unread posts Another division question -

JoeGtake2

4

649

Fri Apr 15, 2016 2:25 pm

zzo38 View the latest post

No unread posts Questions (init: toolchain)

Myask

8

848

Fri Apr 15, 2016 2:24 pm

lidnariq View the latest post

No unread posts Is vertical split possible?

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Nitroman

17

1479

Fri Apr 15, 2016 12:53 pm

lidnariq View the latest post

No unread posts Parallax Scrolling Issue

TheStoneBanana

7

835

Wed Apr 13, 2016 9:42 am

darryl.revok View the latest post

No unread posts Attachment(s) About master/slave mode and the EXT pins.

thomson

2

548

Tue Apr 12, 2016 2:08 pm

thomson View the latest post

No unread posts Storing Addresses as Values

Guilty

6

635

Sat Apr 09, 2016 4:47 pm

Guilty View the latest post

No unread posts Why dose the NES support 64 sprites?

thomson

7

661

Sat Apr 09, 2016 10:58 am

thomson View the latest post

No unread posts Can I use PPUGenLatch's value again?

thomson

5

653

Wed Apr 06, 2016 10:47 am

thomson View the latest post

No unread posts Frame Counter (how it works)

st4rk

2

601

Fri Apr 01, 2016 11:31 am

st4rk View the latest post

No unread posts Wrap problems

st4rk

9

1109

Thu Mar 31, 2016 9:08 pm

Dwedit View the latest post

No unread posts Attachment(s) Nerdy Nights Scrolling Jitters

dullahan

4

579

Tue Mar 29, 2016 2:42 pm

rainwarrior View the latest post

No unread posts Attachment(s) Moving sprites in a sine wave pattern.

lazerbeat

8

863

Tue Mar 29, 2016 7:01 am

lazerbeat View the latest post

No unread posts Is a NES game able to detect if it is being emulated?

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AlexE

22

1987

Fri Mar 25, 2016 12:16 pm

Alp View the latest post

No unread posts A Few Various Questions

FinalZero

14

1303

Thu Mar 24, 2016 8:25 pm

rainwarrior View the latest post

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