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Announcements
No unread posts Poll: Nesdev.com funding

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WhoaMan

60

28761

Mon Sep 26, 2016 6:05 am

Bulldoggamer View the latest post

No unread posts New users: How to fit in

tepples

1

7864

Sun Apr 14, 2013 1:43 pm

blargg View the latest post

Topics
No unread posts Attachment(s) Collision with objects

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belltone

15

1608

Fri Mar 04, 2016 6:46 am

dougeff View the latest post

No unread posts Attachment(s) Place the sprites of 2 sections for number scores at $0250

belltone

7

469

Thu Mar 03, 2016 8:34 am

dougeff View the latest post

No unread posts Trying to structure my code for PRG bank switching

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Sogona

66

3436

Thu Feb 25, 2016 12:39 pm

tokumaru View the latest post

No unread posts Self-modifying code applications?

za909

5

434

Thu Feb 25, 2016 12:02 pm

tokumaru View the latest post

No unread posts How much to pay a programmer?

AlexE

7

546

Wed Feb 24, 2016 9:15 pm

AlexE View the latest post

No unread posts Reading from carts

Chris

8

483

Tue Feb 23, 2016 9:56 am

Chris View the latest post

No unread posts Attachment(s) Having Another Jab at a Camera System

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Sogona

36

1956

Wed Feb 17, 2016 7:58 pm

Sogona View the latest post

No unread posts Coding Help - How to cycle the palette of a section of tile

Sl1pm0de

6

594

Tue Feb 16, 2016 10:36 am

za909 View the latest post

No unread posts 74xx163 vs 74xx161?

FrankWDoom

5

390

Sat Feb 13, 2016 3:08 pm

Bregalad View the latest post

No unread posts Newbie to NES programming.

PiXL

7

679

Sat Feb 13, 2016 6:54 am

darryl.revok View the latest post

No unread posts Attachment(s) simple data copy loop, byte per byte

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sdm

19

1488

Sat Jan 30, 2016 6:26 pm

dougeff View the latest post

No unread posts Attachment(s) moving platforms (platform game)

sdm

7

786

Fri Jan 29, 2016 10:59 am

sdm View the latest post

No unread posts Attachment(s) Collision data: 8 or 16 bit?

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zkip

38

1821

Tue Jan 26, 2016 1:50 pm

zkip View the latest post

No unread posts creating CC65 config files for homebrew with mappers

lexicobob

3

323

Thu Jan 21, 2016 5:14 pm

tepples View the latest post

No unread posts What is bcs *+4 in ASM6?

JoeGtake2

6

433

Tue Jan 19, 2016 12:04 pm

Dwedit View the latest post

No unread posts Looking at compression - suggestions?

JoeGtake2

11

614

Sat Jan 16, 2016 9:50 pm

tokumaru View the latest post

No unread posts Attachment(s) PPU $2006 i $2007 - direct access to PPU VRAM memory, HOW?

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sdm

29

1887

Sat Jan 16, 2016 8:07 am

sdm View the latest post

No unread posts A little 16 bit addition / address issue

JoeGtake2

5

352

Fri Jan 15, 2016 1:54 pm

JoeGtake2 View the latest post

No unread posts RF box repair

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davemascera

27

1428

Thu Jan 14, 2016 1:37 am

davemascera View the latest post

No unread posts NES ASM Help!

Yoshimaster96

4

1694

Sun Jan 10, 2016 7:54 am

dougeff View the latest post

No unread posts SBC help

mreiland

8

1673

Fri Jan 08, 2016 7:39 pm

mreiland View the latest post

No unread posts Internal AC Adapter

qurn

9

1376

Thu Jan 07, 2016 6:12 am

tepples View the latest post

No unread posts Basic addressing question

splitpane

5

882

Fri Jan 01, 2016 6:53 am

splitpane View the latest post

No unread posts Memory Allocation/Usage on Embedded Systems

ashterix

2

1441

Wed Dec 30, 2015 12:09 am

dustmop View the latest post

No unread posts Ouch - Famitone can't change instruments?

JoeGtake2

8

1817

Sun Dec 27, 2015 4:32 pm

JoeGtake2 View the latest post

No unread posts Attachment(s) Simple music in NESASM code (not NSF plaback)

sdm

3

1040

Thu Dec 24, 2015 9:22 am

dougeff View the latest post

No unread posts When Disabling the NES Lockout Chip Fails...

bog7

3

1062

Tue Dec 22, 2015 9:56 am

bog7 View the latest post

No unread posts Writing to $03f0

JoeGtake2

11

900

Sun Dec 13, 2015 1:06 am

Pokun View the latest post

No unread posts ca65: why not use .define?

nicklausw

7

695

Sat Dec 12, 2015 9:26 am

tokumaru View the latest post

No unread posts Vertical scrolling - PAL vs NTSC issues?

sav

2

488

Sat Dec 12, 2015 12:42 am

sav View the latest post

No unread posts Attachment(s) Trying to make a working platformer engine?

andreasswf

14

1031

Fri Dec 11, 2015 9:29 pm

dougeff View the latest post

No unread posts Score, etc

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JoeGtake2

15

1032

Wed Dec 09, 2015 8:38 pm

rainwarrior View the latest post

No unread posts Attachment(s) Problems with Famitone

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andreasswf

20

1386

Sun Dec 06, 2015 1:21 am

andreasswf View the latest post

No unread posts Super Mario Bros3

alberich2k5

1

602

Sat Dec 05, 2015 10:10 pm

rainwarrior View the latest post

No unread posts Basic NES Screen Tool question

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sempressimo

20

1440

Tue Dec 01, 2015 4:49 pm

dougeff View the latest post

No unread posts Boundaries check when speed> 1 pixel

sempressimo

2

522

Mon Nov 30, 2015 12:53 pm

sempressimo View the latest post

No unread posts Attachment(s) Map Collision Eject

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Prime

16

1398

Mon Nov 30, 2015 9:06 am

tokumaru View the latest post

No unread posts Clarification of verbiage on wiki (processor status related)

mreiland

7

735

Mon Nov 30, 2015 8:30 am

mreiland View the latest post

No unread posts LUT table pointer redirect issue

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JoeGtake2

40

2190

Mon Nov 30, 2015 6:30 am

tokumaru View the latest post

No unread posts Flash sprite on hit

sempressimo

2

550

Sat Nov 28, 2015 7:40 pm

tokumaru View the latest post

No unread posts Selling Homebrews?

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phirobe

15

1702

Sat Nov 28, 2015 4:01 pm

dougeff View the latest post

No unread posts Attachment(s) sprite point2point loop move - NO Temp RAM using

sdm

5

709

Sat Nov 28, 2015 4:09 am

Prime View the latest post

No unread posts What's with the NOP opcode?

mreiland

11

995

Thu Nov 26, 2015 10:14 pm

mreiland View the latest post

No unread posts Which assembler should I be using?

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Erockbrox

31

2603

Wed Nov 25, 2015 2:50 pm

zzo38 View the latest post

No unread posts Attachment(s) NES Video Capture Recommendation

Great Hierophant

14

1144

Tue Nov 24, 2015 9:04 pm

thefox View the latest post

No unread posts Famitone skips ahead

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JoeGtake2

15

1307

Wed Nov 18, 2015 2:42 pm

GradualGames View the latest post

No unread posts Grey screen in some emulators

OscarRichard

3

890

Thu Nov 12, 2015 9:04 pm

OscarRichard View the latest post

No unread posts Attachment(s) Simple edge-checking, best method?

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JoeGtake2

15

1123

Wed Nov 04, 2015 6:03 pm

JoeGtake2 View the latest post

No unread posts NES Mapper guide question

prototector

5

665

Sun Oct 25, 2015 6:34 pm

prototector View the latest post

No unread posts Multiplying arbitrary numbers?

JoeGtake2

5

1097

Fri Oct 23, 2015 5:06 am

tepples View the latest post

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