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Announcements
No unread posts server room changes: some downtime this week

WhoaMan

4

1675

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts Up-to-date WLA DX binaries

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Ramsis

33

9783

Thu Feb 02, 2017 12:52 pm

Ramsis View the latest post

Topics
No unread posts byuu's Maximum Carnage redump

AWJ

1

1614

Thu Sep 08, 2016 12:58 pm

byuu View the latest post

No unread posts Were any commercial SNES games written in C?

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RetroSpark

37

6016

Wed Sep 07, 2016 5:22 pm

Revenant View the latest post

No unread posts Tile size map size questions, SNES

dougeff

6

984

Mon Sep 05, 2016 1:50 pm

93143 View the latest post

No unread posts Attachment(s) Assembly bug in WLA-DX or user error?

jwdonal

4

776

Thu Sep 01, 2016 12:49 am

bazz View the latest post

No unread posts Attachment(s) SNES official docs on the topic of overscan

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Nicole

23

2272

Wed Aug 31, 2016 9:41 pm

byuu View the latest post

Moved topic Moved: Secret of Mana on a INL 8MB Cart

asixjin

3

1162

Mon Aug 29, 2016 1:35 pm

NYMike View the latest post

No unread posts SNES Repair Attempts - How'd you go for troubleshooting?

Fumarumota

6

972

Sun Aug 28, 2016 2:15 pm

Fumarumota View the latest post

No unread posts Attachment(s) Rate of streaming data to the SPC700?

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Espozo

51

4820

Fri Aug 26, 2016 5:52 pm

93143 View the latest post

No unread posts Attachment(s) Recommend the best possible book for programming ASM's 65816

Señor Ventura

9

1458

Sun Aug 21, 2016 9:36 am

Ramsis View the latest post

No unread posts Maybe faster way of ordering object palettes

Espozo

2

768

Sat Aug 20, 2016 9:32 pm

Espozo View the latest post

No unread posts Having a seperate table for every attribute in a slot?

Espozo

6

1120

Sun Aug 14, 2016 4:11 am

TmEE View the latest post

Moved topic Moved: 26L6420 - Tales of Phantasia

mrkaylor

4

1290

Sat Aug 13, 2016 3:30 pm

B00daW View the latest post

No unread posts Schedulers (attn: AWJ)

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byuu

29

4070

Mon Aug 08, 2016 5:46 pm

AWJ View the latest post

No unread posts Data Bank (B) register woes (attn: koitsu, byuu)

Ramsis

3

604

Mon Aug 08, 2016 10:52 am

Espozo View the latest post

No unread posts Do most people keep metasprite and animation data separated?

psycopathicteen

8

1126

Sun Aug 07, 2016 3:26 pm

tokumaru View the latest post

No unread posts Running code through Super Game Boy

tepples

5

1020

Sat Aug 06, 2016 12:04 pm

Nicole View the latest post

No unread posts SNES Cart Case Mod

asixjin

4

899

Wed Aug 03, 2016 12:45 pm

asixjin View the latest post

This topic is locked, you cannot edit posts or make further replies. Attachment(s) 65816 really 16 bit or just a 6502 with 16 bit registers

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TOUKO

126

8214

Tue Aug 02, 2016 9:07 am

tepples View the latest post

No unread posts Attachment(s) Actually making progress: tricked out metasprite routine

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Espozo

51

5214

Mon Aug 01, 2016 8:08 am

Espozo View the latest post

No unread posts How are you guys handling updating the tilemap? (scrolling)

Espozo

10

1737

Sun Jul 31, 2016 12:00 pm

tepples View the latest post

No unread posts SuperDisc BIOS released + analysis [attn: nocash]

[ Go to pageGo to page: 1 ... 4, 5, 6 ]

byuu

82

16060

Thu Jul 28, 2016 5:53 am

d4s View the latest post

No unread posts Help finding superFX sram datasheet

pipes

9

2394

Sun Jul 24, 2016 6:14 pm

Ziggy587 View the latest post

No unread posts SNES /OE and /CE - Which is which?

Ziggy587

4

1003

Mon Jul 18, 2016 5:21 pm

Ziggy587 View the latest post

No unread posts Attachment(s) Suggested features of a new gfx converter

[ Go to pageGo to page: 1, 2 ]

Ramsis

27

3070

Sun Jul 17, 2016 5:27 pm

thefox View the latest post

No unread posts Discrepancy b/w fullsnes and memmap

jwdonal

2

548

Fri Jul 15, 2016 11:04 pm

jwdonal View the latest post

No unread posts Problem with Tiles in VRAM $0000

lint

4

725

Fri Jul 15, 2016 5:31 am

lint View the latest post

No unread posts Attachment(s) Working with multiple banks

AzimuthFE

2

678

Mon Jul 11, 2016 11:56 am

AzimuthFE View the latest post

No unread posts emulator debugger design (attn: byuu)

AWJ

2

728

Sat Jul 09, 2016 5:07 am

AWJ View the latest post

No unread posts Color palette generator

psycopathicteen

7

1242

Fri Jul 08, 2016 5:05 pm

psycopathicteen View the latest post

No unread posts Declaring Variables in XKAS

AzimuthFE

1

551

Thu Jul 07, 2016 8:42 am

Revenant View the latest post

No unread posts Robin Hood like game for SNES

[ Go to pageGo to page: 1, 2, 3, 4 ]

Erockbrox

53

5342

Sun Jul 03, 2016 8:26 pm

Sik View the latest post

No unread posts Attachment(s) Upgrading SNES VRAM to 128 KiB

Ramsis

12

2471

Sat Jul 02, 2016 1:35 am

Ramsis View the latest post

No unread posts Attachment(s) PPU bus activity traces

lidnariq

1

980

Fri Jul 01, 2016 7:38 pm

lidnariq View the latest post

No unread posts Attachment(s) higan CPU emulation mode bug? (attn: byuu or any 65816 guru)

[ Go to pageGo to page: 1 ... 8, 9, 10 ]

AWJ

137

11326

Fri Jul 01, 2016 4:31 am

AWJ View the latest post

No unread posts Forcing data arround in ca65?

Espozo

6

964

Thu Jun 30, 2016 10:28 pm

Memblers View the latest post

No unread posts Fastest possible PPU register shadowing?

AWJ

4

1109

Wed Jun 29, 2016 5:30 pm

AWJ View the latest post

No unread posts Attachment(s) New SNES game in development: Furry RPG (working title)

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Ramsis

107

20713

Sun Jun 26, 2016 10:37 am

Ramsis View the latest post

No unread posts Attachment(s) Mid-scanline BG mode changing in practice (attn: byuu)

Ramsis

10

1704

Sat Jun 25, 2016 8:51 am

Ramsis View the latest post

No unread posts Attachment(s) Some doubts about the HiRes mode

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gdkchan

20

3298

Fri Jun 24, 2016 4:59 pm

gdkchan View the latest post

No unread posts Question about Offset per Tile mode on Chrono Trigger

gdkchan

3

1070

Tue Jun 21, 2016 6:53 pm

koitsu View the latest post

No unread posts Ca65 "Constant expression expected"

[ Go to pageGo to page: 1, 2 ]

Espozo

15

2282

Tue Jun 21, 2016 10:51 am

rainwarrior View the latest post

No unread posts Undumped SNES Games

CLE

2

1186

Sat Jun 18, 2016 8:16 pm

CLE View the latest post

No unread posts animation scheme for next game

[ Go to pageGo to page: 1, 2 ]

psycopathicteen

19

2874

Sat Jun 18, 2016 11:33 am

Ramsis View the latest post

No unread posts Yet another DMA optimization thread

psycopathicteen

5

1047

Fri Jun 17, 2016 10:04 am

psycopathicteen View the latest post

No unread posts OAM reverse engineering

qwertymodo

1

588

Tue Jun 14, 2016 12:56 pm

qwertymodo View the latest post

No unread posts Attachment(s) AtariAge "CPU comparison"

[ Go to pageGo to page: 1 ... 8, 9, 10 ]

psycopathicteen

146

10352

Tue Jun 14, 2016 1:07 am

93143 View the latest post

No unread posts Snes color

dougeff

7

1142

Sat Jun 11, 2016 11:50 pm

Sik View the latest post

No unread posts A couple of questions about background modes and memory maps

AzimuthFE

8

1193

Sat Jun 11, 2016 2:31 pm

93143 View the latest post

No unread posts Attachment(s) Cannot get sprites to display

AzimuthFE

12

1584

Sat Jun 11, 2016 12:07 pm

koitsu View the latest post

No unread posts debugger trace feature not working with Windows 10

psycopathicteen

1

591

Fri Jun 10, 2016 9:57 pm

dougeff View the latest post

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