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tepples

0

10252

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

21

291

Wed Jul 18, 2018 9:04 pm

Banshaku View the latest post

No unread posts need advice, neslib

dougeff

2

56

Wed Jul 18, 2018 6:48 pm

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

416

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

5

95

Wed Jul 18, 2018 4:19 pm

truffly View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

4742

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts Ideas of systems to emulate on the NES

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tokumaru

17

281

Wed Jul 18, 2018 12:21 pm

tokumaru View the latest post

No unread posts NES Programming Blog

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dougeff

99

20712

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

350

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

4253

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

2

189

Tue Jul 17, 2018 12:58 pm

slembcke View the latest post

No unread posts AGNES, a simple yet powerful engine + framework.

na_th_an

12

590

Tue Jul 17, 2018 2:24 am

na_th_an View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

323

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

201

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

877

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

245

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

189

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

267

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

1899

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

259

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

4139

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

245

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

Jason Frudnick

14

342

Thu Jul 12, 2018 3:14 am

Jason Frudnick View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

1141

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts Attachment(s) Namcot 163 Audio Level test program

NewRisingSun

9

1097

Wed Jul 11, 2018 11:35 am

lidnariq View the latest post

No unread posts FCEUX on Mac?

kikutano

14

392

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

281

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

662

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Problem with having 2 stable mmc3 irq splits on AVS

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GradualGames

17

667

Tue Jul 03, 2018 7:46 am

thefox View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

228

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

802

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

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kikutano

46

5371

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

1707

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

938

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

461

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

649

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

5628

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

499

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Unwanted scrolling after writing to background

mitch3a

13

964

Fri Jun 15, 2018 5:05 am

mitch3a View the latest post

No unread posts Why I never had made a NES game, really

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darkhog

18

2339

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Poll: nes-starter-kit: A Quickstart guide for homebrew in C (WIP)

cppchriscpp

14

2529

Sat Jun 02, 2018 3:57 pm

cppchriscpp View the latest post

No unread posts Jackie Chan Famiclone

zeroone

8

934

Wed May 30, 2018 9:09 am

rainwarrior View the latest post

No unread posts Attachment(s) What's the reason for the missing PPU cycle on even frames?

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psycopathicteen

78

7591

Mon May 28, 2018 9:08 pm

lidnariq View the latest post

No unread posts Erratic enemy movement?

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Sogona

15

1527

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

935

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

505

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

999

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

836

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

551

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

741

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

No unread posts open source code not working help

adjh

4

767

Thu May 10, 2018 9:15 pm

koitsu View the latest post

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