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No unread posts server room changes: some downtime this week

WhoaMan

4

5154

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

0

7734

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts NESMaker Kickstarter - Make NES games without coding

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Sonny_Jim

59

2079

Sat Jan 20, 2018 7:47 am

tepples View the latest post

No unread posts CRT in extreme slow motion

dougeff

2

233

Fri Jan 19, 2018 11:54 pm

Dwedit View the latest post

No unread posts DPCM interfering with vertical scrolling

Fiskbit

9

430

Fri Jan 19, 2018 4:06 pm

Pokun View the latest post

No unread posts A fast 12 bit divide by 240 (~30 cycles)

slembcke

11

827

Wed Jan 17, 2018 3:23 pm

slembcke View the latest post

No unread posts extern ZP variables in cc65 and warnings.

na_th_an

3

211

Mon Jan 15, 2018 2:57 pm

na_th_an View the latest post

No unread posts Attachment(s) How to describe a circle trajectory on nes?

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MartsINY

23

1131

Sun Jan 14, 2018 6:18 pm

psycopathicteen View the latest post

No unread posts Sprite data caching or reuse?

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Drakim

28

604

Sun Jan 14, 2018 2:37 am

Drakim View the latest post

No unread posts Explain this glitch in Battle Toads?

psycopathicteen

6

305

Fri Jan 12, 2018 7:58 pm

lidnariq View the latest post

No unread posts A fast 16 bit divide by 240 (~80 cycles)

slembcke

0

137

Fri Jan 12, 2018 6:17 pm

slembcke View the latest post

No unread posts Attachment(s) SLROM with battery-backed CHR-RAM?

NewRisingSun

4

250

Fri Jan 12, 2018 1:33 pm

NewRisingSun View the latest post

No unread posts Notepad++ Syntax Highlighting for 6502 and NESASM

tragicmuffin

0

144

Thu Jan 11, 2018 10:38 pm

tragicmuffin View the latest post

No unread posts Two Controllers for one Player

Jedi QuestMaster

11

732

Thu Jan 11, 2018 9:00 am

gauauu View the latest post

No unread posts Limitiation or compromise if write program in c

[ Go to pageGo to page: 1, 2, 3 ]

Banshaku

34

1475

Thu Jan 11, 2018 8:53 am

GradualGames View the latest post

No unread posts nest RAM 6000-7FFF

MartsINY

12

576

Sun Jan 07, 2018 7:27 am

MartsINY View the latest post

No unread posts 2005 or 2000 writes, how they affect 2006/2007

dougeff

3

297

Sun Jan 07, 2018 2:24 am

rainwarrior View the latest post

No unread posts Attachment(s) Namcot 163 Audio Level test program

NewRisingSun

6

495

Sat Jan 06, 2018 6:44 pm

lidnariq View the latest post

No unread posts How to simply write tile datas into PPU?

MartsINY

9

503

Thu Jan 04, 2018 5:59 pm

MartsINY View the latest post

No unread posts Attachment(s) Pallete affects scroll value

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IMAGICA

92

6492

Thu Jan 04, 2018 4:55 pm

IMAGICA View the latest post

No unread posts Attachment(s) Cat Killer demo

never-obsolete

10

4268

Tue Jan 02, 2018 5:47 pm

never-obsolete View the latest post

No unread posts How to use ASM6 conditions (IF)?

MartsINY

13

471

Sat Dec 30, 2017 6:52 pm

MartsINY View the latest post

No unread posts Saving A, X and Y in an interrupt: With PHP?

DRW

4

337

Sat Dec 30, 2017 4:38 pm

Quietust View the latest post

No unread posts Strategies for dealing with the four sprite palette limit?

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Drakim

23

987

Sat Dec 30, 2017 12:35 pm

rainwarrior View the latest post

No unread posts Peeking into the stack?

Midnightas

4

401

Fri Dec 29, 2017 11:34 pm

Garth View the latest post

No unread posts Pattern for Fading out

-Basti-

3

330

Thu Dec 28, 2017 10:43 am

tokumaru View the latest post

No unread posts Any UnROM like mappers that support 512kb from NES heyday?

GradualGames

11

767

Sun Dec 24, 2017 11:36 am

rainwarrior View the latest post

No unread posts what software are you using? late 2017 edition

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hawken

34

1525

Mon Dec 18, 2017 3:50 pm

krzysiobal View the latest post

No unread posts FDS to NES conversion

DRW

11

3571

Sun Dec 17, 2017 10:15 am

Fisher View the latest post

No unread posts Can you port NES music to SNES remakes of NES games?

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ReverendSA

21

1176

Sat Dec 09, 2017 2:28 pm

psycopathicteen View the latest post

No unread posts The quest for mid-screen palette changes!

BioMechanical Dude

9

631

Fri Dec 08, 2017 6:16 pm

tokumaru View the latest post

No unread posts Reading from PPU for background collision

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-Basti-

20

1085

Fri Dec 08, 2017 11:47 am

Celius View the latest post

No unread posts CC65 bit shifting bug?

-Basti-

3

327

Wed Dec 06, 2017 3:07 pm

russellsprouts View the latest post

No unread posts SNESDev - MSU-1 Hacking - Lag before song plays

ReverendSA

3

293

Tue Dec 05, 2017 7:07 pm

ReverendSA View the latest post

No unread posts Attachment(s) How do I set up MMC3?

BioMechanical Dude

7

557

Tue Dec 05, 2017 4:02 pm

BioMechanical Dude View the latest post

No unread posts Attachment(s) Was Color A Dinosaur written in C? (No wait, it's Norton 7?)

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rainwarrior

21

2681

Tue Dec 05, 2017 9:55 am

lidnariq View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

[ Go to pageGo to page: 1, 2, 3, 4, 5 ]

GradualGames

69

2007

Tue Dec 05, 2017 5:35 am

na_th_an View the latest post

No unread posts Pre-emptive thread scheduling using MMC3 irqs?

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GradualGames

17

680

Mon Dec 04, 2017 11:14 am

adam_smasher View the latest post

No unread posts Attachment(s) SimCity prototype found!

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rainwarrior

27

3026

Sat Dec 02, 2017 12:19 pm

MrNorbert1994 View the latest post

No unread posts c style macros used with || in a ca65 macro...

GradualGames

6

351

Thu Nov 30, 2017 7:40 am

tokumaru View the latest post

No unread posts Attachment(s) ASM6 for Android (and possibly other OSes that use an ARM)

SNgamer

14

3534

Thu Nov 30, 2017 2:11 am

therektafire View the latest post

No unread posts How does .cfg relate to output format?

slembcke

5

365

Sat Nov 25, 2017 6:23 pm

dougeff View the latest post

No unread posts Checksum for savestates

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DRW

25

798

Fri Nov 24, 2017 10:44 pm

tepples View the latest post

No unread posts hacking Battletoads to read input from the Famicom Exp port

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ReverendSA

18

685

Thu Nov 23, 2017 5:05 pm

rainwarrior View the latest post

No unread posts Detection of Family BASIC keyboard possible?

rainwarrior

2

266

Thu Nov 23, 2017 11:02 am

rainwarrior View the latest post

No unread posts Sprite Animation Example

samwise970

10

817

Wed Nov 22, 2017 8:34 am

samwise970 View the latest post

No unread posts Attachment(s) Procedural level generation on the NES?

[ Go to pageGo to page: 1, 2 ]

FrankenGraphics

23

1229

Tue Nov 21, 2017 5:26 pm

Vectrex2809 View the latest post

No unread posts Weird PPU writes

Fiskbit

8

616

Mon Nov 20, 2017 12:00 pm

Bregalad View the latest post

No unread posts FDS .qd format?

jaek_3

12

2315

Wed Nov 15, 2017 7:54 am

JoelSun View the latest post

No unread posts Translating fig-forth source to CA65

russellsprouts

6

563

Tue Nov 14, 2017 2:57 am

Garth View the latest post

No unread posts puppeh/GCC-6502 port of GCC to the 6502, C++

rainwarrior

3

596

Mon Nov 13, 2017 12:56 am

Bregalad View the latest post

No unread posts Attachment(s) iNES 2.0 Games

[ Go to pageGo to page: 1, 2 ]

nicklausw

28

3766

Sun Nov 12, 2017 10:25 pm

Great Hierophant View the latest post

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