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No unread posts New users: How to fit in

tepples

0

10334

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Unwanted scrolling after writing to background

mitch3a

14

1029

Sat Jul 21, 2018 11:09 am

mitch3a View the latest post

No unread posts Attachment(s) Is NES/Famicom detection possible?

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orlaisadog

40

680

Sat Jul 21, 2018 12:35 am

orlaisadog View the latest post

No unread posts AGNES, a simple yet powerful engine + framework.

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na_th_an

15

714

Fri Jul 20, 2018 9:30 am

na_th_an View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

13

263

Fri Jul 20, 2018 1:20 am

Sumez View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

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Jason Frudnick

15

393

Fri Jul 20, 2018 12:24 am

Jason Frudnick View the latest post

No unread posts need advice, neslib

dougeff

10

205

Thu Jul 19, 2018 1:12 pm

rainwarrior View the latest post

No unread posts Ideas of systems to emulate on the NES

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tokumaru

23

428

Thu Jul 19, 2018 11:17 am

orlaisadog View the latest post

No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

25

433

Thu Jul 19, 2018 8:43 am

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

455

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

4788

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts NES Programming Blog

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dougeff

99

20794

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

376

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

4322

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

2

205

Tue Jul 17, 2018 12:58 pm

slembcke View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

327

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

205

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

903

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

255

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

197

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

274

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

1906

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

277

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

4500

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

260

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

1309

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts Attachment(s) Namcot 163 Audio Level test program

NewRisingSun

9

1109

Wed Jul 11, 2018 11:35 am

lidnariq View the latest post

No unread posts FCEUX on Mac?

kikutano

14

397

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

284

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

906

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Problem with having 2 stable mmc3 irq splits on AVS

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GradualGames

17

671

Tue Jul 03, 2018 7:46 am

thefox View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

233

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

955

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

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kikutano

46

5737

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

1960

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

1117

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

568

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

767

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

5799

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

535

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Why I never had made a NES game, really

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darkhog

18

2424

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Poll: nes-starter-kit: A Quickstart guide for homebrew in C (WIP)

cppchriscpp

14

2589

Sat Jun 02, 2018 3:57 pm

cppchriscpp View the latest post

No unread posts Jackie Chan Famiclone

zeroone

8

980

Wed May 30, 2018 9:09 am

rainwarrior View the latest post

No unread posts Attachment(s) What's the reason for the missing PPU cycle on even frames?

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psycopathicteen

78

7744

Mon May 28, 2018 9:08 pm

lidnariq View the latest post

No unread posts Erratic enemy movement?

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Sogona

15

1613

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

986

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

539

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

1041

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

879

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

584

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

790

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

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