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No unread posts New users: How to fit in

tepples

0

11240

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts What is the practical use of indexed indirect addressing?

truffly

12

121

Thu Aug 16, 2018 4:59 pm

tokumaru View the latest post

No unread posts Fixed point math for scrolling games

slembcke

7

95

Thu Aug 16, 2018 4:13 pm

dougeff View the latest post

No unread posts Attachment(s) What's the reason for the missing PPU cycle on even frames?

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psycopathicteen

82

10865

Thu Aug 16, 2018 2:33 pm

lidnariq View the latest post

No unread posts Best practice when updating entire nametable

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casprog

17

651

Mon Aug 13, 2018 2:00 pm

casprog View the latest post

No unread posts Attachment(s) Removing/Disabling music but keeping sound effects

Jason Frudnick

12

397

Sun Aug 12, 2018 11:44 pm

Jason Frudnick View the latest post

No unread posts Attachment(s) what are common bugs when doing collision detection?

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Banshaku

15

503

Sat Aug 11, 2018 9:56 am

Banshaku View the latest post

No unread posts MMC3: What happens if a bank switch is interrupted by NMI?

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bleubleu

22

474

Fri Aug 10, 2018 5:35 am

DRW View the latest post

No unread posts Approach to manage multiple exit points in a map

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Banshaku

19

464

Thu Aug 09, 2018 6:42 pm

Banshaku View the latest post

No unread posts Attachment(s) Mesen Debugger - Feedback/Feature Requests? (2018 edition)

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Sour

124

13577

Thu Aug 09, 2018 5:04 pm

bleubleu View the latest post

No unread posts Attachment(s) Namcot 163/MMC5/Konami VRC6 Audio Level test program

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NewRisingSun

78

2800

Thu Aug 09, 2018 1:09 pm

NewRisingSun View the latest post

No unread posts Does skipping backrground part affect sprites?

Banshaku

4

161

Thu Aug 09, 2018 12:33 pm

Bregalad View the latest post

No unread posts Attachment(s) Bytecode system (improvement on SWEET-16)

Bregalad

9

422

Mon Aug 06, 2018 2:30 am

NovaSquirrel View the latest post

No unread posts Seeing as so many of you like C

Oziphantom

9

532

Sat Aug 04, 2018 9:46 am

gauauu View the latest post

No unread posts Help Separating Game Logic from NMI

williamgomes

6

488

Fri Aug 03, 2018 1:09 am

Sumez View the latest post

No unread posts Noob question about .db

kikutano

2

171

Thu Aug 02, 2018 9:29 am

kikutano View the latest post

No unread posts Backtracking

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Nate5700

17

532

Wed Aug 01, 2018 2:47 pm

FrankenGraphics View the latest post

No unread posts Finished: TBA block stacking game

slembcke

8

386

Wed Aug 01, 2018 8:39 am

slembcke View the latest post

No unread posts Routines for random object placement and collision checking?

truffly

7

234

Mon Jul 30, 2018 8:45 pm

tokumaru View the latest post

No unread posts 2003 register

dougeff

5

257

Mon Jul 30, 2018 7:02 pm

dougeff View the latest post

No unread posts My dream of making a game, and needing some help...

Nate5700

6

335

Sun Jul 29, 2018 3:44 pm

Nate5700 View the latest post

No unread posts Attachment(s) Is NES/Famicom detection possible?

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orlaisadog

103

2602

Sun Jul 29, 2018 5:40 am

Pokun View the latest post

No unread posts Ideas of systems to emulate on the NES

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tokumaru

31

1210

Sun Jul 29, 2018 4:48 am

orlaisadog View the latest post

No unread posts Initial (semi) release of nesromtool2

spizzike

12

537

Sat Jul 28, 2018 2:15 am

calima View the latest post

No unread posts Problem with having 2 stable mmc3 irq splits on AVS

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GradualGames

18

1634

Fri Jul 27, 2018 8:18 pm

rainwarrior View the latest post

No unread posts cc65 CONDES

dougeff

9

391

Fri Jul 27, 2018 3:56 am

na_th_an View the latest post

No unread posts AGNES, a simple yet powerful engine + framework.

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na_th_an

17

1168

Fri Jul 27, 2018 1:21 am

na_th_an View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

14

547

Tue Jul 24, 2018 3:10 pm

qalle View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

3

359

Tue Jul 24, 2018 11:18 am

thefox View the latest post

No unread posts Problem on a NESRGB modded Famicom AV

romibraman

0

148

Mon Jul 23, 2018 4:48 pm

romibraman View the latest post

No unread posts Nestopia (OSX) and Battery .SAV Files - solved!

neilbaldwin

2

6518

Mon Jul 23, 2018 11:18 am

slembcke View the latest post

No unread posts Unwanted scrolling after writing to background

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mitch3a

17

1969

Mon Jul 23, 2018 6:00 am

mitch3a View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

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Jason Frudnick

15

598

Fri Jul 20, 2018 12:24 am

Jason Frudnick View the latest post

No unread posts need advice, neslib

dougeff

10

324

Thu Jul 19, 2018 1:12 pm

rainwarrior View the latest post

No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

25

674

Thu Jul 19, 2018 8:43 am

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

634

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

5120

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts NES Programming Blog

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dougeff

99

21791

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

570

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

5138

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

424

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

269

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

1257

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

321

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

257

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

369

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

2062

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

486

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

8148

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

524

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

2718

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

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