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tepples

0

13084

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

5770

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts NES Programming Blog

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dougeff

99

23202

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

891

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

6344

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

702

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

473

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

2136

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

507

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

429

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

559

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

2267

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

669

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

8833

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

712

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

3127

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts FCEUX on Mac?

kikutano

14

767

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

527

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

2100

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

1485

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

2291

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

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kikutano

46

10288

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

4597

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

2886

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

1358

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

1927

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

9078

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

1321

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Why I never had made a NES game, really

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darkhog

18

4039

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Erratic enemy movement?

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Sogona

15

3007

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

1699

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

1101

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

1791

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

1657

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

1195

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

1479

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

No unread posts open source code not working help

adjh

4

1565

Thu May 10, 2018 9:15 pm

koitsu View the latest post

No unread posts 6502 NES disassembler, python 3

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dougeff

24

6551

Thu May 10, 2018 7:07 pm

dougeff View the latest post

No unread posts MT MK2 troubleshooting (now cc65 in general and nesdev wiki)

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nesrocks

18

3784

Tue May 08, 2018 3:12 am

koitsu View the latest post

No unread posts Checksum for savestates

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DRW

28

4497

Mon May 07, 2018 11:44 am

calima View the latest post

No unread posts Meta-code in some games

krzysiobal

4

1787

Mon May 07, 2018 5:48 am

Sumez View the latest post

No unread posts Finding shared code in NES games

tepples

14

3314

Mon May 07, 2018 5:30 am

tepples View the latest post

No unread posts Attachment(s) Staggered seam for tile map update in parallax scrolling

tepples

9

2563

Sun May 06, 2018 9:01 pm

tepples View the latest post

No unread posts Attachment(s) BizHawk Lua script for visualizing NES hardware sprites

thefox

8

5004

Sat May 05, 2018 8:30 am

qalle View the latest post

No unread posts Attachment(s) Famicom remote controller

69yuan

1

1388

Fri May 04, 2018 4:55 am

69yuan View the latest post

No unread posts Did anything do what NES Maker does before NES Maker?

IRSUP2a03

14

3277

Wed May 02, 2018 3:28 pm

Sour View the latest post

No unread posts Attachment(s) Notepad++ Syntax Highlighting for 6502 and NESASM

tragicmuffin

5

2580

Sun Apr 29, 2018 6:50 pm

samophlange View the latest post

No unread posts Releasing games on Steam

IRSUP2a03

7

2066

Sun Apr 29, 2018 3:03 pm

rainwarrior View the latest post

No unread posts How Does Paperboy's Scrolling Work

popeye3417

4

1850

Fri Apr 27, 2018 8:51 pm

tokumaru View the latest post

No unread posts extern ZP variables in cc65 and warnings.

na_th_an

7

2653

Fri Apr 27, 2018 2:27 pm

na_th_an View the latest post

No unread posts Attachment(s) NESMaker Kickstarter - Make NES games without coding

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Sonny_Jim

202

26696

Fri Apr 27, 2018 11:58 am

cdigi View the latest post

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