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No unread posts server room changes: some downtime this week

WhoaMan

4

1567

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

0

7477

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Attachment(s) nes2edit - iNES header editor (windows)

rainwarrior

1

38

Mon Oct 16, 2017 4:23 pm

Quietust View the latest post

No unread posts Attachment(s) Hacked Famicom Cartridge cart - Need info for dump

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labatt24

24

743

Mon Oct 16, 2017 11:29 am

lidnariq View the latest post

No unread posts Multilevel metatile example code

tepples

3

189

Mon Oct 16, 2017 1:16 am

tokumaru View the latest post

No unread posts Is there a cartridge with 1 PRGROM and 1 CHRRAM w/o mapper?

8bitMicroGuy

13

298

Sun Oct 15, 2017 5:27 pm

rainwarrior View the latest post

No unread posts How to get started with MMC3?

pinkpuff

10

159

Sun Oct 15, 2017 2:00 pm

dougeff View the latest post

No unread posts CHR-RAM in UNROM

Diskover

3

109

Sun Oct 15, 2017 1:13 pm

na_th_an View the latest post

No unread posts Attachment(s) Tool: MapEd Pro

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never-obsolete

73

20688

Fri Oct 13, 2017 11:42 am

gauauu View the latest post

No unread posts Attachment(s) Pallete affects scroll value

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IMAGICA

50

2705

Thu Oct 12, 2017 5:16 pm

Kasumi View the latest post

No unread posts Relatively fast multi, ...

keldon

0

155

Wed Oct 11, 2017 7:51 pm

keldon View the latest post

No unread posts NESASM - How to keep header in ROM

kuja killer

6

440

Tue Oct 10, 2017 12:48 pm

kuja killer View the latest post

No unread posts Object data storing schemes -- as opposed to background data

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AndreasSpirakis

21

1086

Mon Oct 09, 2017 2:37 pm

Lazycow View the latest post

No unread posts Emulator with both debugger and Datach input features?

wangsitan

0

119

Sun Oct 08, 2017 9:22 pm

wangsitan View the latest post

No unread posts Noise length counter polling

za909

5

313

Sat Oct 07, 2017 8:19 am

Dwedit View the latest post

No unread posts Attachment(s) Drawing text in CHR-RAM

Vectrex2809

10

444

Thu Oct 05, 2017 10:39 am

Alp View the latest post

No unread posts Gradual color change

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DRW

22

752

Sat Sep 30, 2017 2:59 pm

DRW View the latest post

No unread posts Attachment(s) MMC3 "when does the irq fire" test rom

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calima

40

1262

Thu Sep 28, 2017 10:38 am

calima View the latest post

No unread posts Attachment(s) NES Blaster Master Boss Skip

CLChambers00

10

656

Wed Sep 27, 2017 9:24 pm

B00daW View the latest post

No unread posts Attachment(s) SimCity prototype found!

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rainwarrior

24

1536

Tue Sep 26, 2017 6:50 am

cr4zymanz0r View the latest post

No unread posts Attachment(s) Codemasters Roms, Everdrive N8 and a PAL NES.

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TR3KT

24

2290

Tue Sep 26, 2017 6:13 am

tepples View the latest post

No unread posts Attachment(s) TapeDump v1.0 - a tool to dump carts without extra hardware

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ccovell

177

40139

Sun Sep 24, 2017 5:01 pm

Fisher View the latest post

No unread posts Attachment(s) NES Journey to Silius Wrong Death Warp

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CLChambers00

34

1628

Thu Sep 21, 2017 4:10 pm

CLChambers00 View the latest post

No unread posts Anyone need a composer?

thanhmy

1

217

Thu Sep 21, 2017 1:25 am

FrankenGraphics View the latest post

No unread posts Program code in WRAM

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DRW

25

792

Mon Sep 18, 2017 2:41 am

Bregalad View the latest post

No unread posts MMC1 questions

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DRW

47

1269

Sat Sep 16, 2017 4:55 pm

tokumaru View the latest post

No unread posts NES games and differences in input reaction

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nesrocks

23

953

Thu Sep 14, 2017 6:18 am

nesrocks View the latest post

No unread posts Boards with 2 PPUs?

AzimuthFE

11

696

Tue Sep 12, 2017 8:21 am

Pokun View the latest post

No unread posts Attachment(s) Seamless All-direction Scrolling

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dougeff

43

2288

Sun Sep 10, 2017 4:46 am

Diskover View the latest post

No unread posts Spot - The Video Game: Java AI vs. NES AI

zeroone

0

250

Sat Sep 09, 2017 7:27 pm

zeroone View the latest post

No unread posts Rough x/y split ?

dougeff

4

358

Thu Sep 07, 2017 7:14 am

Bregalad View the latest post

No unread posts Merging roms and screenshots into a single franken file?

maseter

3

306

Wed Sep 06, 2017 10:03 am

tepples View the latest post

No unread posts NES: Technique for debugging CC65 code?

tschak909

5

369

Wed Sep 06, 2017 9:29 am

thefox View the latest post

No unread posts How to start developing games for NES?

[ Go to pageGo to page: 1, 2 ]

monobogdan

16

1075

Tue Sep 05, 2017 5:44 pm

Sour View the latest post

No unread posts How NES render graphics?

monobogdan

11

650

Sun Sep 03, 2017 6:35 pm

ccovell View the latest post

No unread posts How to define a numeric constant in ca65?

nesrocks

2

182

Sun Sep 03, 2017 1:16 pm

nesrocks View the latest post

No unread posts Attachment(s) Proper X/Y split in neslib

na_th_an

3

237

Fri Sep 01, 2017 6:56 am

na_th_an View the latest post

No unread posts Koei bytecode

[ Go to pageGo to page: 1, 2, 3 ]

AWJ

42

5119

Mon Aug 28, 2017 3:35 pm

CaH4e3 View the latest post

No unread posts Mirror sprites with Shiru's Library NESlib

Diskover

6

512

Sun Aug 27, 2017 1:05 pm

tepples View the latest post

No unread posts Documenting open bus behavior on the wiki

rainwarrior

3

307

Sun Aug 27, 2017 10:22 am

rainwarrior View the latest post

No unread posts Programming for the NES with JS

glutock

12

900

Sun Aug 27, 2017 10:09 am

strat View the latest post

No unread posts Nesflix animated gif player

dougeff

0

275

Sun Aug 27, 2017 7:20 am

dougeff View the latest post

No unread posts Attachment(s) 8x16 sprites wiki question

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GradualGames

21

1104

Sat Aug 26, 2017 1:30 pm

GradualGames View the latest post

No unread posts How common is it to use V flag after adc, sbc, cmp, vs. bit?

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GradualGames

33

1243

Fri Aug 25, 2017 11:17 pm

Oziphantom View the latest post

No unread posts Nessemble - new NES assembler

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snarf2888

21

1063

Fri Aug 25, 2017 3:50 am

Pokun View the latest post

This topic is locked, you cannot edit posts or make further replies. Bootgod down?

BlockOutGuy

10

874

Thu Aug 24, 2017 4:55 pm

tepples View the latest post

No unread posts How to clear/load sprites? Please help.

TeMaToS

10

535

Thu Aug 24, 2017 4:03 am

TeMaToS View the latest post

No unread posts x and y registers used as a "this" vs. "that" idiom.

[ Go to pageGo to page: 1, 2 ]

GradualGames

28

1284

Tue Aug 22, 2017 6:37 pm

Vectrex2809 View the latest post

No unread posts Attachment(s) Scroll glitches after binding it with button

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TeMaToS

24

1066

Tue Aug 22, 2017 10:35 am

TeMaToS View the latest post

No unread posts CC65 compiler

[ Go to pageGo to page: 1, 2, 3 ]

vedita

37

1522

Tue Aug 22, 2017 5:15 am

tepples View the latest post

No unread posts Attachment(s) Tool: SENes v1.0 -> Scene Editor NES by klr128

klr128

1

265

Tue Aug 22, 2017 5:01 am

klr128 View the latest post

No unread posts Optimization of assembly code of cc65 possible?

DRW

7

431

Mon Aug 21, 2017 4:08 am

Oziphantom View the latest post

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