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tepples

0

9705

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts cc65: Unnecessary code when accessing pointers

DRW

5

80

Sun Jun 24, 2018 10:18 am

calima View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

3

98

Sun Jun 24, 2018 7:39 am

cppchriscpp View the latest post

No unread posts CC65, array of structures supposedly bad?

Banshaku

12

255

Sat Jun 23, 2018 9:46 pm

Banshaku View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

20

629

Sat Jun 23, 2018 2:38 pm

tokumaru View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

238

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

4944

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

258

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Collision detection problem with my project.

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kikutano

32

2402

Sat Jun 16, 2018 7:54 am

kikutano View the latest post

No unread posts Unwanted scrolling after writing to background

mitch3a

13

470

Fri Jun 15, 2018 5:05 am

mitch3a View the latest post

No unread posts Why I never had made a NES game, really

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darkhog

18

1562

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Efficient way to reuse variables

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DRW

42

1912

Mon Jun 04, 2018 7:13 am

tepples View the latest post

No unread posts Poll: nes-starter-kit: A Quickstart guide for homebrew in C (WIP)

cppchriscpp

14

2153

Sat Jun 02, 2018 3:57 pm

cppchriscpp View the latest post

No unread posts Jackie Chan Famiclone

zeroone

8

650

Wed May 30, 2018 9:09 am

rainwarrior View the latest post

No unread posts Attachment(s) What's the reason for the missing PPU cycle on even frames?

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psycopathicteen

78

6773

Mon May 28, 2018 9:08 pm

lidnariq View the latest post

No unread posts Erratic enemy movement?

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Sogona

15

1098

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

676

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

298

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

738

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

591

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

346

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

508

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

No unread posts open source code not working help

adjh

4

511

Thu May 10, 2018 9:15 pm

koitsu View the latest post

No unread posts 6502 NES disassembler, python 3

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dougeff

24

4288

Thu May 10, 2018 7:07 pm

dougeff View the latest post

No unread posts MT MK2 troubleshooting (now cc65 in general and nesdev wiki)

[ Go to pageGo to page: 1, 2 ]

nesrocks

18

1849

Tue May 08, 2018 3:12 am

koitsu View the latest post

No unread posts Checksum for savestates

[ Go to pageGo to page: 1, 2 ]

DRW

28

2228

Mon May 07, 2018 11:44 am

calima View the latest post

No unread posts Meta-code in some games

krzysiobal

4

829

Mon May 07, 2018 5:48 am

Sumez View the latest post

No unread posts Finding shared code in NES games

tepples

14

2055

Mon May 07, 2018 5:30 am

tepples View the latest post

No unread posts Attachment(s) Staggered seam for tile map update in parallax scrolling

tepples

9

1361

Sun May 06, 2018 9:01 pm

tepples View the latest post

No unread posts Attachment(s) BizHawk Lua script for visualizing NES hardware sprites

thefox

8

3758

Sat May 05, 2018 8:30 am

qalle View the latest post

No unread posts Attachment(s) Famicom remote controller

69yuan

1

571

Fri May 04, 2018 4:55 am

69yuan View the latest post

No unread posts Did anything do what NES Maker does before NES Maker?

IRSUP2a03

14

1973

Wed May 02, 2018 3:28 pm

Sour View the latest post

No unread posts Attachment(s) Notepad++ Syntax Highlighting for 6502 and NESASM

tragicmuffin

5

1533

Sun Apr 29, 2018 6:50 pm

samophlange View the latest post

No unread posts Releasing games on Steam

IRSUP2a03

7

1014

Sun Apr 29, 2018 3:03 pm

rainwarrior View the latest post

No unread posts How Does Paperboy's Scrolling Work

popeye3417

4

908

Fri Apr 27, 2018 8:51 pm

tokumaru View the latest post

No unread posts extern ZP variables in cc65 and warnings.

na_th_an

7

1419

Fri Apr 27, 2018 2:27 pm

na_th_an View the latest post

No unread posts Attachment(s) NESMaker Kickstarter - Make NES games without coding

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Sonny_Jim

202

18630

Fri Apr 27, 2018 11:58 am

cdigi View the latest post

No unread posts Culling

bleubleu

7

1138

Wed Apr 25, 2018 6:02 pm

bleubleu View the latest post

No unread posts How careful are you about code size?

[ Go to pageGo to page: 1, 2 ]

bleubleu

26

2313

Thu Apr 19, 2018 3:15 pm

ReaperSMS View the latest post

No unread posts Macros

Oziphantom

0

848

Thu Apr 19, 2018 12:01 am

Oziphantom View the latest post

No unread posts Attachment(s) BCH-21,31 implementation for 6502

lidnariq

2

756

Wed Apr 18, 2018 10:50 am

lidnariq View the latest post

No unread posts Attachment(s) Are famiclones illegal?

[ Go to pageGo to page: 1, 2, 3, 4 ]

DementedPurple

49

7364

Mon Apr 16, 2018 10:13 pm

Eugene.S View the latest post

No unread posts Attachment(s) Mesen Debugger - Feedback/Feature Requests? (2018 edition)

[ Go to pageGo to page: 1 ... 7, 8, 9 ]

Sour

120

9110

Sat Apr 14, 2018 8:22 pm

Sour View the latest post

No unread posts Attachment(s) Advice for artifact free 4-way scrolling

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bleubleu

92

4857

Sat Apr 14, 2018 9:09 am

bleubleu View the latest post

No unread posts Automated testing techniques?

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gauauu

18

1650

Thu Apr 12, 2018 8:38 am

gauauu View the latest post

No unread posts OAM cycling on hypothetical 15-sprite PPU with X as priority

[ Go to pageGo to page: 1, 2 ]

tepples

24

2155

Tue Apr 10, 2018 7:56 am

tepples View the latest post

No unread posts SNESDev?

[ Go to pageGo to page: 1, 2 ]

Harry Potter

15

1438

Mon Apr 09, 2018 4:23 am

Harry Potter View the latest post

No unread posts Attachment(s) NTSC pattern torture test ROM

[ Go to pageGo to page: 1, 2 ]

rainwarrior

27

9883

Mon Apr 09, 2018 1:57 am

Eugene.S View the latest post

No unread posts cc/ca65 language extension for VS Code

FrankenGraphics

3

928

Sun Apr 08, 2018 5:22 pm

theinfamousmrmeow View the latest post

No unread posts Attachment(s) Ophis for DOS?

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Harry Potter

26

1567

Sun Apr 08, 2018 5:18 pm

rainwarrior View the latest post

No unread posts Template Creator again

Harry Potter

4

698

Sun Apr 08, 2018 12:03 am

Oziphantom View the latest post

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