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No unread posts Poll: Nesdev.com funding

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WhoaMan

78

82781

Tue Aug 15, 2017 2:14 pm

Evelyn View the latest post

No unread posts New users: How to fit in

tepples

0

7232

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
Moved topic Moved: AMROM to AOROM

guitarzombie

6

1661

Wed Jan 25, 2017 4:30 pm

nintendo2600 View the latest post

No unread posts Reason for multiple writes to PPUADDR after buffer transfer

hackfresh

9

672

Wed Jan 25, 2017 12:43 am

hackfresh View the latest post

No unread posts Script-based character movement

DRW

7

669

Tue Jan 24, 2017 7:04 pm

DRW View the latest post

No unread posts NESASM absolute addressing on STA instruction

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mitch3a

15

916

Mon Jan 23, 2017 10:28 pm

koitsu View the latest post

No unread posts Attachment(s) Simple vertical scrolling with status bar

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DRW

50

2494

Mon Jan 23, 2017 1:06 am

DRW View the latest post

No unread posts AVS for NES dev?

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qfwfq

16

1329

Sun Jan 22, 2017 2:04 pm

Pokun View the latest post

No unread posts Setting attribute values according to x and y tile positions

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DRW

17

1266

Fri Jan 20, 2017 5:17 pm

NovaSquirrel View the latest post

No unread posts Famicom Super Mario Bros / Tennis cart swap trick

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noattack

24

5118

Fri Jan 20, 2017 12:53 pm

rainwarrior View the latest post

No unread posts Memory issue when extracting level data

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DRW

18

1113

Thu Jan 19, 2017 5:56 pm

tokumaru View the latest post

No unread posts Variadic macro in ca65 possible?

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tepples

15

918

Thu Jan 19, 2017 3:23 am

tokumaru View the latest post

No unread posts Does input need to be polled every frame?

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tepples

31

1653

Wed Jan 18, 2017 6:21 am

tokumaru View the latest post

No unread posts Level data storage

DRW

12

795

Mon Jan 16, 2017 5:40 pm

DRW View the latest post

No unread posts Labels with ASM6 and disasm6 [need help]

kuja killer

5

670

Tue Jan 10, 2017 1:16 pm

kuja killer View the latest post

No unread posts Attachment(s) APU phase reset test ROM

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Rahsennor

17

2552

Sun Jan 08, 2017 9:47 am

Zepper View the latest post

No unread posts Attachment(s) Has Arkanoid II been hacked to use NES Vaus?

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Greg2600

28

3360

Sat Jan 07, 2017 8:40 pm

Greg2600 View the latest post

No unread posts Attachment(s) Glitch-free controller reads with DMC?

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Rahsennor

60

5789

Fri Jan 06, 2017 10:33 pm

Sour View the latest post

No unread posts Attachment(s) ca65 goodies

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thefox

25

5386

Fri Jan 06, 2017 12:57 am

tokumaru View the latest post

No unread posts Attachment(s) New NTSC decoder with integer-only math (short C++ code)

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Bisqwit

30

6374

Wed Jan 04, 2017 2:54 am

Bisqwit View the latest post

No unread posts ca65 label files and scopes

tokumaru

8

1007

Tue Jan 03, 2017 9:57 pm

tokumaru View the latest post

No unread posts Who can test mic programs?

tepples

4

645

Mon Jan 02, 2017 4:11 am

Pokun View the latest post

No unread posts Is anybody interested in reviewing my code?

-Basti-

4

687

Sat Dec 31, 2016 12:36 pm

zzo38 View the latest post

No unread posts Trajectory shooting

Diskover

12

1194

Tue Dec 27, 2016 2:00 pm

Diskover View the latest post

No unread posts Delay when using function sfx_play

-Basti-

2

423

Fri Dec 23, 2016 9:08 am

-Basti- View the latest post

No unread posts Attachment(s) Emulator Display Issue

Totolasticot42

1

545

Wed Dec 21, 2016 1:56 pm

Totolasticot42 View the latest post

No unread posts Putting Famitracker Music into a Project

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CollisionDetection

15

1811

Tue Dec 20, 2016 9:31 pm

tokumaru View the latest post

No unread posts Objects with different number of variables

zhanj

5

1526

Tue Dec 20, 2016 1:00 am

zhanj View the latest post

No unread posts Attachment(s) the Power Glove

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Roni

63

22042

Sun Dec 18, 2016 6:59 pm

Bavi_H View the latest post

No unread posts Attachment(s) Wavy sprite effect like in Boku Dacula-kun title screen

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colinvella

16

2185

Sun Dec 18, 2016 4:40 pm

zeroone View the latest post

No unread posts Attachment(s) still worth it ?

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phil123456

31

4675

Sat Dec 17, 2016 4:41 am

FrankenGraphics View the latest post

No unread posts Attachment(s) Riding the open bus

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tepples

57

10166

Wed Dec 14, 2016 6:54 pm

tepples View the latest post

No unread posts NESASM - table with pre-computed values

stenlik

8

1775

Mon Dec 12, 2016 8:15 pm

tepples View the latest post

No unread posts Freelance programming gig?

hawken

1

1160

Sat Dec 10, 2016 12:46 pm

tepples View the latest post

No unread posts Attachment(s) Bevahior of NES/Famicom with no cartridge present

Jarhmander

8

1745

Thu Dec 08, 2016 1:47 am

lidnariq View the latest post

No unread posts Revisiting DMC-safe controller reading

Drag

8

1394

Wed Dec 07, 2016 12:09 am

norill View the latest post

No unread posts Attachment(s) Collision Detection too slow

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Punch

31

2907

Mon Dec 05, 2016 3:02 pm

psycopathicteen View the latest post

No unread posts Is it possible to brick a NES cartridge by input alone?

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TR3KT

22

3792

Mon Dec 05, 2016 11:55 am

rainwarrior View the latest post

No unread posts Forced vblank

tomaitheous

13

1903

Sat Dec 03, 2016 5:20 pm

Dwedit View the latest post

No unread posts Nintendo's Advanced Video System

zeroone

8

1399

Sat Dec 03, 2016 12:09 pm

zeroone View the latest post

No unread posts Could this password really have these harmful effects?

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Marscaleb

16

1760

Sat Dec 03, 2016 10:31 am

Alp View the latest post

No unread posts MMC3 chr-swapping working in emu, not Powerpak

oRBIT2002

5

1445

Fri Dec 02, 2016 8:59 pm

Great Hierophant View the latest post

No unread posts Is there any way to compile a NES rom without ASM?

Marscaleb

12

2061

Fri Dec 02, 2016 4:45 pm

slobu View the latest post

No unread posts Attachment(s) Difficulty on making an FDS project?

hawken

13

1367

Fri Dec 02, 2016 9:49 am

tepples View the latest post

No unread posts Attachment(s) ASM6 101 ?

seandon4

14

2474

Mon Nov 28, 2016 9:06 pm

Drag View the latest post

No unread posts Attachment(s) Technical viability of this game design

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FrankenGraphics

20

3166

Thu Nov 24, 2016 12:35 pm

Dwedit View the latest post

No unread posts Diagonal movement with arbitrary angle

bawenang

8

2219

Wed Nov 23, 2016 8:55 am

tepples View the latest post

No unread posts Twin Famicom Power Supply

jaek_3

3

1764

Tue Nov 22, 2016 4:40 am

Vectrex2809 View the latest post

No unread posts Need to get a code reviewed

bawenang

8

1419

Fri Nov 18, 2016 6:59 pm

bawenang View the latest post

No unread posts Best debugger?

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gauauu

26

2824

Wed Nov 16, 2016 1:02 pm

gauauu View the latest post

No unread posts Attachment(s) Reading NES rom in c++

RomarioSilva

7

1402

Tue Nov 15, 2016 7:17 am

tokumaru View the latest post

No unread posts Putting variables into zero page using cc65

-Basti-

6

940

Sun Nov 13, 2016 11:07 am

calima View the latest post

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