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No unread posts New users: How to fit in

tepples

0

13420

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts cc65 CONDES

dougeff

9

1000

Fri Jul 27, 2018 3:56 am

na_th_an View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

14

1213

Tue Jul 24, 2018 3:10 pm

qalle View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

3

768

Tue Jul 24, 2018 11:18 am

thefox View the latest post

No unread posts Problem on a NESRGB modded Famicom AV

romibraman

0

989

Mon Jul 23, 2018 4:48 pm

romibraman View the latest post

No unread posts Nestopia (OSX) and Battery .SAV Files - solved!

neilbaldwin

2

6888

Mon Jul 23, 2018 11:18 am

slembcke View the latest post

No unread posts Unwanted scrolling after writing to background

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mitch3a

17

2539

Mon Jul 23, 2018 6:00 am

mitch3a View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

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Jason Frudnick

15

1041

Fri Jul 20, 2018 12:24 am

Jason Frudnick View the latest post

No unread posts need advice, neslib

dougeff

10

603

Thu Jul 19, 2018 1:12 pm

rainwarrior View the latest post

No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

25

1150

Thu Jul 19, 2018 8:43 am

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

1044

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

5818

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts NES Programming Blog

[ Go to pageGo to page: 1 ... 5, 6, 7 ]

dougeff

99

23288

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

909

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

6516

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

728

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

489

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

2178

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

526

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

451

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

575

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

2280

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

685

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

[ Go to pageGo to page: 1, 2, 3, 4 ]

DRW

48

8880

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

728

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

[ Go to pageGo to page: 1, 2 ]

DRW

22

3175

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts FCEUX on Mac?

kikutano

14

855

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

559

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

2132

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

1601

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

2323

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

[ Go to pageGo to page: 1, 2, 3, 4 ]

kikutano

46

10340

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

4640

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

2917

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

1375

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

1947

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

[ Go to pageGo to page: 1, 2, 3, 4 ]

vedita

50

9165

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

1337

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Why I never had made a NES game, really

[ Go to pageGo to page: 1, 2 ]

darkhog

18

4105

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Erratic enemy movement?

[ Go to pageGo to page: 1, 2 ]

Sogona

15

3063

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

1725

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

1117

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

1825

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

1691

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

1211

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

1502

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

No unread posts open source code not working help

adjh

4

1585

Thu May 10, 2018 9:15 pm

koitsu View the latest post

No unread posts 6502 NES disassembler, python 3

[ Go to pageGo to page: 1, 2 ]

dougeff

24

6595

Thu May 10, 2018 7:07 pm

dougeff View the latest post

No unread posts MT MK2 troubleshooting (now cc65 in general and nesdev wiki)

[ Go to pageGo to page: 1, 2 ]

nesrocks

18

3825

Tue May 08, 2018 3:12 am

koitsu View the latest post

No unread posts Checksum for savestates

[ Go to pageGo to page: 1, 2 ]

DRW

28

4567

Mon May 07, 2018 11:44 am

calima View the latest post

No unread posts Meta-code in some games

krzysiobal

4

1806

Mon May 07, 2018 5:48 am

Sumez View the latest post

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