It is currently Thu Sep 21, 2017 7:36 pm

All times are UTC - 7 hours





Post new topic  [ 2167 topics ]  Go to page Previous  1, 2, 3, 4, 5 ... 44  Next
 Topics   Author   Replies   Views   Last post 
Announcements
No unread posts Poll: Nesdev.com funding

[ Go to pageGo to page: 1 ... 4, 5, 6 ]

WhoaMan

78

95341

Fri Aug 18, 2017 9:38 am

GradualGames View the latest post

No unread posts New users: How to fit in

tepples

0

7350

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts zp scope and parameter management with ca65 macros.

GradualGames

0

139

Sun Aug 06, 2017 7:54 am

GradualGames View the latest post

No unread posts A question about "#>" and "#<" in 6502

yesyesyall

12

575

Sat Aug 05, 2017 7:27 am

Pokun View the latest post

No unread posts Convenient ROM layout with ca65.

GradualGames

7

465

Fri Aug 04, 2017 12:03 pm

GradualGames View the latest post

No unread posts Correct usage of PPUSTATUS

[ Go to pageGo to page: 1, 2, 3 ]

DRW

30

849

Thu Aug 03, 2017 12:39 pm

rainwarrior View the latest post

No unread posts Segment after the software stack, without setting a size

DRW

2

193

Thu Aug 03, 2017 7:52 am

DRW View the latest post

No unread posts Super Mario 256 "hidden levels"

eggman

1

307

Thu Aug 03, 2017 1:35 am

lidnariq View the latest post

No unread posts How to know instruction before debugger point?

MartsINY

14

562

Wed Aug 02, 2017 3:57 pm

Sour View the latest post

No unread posts Why does this RAM initialization code work?

[ Go to pageGo to page: 1, 2 ]

DRW

17

600

Wed Aug 02, 2017 1:06 pm

DRW View the latest post

No unread posts Artificial intelligence's architecture

RogerBidon

5

391

Tue Aug 01, 2017 8:54 pm

tepples View the latest post

No unread posts divide by 10 and divide by 6 using bit shifts+addition

tschak909

11

593

Tue Aug 01, 2017 5:37 pm

tschak909 View the latest post

No unread posts What program to use to make Assembly?

[ Go to pageGo to page: 1, 2 ]

MartsINY

24

1900

Mon Jul 31, 2017 3:01 am

mantanz View the latest post

No unread posts Understanding clean X/Y split

GradualGames

5

313

Sun Jul 30, 2017 4:41 pm

tokumaru View the latest post

No unread posts naken_asm assembler 6502, 65C816, Z80, & modern mcus

infiniteneslives

0

205

Sat Jul 29, 2017 3:37 pm

infiniteneslives View the latest post

No unread posts FCEUX Default Memory Values and Rom for Reading Values.

[ Go to pageGo to page: 1, 2, 3, 4 ]

CLChambers00

59

2304

Thu Jul 27, 2017 1:03 pm

CLChambers00 View the latest post

No unread posts Function params & local vars using a stack in ASM6

[ Go to pageGo to page: 1, 2, 3 ]

frantik

35

7303

Sat Jul 22, 2017 8:08 am

dustmop View the latest post

No unread posts Galaga - Breaking the 8 sprite limit

mantanz

2

340

Fri Jul 21, 2017 5:06 am

mantanz View the latest post

No unread posts ca65 feature is somehow "illegal" [RESOLVED]

FrankenGraphics

8

501

Wed Jul 19, 2017 3:57 pm

FrankenGraphics View the latest post

No unread posts ASM6 array - Not a number

MartsINY

5

483

Mon Jul 17, 2017 4:49 pm

Pokun View the latest post

No unread posts Why does this game genie code work? (The Legend of Zelda)

[ Go to pageGo to page: 1, 2 ]

AzimuthFE

18

1118

Mon Jul 17, 2017 11:42 am

strat View the latest post

No unread posts Would it be possible to make Mega Man 10 truck?

MartsINY

7

579

Sat Jul 15, 2017 9:01 pm

MartsINY View the latest post

No unread posts Attachment(s) How do I print a log of port read/writes in FCEUX?

JRoatch

11

661

Sat Jul 15, 2017 10:24 am

JRoatch View the latest post

No unread posts Drawing the world map on different hardware

[ Go to pageGo to page: 1, 2 ]

Marscaleb

24

1358

Sat Jul 15, 2017 9:57 am

FrankenGraphics View the latest post

No unread posts How to analyse Mega Man 9 enemies code?

MartsINY

3

334

Sat Jul 15, 2017 7:44 am

FrankenGraphics View the latest post

No unread posts Differences between SMB and the muti-game cartriges?

DRW

4

379

Fri Jul 14, 2017 6:46 pm

Great Hierophant View the latest post

No unread posts Magic Jewelry AI

zeroone

1

380

Fri Jul 14, 2017 2:39 pm

zzo38 View the latest post

Moved topic Attachment(s) Moved: Nes cartridge reproduction

eggman

10

877

Mon Jul 31, 2017 12:40 pm

eggman View the latest post

No unread posts How to use FCEUX debugger more efficiently?

MartsINY

4

314

Sun Jul 09, 2017 8:41 am

MartsINY View the latest post

No unread posts Question concerning the "Overscan" page:

Firebrandx

2

414

Wed Jul 05, 2017 4:56 pm

Firebrandx View the latest post

No unread posts NES program running without cartridge

za909

14

999

Wed Jul 05, 2017 1:36 pm

FrankenGraphics View the latest post

No unread posts Best way to have a number between #$00 and #$XX?

MartsINY

10

786

Tue Jul 04, 2017 4:18 pm

MartsINY View the latest post

No unread posts DMC Sample?

DementedPurple

6

927

Sun Jul 02, 2017 3:20 pm

rainwarrior View the latest post

No unread posts Puyo Puyo AI

zeroone

1

442

Sun Jul 02, 2017 5:55 am

keldon View the latest post

No unread posts Attachment(s) iNES 2.0 Games

[ Go to pageGo to page: 1, 2 ]

nicklausw

27

2537

Sat Jul 01, 2017 10:56 am

Great Hierophant View the latest post

No unread posts NES paint programs?

monobogdan

11

740

Thu Jun 29, 2017 3:49 pm

dougeff View the latest post

No unread posts Attachment(s) Why only 52 colors instead of 256?

[ Go to pageGo to page: 1, 2, 3, 4, 5 ]

DRW

63

3579

Tue Jun 27, 2017 10:54 pm

na_th_an View the latest post

No unread posts How do moving platforms work in your game?

GradualGames

12

1000

Mon Jun 26, 2017 3:58 am

Sumez View the latest post

No unread posts How to know line of a command with ASM6?

MartsINY

2

275

Sat Jun 24, 2017 7:26 pm

MartsINY View the latest post

No unread posts Problems with Background update

-Basti-

2

309

Sat Jun 24, 2017 1:05 pm

-Basti- View the latest post

No unread posts What is MMC5 "3-screen mirroring" good for? Answered inside.

AWJ

6

671

Fri Jun 23, 2017 9:01 am

FrankenGraphics View the latest post

No unread posts Attachment(s) How to approach this texture scaling issue?

[ Go to pageGo to page: 1, 2, 3 ]

tokumaru

37

3667

Wed Jun 21, 2017 3:05 pm

tokumaru View the latest post

No unread posts Shuffling meta sprites

[ Go to pageGo to page: 1, 2 ]

DRW

26

1571

Tue Jun 20, 2017 12:01 am

rainwarrior View the latest post

No unread posts Eclipse to make ASM filtes - tips needed

MartsINY

13

795

Mon Jun 19, 2017 9:43 am

hackfresh View the latest post

No unread posts How reliable is $2003?

tokumaru

7

748

Sun Jun 18, 2017 7:22 pm

lidnariq View the latest post

No unread posts Attachment(s) C http library (Now works during regular gameplay!)

[ Go to pageGo to page: 1, 2 ]

cppchriscpp

17

2719

Thu Jun 15, 2017 6:22 pm

cppchriscpp View the latest post

No unread posts Mysterious mmc3 chr-rom bankswitching glitch.

GradualGames

8

664

Wed Jun 14, 2017 6:51 am

GradualGames View the latest post

No unread posts How to create variable with ASM6?

MartsINY

11

660

Tue Jun 13, 2017 6:50 pm

tokumaru View the latest post

No unread posts Smallest chr-rom or ram bank size is 1k? or smaller?

GradualGames

13

777

Tue Jun 13, 2017 5:00 pm

tepples View the latest post

No unread posts How to take High and Low address of a label?

MartsINY

2

336

Mon Jun 12, 2017 8:59 pm

ccovell View the latest post

No unread posts HEX TO DEC

FlameCyclone

2

463

Mon Jun 12, 2017 6:13 pm

Quietust View the latest post

No unread posts How to create an array with ASM6?

MartsINY

3

350

Mon Jun 12, 2017 5:31 pm

MartsINY View the latest post

Display topics from previous:  Sort by  
Post new topic  [ 2167 topics ]  Go to page Previous  1, 2, 3, 4, 5 ... 44  Next

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 5 guests


Unread posts Unread posts    No unread posts No unread posts    Announce Announcement
Unread posts [ Popular ] Unread posts [ Popular ]    No unread posts [ Popular ] No unread posts [ Popular ]    Sticky Sticky
Unread posts [ Locked ] Unread posts [ Locked ]    No unread posts [ Locked ] No unread posts [ Locked ]    Moved topic Moved topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group