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No unread posts New users: How to fit in

tepples

0

14111

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Attachment(s) Namcot 163/MMC5/Konami VRC6 Audio Level test program

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NewRisingSun

78

10099

Thu Aug 09, 2018 1:09 pm

NewRisingSun View the latest post

No unread posts Does skipping backrground part affect sprites?

Banshaku

4

1338

Thu Aug 09, 2018 12:33 pm

Bregalad View the latest post

No unread posts Attachment(s) Bytecode system (improvement on SWEET-16)

Bregalad

9

1419

Mon Aug 06, 2018 2:30 am

NovaSquirrel View the latest post

No unread posts Seeing as so many of you like C

Oziphantom

9

1532

Sat Aug 04, 2018 9:46 am

gauauu View the latest post

No unread posts Help Separating Game Logic from NMI

williamgomes

6

1374

Fri Aug 03, 2018 1:09 am

Sumez View the latest post

No unread posts Noob question about .db

kikutano

2

944

Thu Aug 02, 2018 9:29 am

kikutano View the latest post

No unread posts Backtracking

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Nate5700

17

2021

Wed Aug 01, 2018 2:47 pm

FrankenGraphics View the latest post

No unread posts Routines for random object placement and collision checking?

truffly

7

1130

Mon Jul 30, 2018 8:45 pm

tokumaru View the latest post

No unread posts 2003 register

dougeff

5

1115

Mon Jul 30, 2018 7:02 pm

dougeff View the latest post

No unread posts My dream of making a game, and needing some help...

Nate5700

6

1381

Sun Jul 29, 2018 3:44 pm

Nate5700 View the latest post

No unread posts Attachment(s) Is NES/Famicom detection possible?

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orlaisadog

103

6892

Sun Jul 29, 2018 5:40 am

Pokun View the latest post

No unread posts Ideas of systems to emulate on the NES

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tokumaru

31

3556

Sun Jul 29, 2018 4:48 am

orlaisadog View the latest post

No unread posts Initial (semi) release of nesromtool2

spizzike

12

1679

Sat Jul 28, 2018 2:15 am

calima View the latest post

No unread posts Problem with having 2 stable mmc3 irq splits on AVS

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GradualGames

18

2965

Fri Jul 27, 2018 8:18 pm

rainwarrior View the latest post

No unread posts cc65 CONDES

dougeff

9

1075

Fri Jul 27, 2018 3:56 am

na_th_an View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

14

1317

Tue Jul 24, 2018 3:10 pm

qalle View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

3

856

Tue Jul 24, 2018 11:18 am

thefox View the latest post

No unread posts Problem on a NESRGB modded Famicom AV

romibraman

0

1296

Mon Jul 23, 2018 4:48 pm

romibraman View the latest post

No unread posts Nestopia (OSX) and Battery .SAV Files - solved!

neilbaldwin

2

6981

Mon Jul 23, 2018 11:18 am

slembcke View the latest post

No unread posts Unwanted scrolling after writing to background

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mitch3a

17

2678

Mon Jul 23, 2018 6:00 am

mitch3a View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

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Jason Frudnick

15

1176

Fri Jul 20, 2018 12:24 am

Jason Frudnick View the latest post

No unread posts need advice, neslib

dougeff

10

688

Thu Jul 19, 2018 1:12 pm

rainwarrior View the latest post

No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

25

1324

Thu Jul 19, 2018 8:43 am

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

1157

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

6017

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts NES Programming Blog

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dougeff

99

23755

Wed Jul 18, 2018 9:08 am

Banshaku View the latest post

No unread posts Count over 255.

kikutano

13

1066

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

7110

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

837

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

557

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

2531

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

598

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

521

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

635

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

2368

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

774

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

9166

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

831

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

3324

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts FCEUX on Mac?

kikutano

14

974

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

652

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

2248

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

1901

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

2440

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

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kikutano

46

10570

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

4804

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

3078

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

1443

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

2036

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

9494

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

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