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No unread posts server room changes: some downtime this week

WhoaMan

4

6523

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

0

7821

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Objects with different number of variables

zhanj

5

1870

Tue Dec 20, 2016 1:00 am

zhanj View the latest post

No unread posts Attachment(s) the Power Glove

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Roni

63

25239

Sun Dec 18, 2016 6:59 pm

Bavi_H View the latest post

No unread posts Attachment(s) Wavy sprite effect like in Boku Dacula-kun title screen

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colinvella

16

3020

Sun Dec 18, 2016 4:40 pm

zeroone View the latest post

No unread posts Attachment(s) still worth it ?

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phil123456

31

6099

Sat Dec 17, 2016 4:41 am

FrankenGraphics View the latest post

No unread posts Attachment(s) Riding the open bus

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tepples

57

13445

Wed Dec 14, 2016 6:54 pm

tepples View the latest post

No unread posts NESASM - table with pre-computed values

stenlik

8

2289

Mon Dec 12, 2016 8:15 pm

tepples View the latest post

No unread posts Freelance programming gig?

hawken

1

1424

Sat Dec 10, 2016 12:46 pm

tepples View the latest post

No unread posts Attachment(s) Bevahior of NES/Famicom with no cartridge present

Jarhmander

8

2341

Thu Dec 08, 2016 1:47 am

lidnariq View the latest post

No unread posts Revisiting DMC-safe controller reading

Drag

8

1925

Wed Dec 07, 2016 12:09 am

norill View the latest post

No unread posts Attachment(s) Collision Detection too slow

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Punch

31

4219

Mon Dec 05, 2016 3:02 pm

psycopathicteen View the latest post

No unread posts Is it possible to brick a NES cartridge by input alone?

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TR3KT

22

4934

Mon Dec 05, 2016 11:55 am

rainwarrior View the latest post

No unread posts Forced vblank

tomaitheous

13

2531

Sat Dec 03, 2016 5:20 pm

Dwedit View the latest post

No unread posts Nintendo's Advanced Video System

zeroone

8

2096

Sat Dec 03, 2016 12:09 pm

zeroone View the latest post

No unread posts Could this password really have these harmful effects?

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Marscaleb

16

2612

Sat Dec 03, 2016 10:31 am

Alp View the latest post

No unread posts MMC3 chr-swapping working in emu, not Powerpak

oRBIT2002

5

1804

Fri Dec 02, 2016 8:59 pm

Great Hierophant View the latest post

No unread posts Is there any way to compile a NES rom without ASM?

Marscaleb

12

2646

Fri Dec 02, 2016 4:45 pm

slobu View the latest post

No unread posts Attachment(s) Difficulty on making an FDS project?

hawken

13

2001

Fri Dec 02, 2016 9:49 am

tepples View the latest post

No unread posts Attachment(s) ASM6 101 ?

seandon4

14

3250

Mon Nov 28, 2016 9:06 pm

Drag View the latest post

No unread posts Attachment(s) Technical viability of this game design

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FrankenGraphics

20

3946

Thu Nov 24, 2016 12:35 pm

Dwedit View the latest post

No unread posts Diagonal movement with arbitrary angle

bawenang

8

2562

Wed Nov 23, 2016 8:55 am

tepples View the latest post

No unread posts Twin Famicom Power Supply

jaek_3

3

2107

Tue Nov 22, 2016 4:40 am

Vectrex2809 View the latest post

No unread posts Need to get a code reviewed

bawenang

8

1879

Fri Nov 18, 2016 6:59 pm

bawenang View the latest post

No unread posts Best debugger?

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gauauu

26

4252

Wed Nov 16, 2016 1:02 pm

gauauu View the latest post

No unread posts Attachment(s) Reading NES rom in c++

RomarioSilva

7

1973

Tue Nov 15, 2016 7:17 am

tokumaru View the latest post

No unread posts Putting variables into zero page using cc65

-Basti-

6

1299

Sun Nov 13, 2016 11:07 am

calima View the latest post

No unread posts NES Gamepads: Polled or Interrupt?

sonepoxy2015

14

2714

Sat Nov 12, 2016 9:59 am

tepples View the latest post

No unread posts Attachment(s) Making a NES game in C++

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FaTony

99

9301

Fri Nov 11, 2016 7:19 pm

rainwarrior View the latest post

No unread posts Pattern table address bits fiddling mid-frame

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na_th_an

18

2461

Fri Nov 11, 2016 11:33 am

calima View the latest post

No unread posts Mark-up to feed a stack flattener

tepples

8

1606

Sat Nov 05, 2016 1:11 pm

rainwarrior View the latest post

No unread posts Attachment(s) Emulating NTSC video

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zeroone

40

4561

Tue Nov 01, 2016 3:20 pm

psycopathicteen View the latest post

No unread posts Choplifter and multiple scroll

Diskover

12

2020

Sun Oct 30, 2016 3:47 pm

tepples View the latest post

No unread posts Should found powerups persist across continue and password?

tepples

12

2287

Sat Oct 29, 2016 10:47 am

Bregalad View the latest post

No unread posts Is there a Zelda FDS translation yet?

jaek_3

2

1097

Tue Oct 25, 2016 12:26 am

Myask View the latest post

No unread posts Attachment(s) MMC1 failing on hw, working in emulators

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calima

25

3057

Mon Oct 24, 2016 8:24 am

calima View the latest post

No unread posts Object Manager

Punch

5

1225

Fri Oct 21, 2016 11:09 am

Punch View the latest post

No unread posts C++: working with bits?

jonhsame

5

1244

Thu Oct 20, 2016 5:08 pm

rainwarrior View the latest post

No unread posts Ensuring I don't violate constraints of a mapper subset

tepples

8

1617

Wed Oct 19, 2016 3:44 pm

Myask View the latest post

No unread posts Attachment(s) BizHawk Lua script for visualizing NES hardware sprites

thefox

7

2837

Tue Oct 18, 2016 2:43 pm

hackfresh View the latest post

Moved topic Attachment(s) Moved: NES Willem EPROM writing issues

GamingWithSkippy

8

2003

Tue Oct 18, 2016 1:29 pm

GamingWithSkippy View the latest post

No unread posts No NMI if main code reads PPUSTATUS ($2002) in a loop

VEG

8

1693

Wed Oct 12, 2016 11:01 am

tokumaru View the latest post

No unread posts ld65 madness

koitsu

13

3279

Sun Oct 09, 2016 11:37 pm

alphamule View the latest post

No unread posts My simple animation engine

Roth

2

1347

Fri Sep 30, 2016 6:46 pm

Roth View the latest post

No unread posts CC65 pause pattern

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-Basti-

19

3039

Mon Sep 26, 2016 6:02 am

na_th_an View the latest post

No unread posts Address of digitized samples: Why aligned to 64 bytes?

DRW

9

1648

Sun Sep 25, 2016 10:53 am

tokumaru View the latest post

No unread posts Need a better way to check for background collision

Roth

11

1832

Sun Sep 25, 2016 5:42 am

Kasumi View the latest post

No unread posts Attachment(s) Using DMC IRQ as watchdog timer?

Memblers

8

1444

Thu Sep 22, 2016 10:02 pm

Memblers View the latest post

No unread posts Striped tables in ca65

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rainwarrior

25

2902

Mon Sep 19, 2016 8:45 am

rainwarrior View the latest post

No unread posts Changing DMC Rate

russellsprouts

0

2387

Sun Sep 18, 2016 2:12 pm

russellsprouts View the latest post

No unread posts Attachment(s) VS Daughterboard compatible to their NES mapper counterpart?

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lupin3rd

30

3603

Sun Sep 18, 2016 10:46 am

lidnariq View the latest post

No unread posts Attachment(s) Language definitions for syntax highlighting in Notepad++

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Fib Gibbley

20

11120

Sat Sep 17, 2016 3:21 pm

feos View the latest post

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