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tepples

0

10203

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

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Moved topic Moved: CRT in extreme slow motion

dougeff

11

1574

Wed Jan 24, 2018 10:35 am

lidnariq View the latest post

No unread posts DPCM interfering with vertical scrolling

Fiskbit

9

1155

Fri Jan 19, 2018 4:06 pm

Pokun View the latest post

No unread posts A fast 12 bit divide by 240 (~30 cycles)

slembcke

11

1677

Wed Jan 17, 2018 3:23 pm

slembcke View the latest post

No unread posts Attachment(s) How to describe a circle trajectory on nes?

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MartsINY

23

2356

Sun Jan 14, 2018 6:18 pm

psycopathicteen View the latest post

No unread posts Sprite data caching or reuse?

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Drakim

28

1859

Sun Jan 14, 2018 2:37 am

Drakim View the latest post

No unread posts Explain this glitch in Battle Toads?

psycopathicteen

6

1040

Fri Jan 12, 2018 7:58 pm

lidnariq View the latest post

No unread posts A fast 16 bit divide by 240 (~80 cycles)

slembcke

0

1222

Fri Jan 12, 2018 6:17 pm

slembcke View the latest post

No unread posts Attachment(s) SLROM with battery-backed CHR-RAM?

NewRisingSun

4

764

Fri Jan 12, 2018 1:33 pm

NewRisingSun View the latest post

No unread posts Two Controllers for one Player

Jedi QuestMaster

11

1587

Thu Jan 11, 2018 9:00 am

gauauu View the latest post

No unread posts Limitiation or compromise if write program in c

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Banshaku

34

3142

Thu Jan 11, 2018 8:53 am

GradualGames View the latest post

No unread posts nest RAM 6000-7FFF

MartsINY

12

1210

Sun Jan 07, 2018 7:27 am

MartsINY View the latest post

No unread posts 2005 or 2000 writes, how they affect 2006/2007

dougeff

3

657

Sun Jan 07, 2018 2:24 am

rainwarrior View the latest post

No unread posts How to simply write tile datas into PPU?

MartsINY

9

1131

Thu Jan 04, 2018 5:59 pm

MartsINY View the latest post

No unread posts Attachment(s) Pallete affects scroll value

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IMAGICA

92

10156

Thu Jan 04, 2018 4:55 pm

IMAGICA View the latest post

No unread posts Attachment(s) Cat Killer demo

never-obsolete

10

4954

Tue Jan 02, 2018 5:47 pm

never-obsolete View the latest post

No unread posts How to use ASM6 conditions (IF)?

MartsINY

13

1008

Sat Dec 30, 2017 6:52 pm

MartsINY View the latest post

No unread posts Saving A, X and Y in an interrupt: With PHP?

DRW

4

691

Sat Dec 30, 2017 4:38 pm

Quietust View the latest post

No unread posts Strategies for dealing with the four sprite palette limit?

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Drakim

23

1920

Sat Dec 30, 2017 12:35 pm

rainwarrior View the latest post

No unread posts Peeking into the stack?

Midnightas

4

754

Fri Dec 29, 2017 11:34 pm

Garth View the latest post

No unread posts Pattern for Fading out

-Basti-

3

654

Thu Dec 28, 2017 10:43 am

tokumaru View the latest post

No unread posts Any UnROM like mappers that support 512kb from NES heyday?

GradualGames

11

1374

Sun Dec 24, 2017 11:36 am

rainwarrior View the latest post

No unread posts what software are you using? late 2017 edition

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hawken

34

2836

Mon Dec 18, 2017 3:50 pm

krzysiobal View the latest post

No unread posts FDS to NES conversion

DRW

11

4449

Sun Dec 17, 2017 10:15 am

Fisher View the latest post

No unread posts Can you port NES music to SNES remakes of NES games?

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ReverendSA

21

2150

Sat Dec 09, 2017 2:28 pm

psycopathicteen View the latest post

No unread posts The quest for mid-screen palette changes!

BioMechanical Dude

9

1201

Fri Dec 08, 2017 6:16 pm

tokumaru View the latest post

No unread posts Reading from PPU for background collision

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-Basti-

20

1938

Fri Dec 08, 2017 11:47 am

Celius View the latest post

No unread posts CC65 bit shifting bug?

-Basti-

3

619

Wed Dec 06, 2017 3:07 pm

russellsprouts View the latest post

No unread posts SNESDev - MSU-1 Hacking - Lag before song plays

ReverendSA

3

571

Tue Dec 05, 2017 7:07 pm

ReverendSA View the latest post

No unread posts Attachment(s) How do I set up MMC3?

BioMechanical Dude

7

1093

Tue Dec 05, 2017 4:02 pm

BioMechanical Dude View the latest post

No unread posts Attachment(s) Was Color A Dinosaur written in C? (No wait, it's Norton 7?)

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rainwarrior

21

3762

Tue Dec 05, 2017 9:55 am

lidnariq View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

69

4130

Tue Dec 05, 2017 5:35 am

na_th_an View the latest post

No unread posts Pre-emptive thread scheduling using MMC3 irqs?

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GradualGames

17

1466

Mon Dec 04, 2017 11:14 am

adam_smasher View the latest post

No unread posts Attachment(s) SimCity prototype found!

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rainwarrior

27

4599

Sat Dec 02, 2017 12:19 pm

MrNorbert1994 View the latest post

No unread posts c style macros used with || in a ca65 macro...

GradualGames

6

745

Thu Nov 30, 2017 7:40 am

tokumaru View the latest post

No unread posts Attachment(s) ASM6 for Android (and possibly other OSes that use an ARM)

SNgamer

14

4324

Thu Nov 30, 2017 2:11 am

therektafire View the latest post

No unread posts How does .cfg relate to output format?

slembcke

5

678

Sat Nov 25, 2017 6:23 pm

dougeff View the latest post

No unread posts hacking Battletoads to read input from the Famicom Exp port

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ReverendSA

18

1429

Thu Nov 23, 2017 5:05 pm

rainwarrior View the latest post

No unread posts Detection of Family BASIC keyboard possible?

rainwarrior

2

501

Thu Nov 23, 2017 11:02 am

rainwarrior View the latest post

No unread posts Sprite Animation Example

samwise970

10

1439

Wed Nov 22, 2017 8:34 am

samwise970 View the latest post

No unread posts Attachment(s) Procedural level generation on the NES?

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FrankenGraphics

23

2366

Tue Nov 21, 2017 5:26 pm

Vectrex2809 View the latest post

No unread posts Weird PPU writes

Fiskbit

8

1146

Mon Nov 20, 2017 12:00 pm

Bregalad View the latest post

No unread posts FDS .qd format?

jaek_3

12

3139

Wed Nov 15, 2017 7:54 am

JoelSun View the latest post

No unread posts Translating fig-forth source to CA65

russellsprouts

6

947

Tue Nov 14, 2017 2:57 am

Garth View the latest post

No unread posts puppeh/GCC-6502 port of GCC to the 6502, C++

rainwarrior

3

936

Mon Nov 13, 2017 12:56 am

Bregalad View the latest post

No unread posts Attachment(s) iNES 2.0 Games

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nicklausw

28

5231

Sun Nov 12, 2017 10:25 pm

Great Hierophant View the latest post

No unread posts Nesflix animated gif player

dougeff

2

1196

Sat Nov 11, 2017 7:23 pm

Myask View the latest post

No unread posts Any way to print non-constant values in ca65?

tokumaru

3

734

Sat Nov 11, 2017 4:01 pm

tokumaru View the latest post

No unread posts How do I do in CA65 things I do in ASM6?

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tokumaru

88

11641

Fri Nov 10, 2017 12:21 pm

tokumaru View the latest post

No unread posts Techniques for bigger jump tables?

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Drakim

20

1873

Wed Nov 08, 2017 7:18 am

Drakim View the latest post

No unread posts ca65: space left in bank/segment?

gauauu

8

867

Tue Nov 07, 2017 1:28 pm

pubby View the latest post

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