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No unread posts co-location changes

WhoaMan

8

99126

Mon May 13, 2019 4:22 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

4

29180

Wed Mar 06, 2019 12:33 am

Hamtaro126 View the latest post

Topics
No unread posts I think I created my first Game Genie code (Sort of)

gukingofheart

8

2920

Mon Dec 31, 2018 3:49 pm

Memblers View the latest post

No unread posts Am I reading this right. (cracking away at marble madness)

gukingofheart

4

2343

Sun Dec 30, 2018 8:20 am

Oziphantom View the latest post

No unread posts Breakpoint confusion (read, write, execute, and other...)

gukingofheart

5

2250

Sat Dec 29, 2018 7:10 pm

gukingofheart View the latest post

No unread posts Famicom expansion audio is too loud!

jaek_3

1

2458

Fri Dec 28, 2018 7:35 am

Fisher View the latest post

No unread posts Trying to Hack Journey to Silius into a Boss Rush Game

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Jedi QuestMaster

15

4836

Thu Dec 27, 2018 11:09 pm

koitsu View the latest post

No unread posts Opcode numbers on 6502.txt

elsteveogrande

6

2899

Mon Dec 24, 2018 1:57 pm

nocash View the latest post

No unread posts Attachment(s) Proof of concept: Programming the NES with blocks

orlaisadog

14

4157

Mon Dec 24, 2018 7:00 am

orlaisadog View the latest post

No unread posts Anymore YT tutorials like this, and did he do a decent job?

gukingofheart

8

6441

Wed Dec 19, 2018 4:22 pm

ccovell View the latest post

No unread posts Attachment(s) Doubling the speed in "Soccer"

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DRW

50

16862

Wed Dec 19, 2018 11:06 am

lidnariq View the latest post

No unread posts Where to start and Stop looking in the debugger output

gukingofheart

7

4167

Sun Dec 16, 2018 5:13 pm

Bavi_H View the latest post

No unread posts Attachment(s) [CLOSED]Trying to understand the Address for speed

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gukingofheart

23

7334

Sun Dec 16, 2018 5:07 pm

Bavi_H View the latest post

No unread posts mmc3/irq: sometime affect fade in/out

Banshaku

3

3437

Sat Dec 15, 2018 7:17 pm

Banshaku View the latest post

No unread posts mmc3 vs mmc5

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Banshaku

17

5480

Wed Dec 12, 2018 12:31 am

Bregalad View the latest post

No unread posts Attachment(s) Repro for unemulated PPU_ADDRESS scrolling issue

Fiskbit

9

4533

Tue Dec 11, 2018 11:09 am

lidnariq View the latest post

No unread posts Attachment(s) Update to my tutorial in C

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dougeff

20

11872

Tue Dec 11, 2018 6:55 am

dougeff View the latest post

No unread posts Messed Up Modulated Sounds on Balloon Fight and Clu-Clu Land

RJP1138

3

2460

Mon Dec 10, 2018 7:52 am

Great Hierophant View the latest post

No unread posts NES-101 game genie modification

ibmp200

2

2315

Mon Dec 10, 2018 3:43 am

Fisher View the latest post

No unread posts power modification

ibmp200

1

2110

Sun Dec 09, 2018 10:07 pm

tepples View the latest post

No unread posts CastlevaniaBot

zeroone

3

2386

Sun Dec 09, 2018 3:55 pm

Rahsennor View the latest post

No unread posts Castkevania problem with Famicom AV

waga

8

2828

Sat Dec 08, 2018 3:39 pm

Jeroen View the latest post

No unread posts NES scrolling explained (Loopy's docs explained)

Disch

6

10887

Fri Dec 07, 2018 7:44 am

tepples View the latest post

No unread posts Attachment(s) Not possible to convert to GameGenie Codes? (Maniac Mansion)

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gukingofheart

16

4802

Wed Dec 05, 2018 12:10 am

Memblers View the latest post

No unread posts Prevent error "Bank overflow, offset > $1FFF!"

kikutano

12

3796

Tue Dec 04, 2018 8:19 am

kikutano View the latest post

No unread posts assembly errors for first "game"

hellz

8

3545

Fri Nov 30, 2018 8:37 am

Banshaku View the latest post

No unread posts Expanding PRG space in MMC3

theinfamousmrmeow

7

4137

Fri Nov 23, 2018 10:33 pm

thefox View the latest post

No unread posts Attachment(s) Moon Crystal - Famicom - What's the actual tile size?

bluesword

5

2882

Fri Nov 23, 2018 12:27 am

Sumez View the latest post

No unread posts Attachment(s) vertical bar removal questions

ibmp200

12

3256

Thu Nov 22, 2018 6:43 pm

ibmp200 View the latest post

No unread posts Attachment(s) Interleaving on the NES

za909

7

4310

Thu Nov 22, 2018 3:45 am

za909 View the latest post

No unread posts Fastest method to convert unsigned int to byte array

DRW

12

3828

Wed Nov 21, 2018 8:55 am

Alp View the latest post

No unread posts Cycle times of common things reference

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pubby

22

5607

Tue Nov 20, 2018 12:04 pm

NewRisingSun View the latest post

No unread posts Management of health and display of such value?

Banshaku

11

3876

Tue Nov 20, 2018 3:36 am

Sumez View the latest post

No unread posts Attachment(s) utility: Fixed Bank Creator, for use with 32kB PRG banks

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Memblers

24

8573

Mon Nov 19, 2018 1:21 am

koitsu View the latest post

No unread posts Attack/defense formula for game

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DRW

20

6139

Sun Nov 18, 2018 10:52 am

DRW View the latest post

No unread posts Karnov Inspector (FCEUX / Bizhawk / Mesen lua script)

[ Go to pageGo to page: 1, 2 ]

rainwarrior

15

7591

Sat Nov 17, 2018 8:54 am

rainwarrior View the latest post

No unread posts Turn based and input buffering

never-obsolete

1

2732

Sat Nov 17, 2018 3:45 am

Memblers View the latest post

No unread posts Accessing C struct members from Assembly?

gauauu

9

2828

Fri Nov 16, 2018 8:42 pm

yaros View the latest post

No unread posts Trampoline code can be called in any situation?

Banshaku

13

3874

Wed Nov 14, 2018 7:25 pm

Banshaku View the latest post

No unread posts collision collide

lapalourde75

3

9086

Tue Nov 13, 2018 11:21 am

PypeBros View the latest post

No unread posts Attachment(s) I want create a easy language to develop nes easily

westpig2

8

4797

Tue Nov 06, 2018 10:14 am

slobu View the latest post

No unread posts Castlevania collision and hit boxes

zeroone

1

2975

Mon Nov 05, 2018 2:52 pm

zeroone View the latest post

No unread posts Attachment(s) "Super Mario Bros." hack with a two-player simulatenous mode

[ Go to pageGo to page: 1, 2, 3 ]

DRW

38

22044

Fri Nov 02, 2018 9:22 am

never-obsolete View the latest post

No unread posts Copying a pointer of a pointer to a pointer

DRW

14

5095

Thu Nov 01, 2018 9:03 am

rainwarrior View the latest post

No unread posts Attachment(s) Writing my own assembler

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tokumaru

76

19941

Wed Oct 31, 2018 1:54 am

pubby View the latest post

No unread posts Techniques for better multi-directional scrolling

Drakim

10

4349

Tue Oct 30, 2018 5:04 am

Drakim View the latest post

No unread posts I got obsessed with thinking about hex to decimal algorithms

psycopathicteen

9

4856

Mon Oct 29, 2018 12:01 pm

Garth View the latest post

No unread posts Best practices for instancing?

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pwnskar

24

7950

Sun Oct 28, 2018 11:44 am

koitsu View the latest post

No unread posts Attachment(s) DISASM6 v1.5 - Nes oriented disassembler producing asm6 code

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frantik

116

60456

Sun Oct 28, 2018 7:05 am

frantik View the latest post

No unread posts Getting da65 info files to behave sanely with mapper MMIO

koitsu

0

7113

Sat Oct 27, 2018 10:16 pm

koitsu View the latest post

No unread posts How to develop games on Nintedo Vs. Dual System

modology

8

4213

Sat Oct 27, 2018 12:20 am

modology View the latest post

Moved topic Moved: New person with a question

cybersmudge

14

5545

Thu Oct 25, 2018 8:59 am

unregistered View the latest post

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