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Announcements
No unread posts New users: How to fit in

tepples

0

11860

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Artificial Blank - How can it be done.

Hamtaro126

8

3163

Thu Dec 11, 2008 8:20 pm

tepples View the latest post

No unread posts Mystic Pillars (the Columns clone) is out

Sivak

6

3688

Mon Dec 08, 2008 8:23 pm

Sivak View the latest post

No unread posts My submission for that 4KB minigame comp

Sivak

6

2455

Mon Dec 08, 2008 3:08 pm

kyuusaku View the latest post

No unread posts palette problem with my demo

DezArpilli

5

2369

Wed Dec 03, 2008 7:15 am

DezArpilli View the latest post

No unread posts Thoughts on doing a (NES) music engine...

Jarhmander

8

2966

Thu Nov 27, 2008 8:50 pm

Jarhmander View the latest post

No unread posts sprite priority shuffling

smkd

4

1877

Thu Nov 27, 2008 7:43 am

Bregalad View the latest post

No unread posts Anyone have an Attribute renderer with Update routine(s)?

Hamtaro126

6

2231

Tue Nov 25, 2008 9:00 pm

tokumaru View the latest post

No unread posts DMC question (mainly directed to blargg)

Jarhmander

2

1747

Mon Nov 17, 2008 5:10 pm

Jarhmander View the latest post

No unread posts My game's music skips a frame in Nestopia

SecretServiceDude

3

2373

Mon Nov 17, 2008 4:03 pm

BMF54123 View the latest post

No unread posts MMC3 bank switching?

CrashTest

2

2193

Sun Nov 16, 2008 3:18 am

CrashTest View the latest post

No unread posts Mini Game Compo Submission - !Clik!

Roth

6

4392

Sat Nov 15, 2008 10:48 am

nesworld View the latest post

No unread posts Roughly how many cycles can I budget for nametable updates?

SecretServiceDude

14

4660

Fri Nov 14, 2008 7:20 am

tepples View the latest post

No unread posts Quick question about PPUSTATUS/PPUADDR

SecretServiceDude

3

2150

Fri Nov 14, 2008 1:26 am

Memblers View the latest post

No unread posts A restructuring of the controller inputs...

Sivak

4

1845

Thu Nov 13, 2008 11:03 am

tokumaru View the latest post

No unread posts Problem with SMB1: Need help on sprite address switch on IRQ

Hamtaro126

0

1473

Wed Nov 12, 2008 7:46 pm

Hamtaro126 View the latest post

No unread posts How do I make Jaleco Samples Loop like Music (in 2a03 ASM)

Hamtaro126

2

1632

Wed Nov 12, 2008 4:29 pm

Hamtaro126 View the latest post

No unread posts What's the fastest way to write repeating data to the PPU?

SecretServiceDude

5

2241

Wed Nov 12, 2008 12:15 pm

Roth View the latest post

This topic is locked, you cannot edit posts or make further replies. CHRRAM: How do I animate the player with uncompressed tiles?

Hamtaro126

3

1648

Mon Nov 10, 2008 9:08 pm

Hamtaro126 View the latest post

No unread posts .cfg for CA65 with mmc3 256kb CHR+ 256kb PRG?

CrashTest

9

3972

Sun Nov 09, 2008 11:44 pm

SecretServiceDude View the latest post

No unread posts Want to start some serious level design

Sivak

8

3015

Sat Nov 08, 2008 12:49 pm

Celius View the latest post

No unread posts Setting up vertical parallax

[ Go to pageGo to page: 1, 2, 3 ]

SecretServiceDude

37

8053

Sat Nov 08, 2008 11:58 am

Celius View the latest post

No unread posts Fading the palette to black

[ Go to pageGo to page: 1, 2 ]

SecretServiceDude

20

5931

Thu Nov 06, 2008 7:37 pm

Celius View the latest post

No unread posts Setting the background color on the first frame after reset

[ Go to pageGo to page: 1, 2 ]

SecretServiceDude

20

5394

Tue Nov 04, 2008 11:18 am

tokumaru View the latest post

No unread posts Which emulator most accurately represents NTSC colors?

SecretServiceDude

7

3209

Mon Nov 03, 2008 3:56 pm

strangenesfreak View the latest post

No unread posts Title screen jumps momentarily on reset

[ Go to pageGo to page: 1, 2 ]

SecretServiceDude

15

4762

Sun Nov 02, 2008 2:26 pm

Roth View the latest post

No unread posts My first foray into making cinema displays

[ Go to pageGo to page: 1, 2, 3 ]

Roth

39

8646

Sun Nov 02, 2008 12:57 pm

tokumaru View the latest post

No unread posts A good way to code water?

Sivak

5

2261

Sat Nov 01, 2008 2:05 am

Bregalad View the latest post

No unread posts Video demo of my Columns clone

[ Go to pageGo to page: 1, 2 ]

Sivak

27

11410

Wed Oct 29, 2008 10:34 pm

Sivak View the latest post

No unread posts Nes output

BadFoolPrototype

2

2084

Tue Oct 28, 2008 10:42 pm

MottZilla View the latest post

No unread posts Title screen name table compression

[ Go to pageGo to page: 1, 2 ]

SecretServiceDude

28

8318

Mon Oct 27, 2008 3:21 pm

Celius View the latest post

No unread posts Writing the interpreter -- zero page problems

ens_leader

1

1863

Mon Oct 27, 2008 1:07 pm

tokumaru View the latest post

No unread posts The famitracker driver thread

Banshaku

11

5581

Sun Oct 26, 2008 3:03 pm

Banshaku View the latest post

No unread posts Having it so a fragment of the BG scrolls...

Sivak

4

2391

Fri Oct 24, 2008 1:46 am

Bregalad View the latest post

No unread posts Advantage of virtual sound registers

[ Go to pageGo to page: 1, 2 ]

Banshaku

17

4848

Thu Oct 23, 2008 3:31 am

tepples View the latest post

This topic is locked, you cannot edit posts or make further replies. Why didn't you so loooong... too many years!!!

[ Go to pageGo to page: 1, 2, 3, 4 ]

Hell_Killer_SS

50

14327

Wed Oct 22, 2008 3:30 am

tepples View the latest post

No unread posts Full-Screen Name Table Updates - What's the Best Way?

qbradq

10

3404

Tue Oct 21, 2008 8:25 pm

qbradq View the latest post

No unread posts emulate a powerpak

downloader

4

2299

Mon Oct 20, 2008 2:16 am

Xkeeper View the latest post

No unread posts VRCVII / VRC7 Sound Registers

sdm

3

2147

Sun Oct 19, 2008 8:12 am

sdm View the latest post

No unread posts Powerpack... how?

Zepper

6

2756

Sat Oct 18, 2008 12:39 pm

tokumaru View the latest post

No unread posts Some new NES demoscene stuff

[ Go to pageGo to page: 1, 2 ]

visy

22

13480

Fri Oct 17, 2008 11:54 am

Celius View the latest post

No unread posts Collision for all cases is hard... Tips?

Sivak

2

1903

Thu Oct 16, 2008 1:03 am

strat View the latest post

No unread posts Quickie Q on movement

Sivak

5

2237

Sun Oct 12, 2008 9:37 pm

Celius View the latest post

No unread posts Attachment(s) Update of my Window demo with mid-frame palette writes

Bregalad

2

1666

Sun Oct 12, 2008 12:01 pm

Bregalad View the latest post

No unread posts Thoughts on doing a platformer...

[ Go to pageGo to page: 1, 2 ]

Sivak

28

7261

Sat Oct 11, 2008 6:56 pm

Celius View the latest post

No unread posts Sound question

[ Go to pageGo to page: 1, 2 ]

Sivak

15

5383

Sat Oct 11, 2008 6:41 pm

Celius View the latest post

No unread posts "and they left the programming manuals laying around..&

stalepie

0

2024

Fri Oct 10, 2008 6:24 pm

stalepie View the latest post

No unread posts greetings + a couple of questions

smkd

8

2798

Fri Oct 10, 2008 1:14 am

smkd View the latest post

No unread posts 4-way scroll without glitches nor raster effects

Bregalad

12

5339

Sat Oct 04, 2008 10:35 am

tokumaru View the latest post

No unread posts Map data and compression for scrollable map?

[ Go to pageGo to page: 1, 2, 3, 4 ]

CrashTest

59

13674

Fri Oct 03, 2008 12:40 pm

doynax View the latest post

No unread posts Battletoads/Crisisforce vertical parallax. How?

[ Go to pageGo to page: 1, 2 ]

CrashTest

22

7417

Thu Oct 02, 2008 3:55 pm

d4s View the latest post

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