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Announcements
No unread posts New users: How to fit in

tepples

0

15156

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Low Pitch Square Wave Sounds

sampsonk

4

2157

Tue Dec 30, 2008 9:36 pm

sampsonk View the latest post

No unread posts Trying to cut down on room load times... Problem

Sivak

1

1383

Mon Dec 29, 2008 11:32 pm

Celius View the latest post

No unread posts To do sprite flicker - my idea

Sivak

12

5145

Mon Dec 29, 2008 1:27 pm

tokumaru View the latest post

No unread posts Battle City Disassembly

griever

2

3159

Sun Dec 28, 2008 12:14 am

griever View the latest post

No unread posts Color $1D - Black or dark grey?

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Sivak

17

5816

Sat Dec 27, 2008 9:04 pm

CartCollector View the latest post

No unread posts Project Organization

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Celius

30

7722

Wed Dec 24, 2008 9:20 pm

Celius View the latest post

No unread posts Opinions on floor collision

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tokumaru

19

6505

Sun Dec 21, 2008 1:02 pm

tokumaru View the latest post

No unread posts Castelian - Player Graphics Compression Help.

Hamtaro126

12

3789

Thu Dec 18, 2008 2:32 pm

Bregalad View the latest post

No unread posts level data: RLE type compression vs fixed length

WhoaMan

11

4427

Wed Dec 17, 2008 12:48 pm

Celius View the latest post

No unread posts Artificial Blank - How can it be done.

Hamtaro126

8

3201

Thu Dec 11, 2008 8:20 pm

tepples View the latest post

No unread posts Mystic Pillars (the Columns clone) is out

Sivak

6

3743

Mon Dec 08, 2008 8:23 pm

Sivak View the latest post

No unread posts My submission for that 4KB minigame comp

Sivak

6

2475

Mon Dec 08, 2008 3:08 pm

kyuusaku View the latest post

No unread posts palette problem with my demo

DezArpilli

5

2394

Wed Dec 03, 2008 7:15 am

DezArpilli View the latest post

No unread posts Thoughts on doing a (NES) music engine...

Jarhmander

8

3006

Thu Nov 27, 2008 8:50 pm

Jarhmander View the latest post

No unread posts sprite priority shuffling

smkd

4

1898

Thu Nov 27, 2008 7:43 am

Bregalad View the latest post

No unread posts Anyone have an Attribute renderer with Update routine(s)?

Hamtaro126

6

2259

Tue Nov 25, 2008 9:00 pm

tokumaru View the latest post

No unread posts DMC question (mainly directed to blargg)

Jarhmander

2

1769

Mon Nov 17, 2008 5:10 pm

Jarhmander View the latest post

No unread posts My game's music skips a frame in Nestopia

SecretServiceDude

3

2391

Mon Nov 17, 2008 4:03 pm

BMF54123 View the latest post

No unread posts MMC3 bank switching?

CrashTest

2

2230

Sun Nov 16, 2008 3:18 am

CrashTest View the latest post

No unread posts Mini Game Compo Submission - !Clik!

Roth

6

4435

Sat Nov 15, 2008 10:48 am

nesworld View the latest post

No unread posts Roughly how many cycles can I budget for nametable updates?

SecretServiceDude

14

4721

Fri Nov 14, 2008 7:20 am

tepples View the latest post

No unread posts Quick question about PPUSTATUS/PPUADDR

SecretServiceDude

3

2181

Fri Nov 14, 2008 1:26 am

Memblers View the latest post

No unread posts A restructuring of the controller inputs...

Sivak

4

1876

Thu Nov 13, 2008 11:03 am

tokumaru View the latest post

No unread posts Problem with SMB1: Need help on sprite address switch on IRQ

Hamtaro126

0

1512

Wed Nov 12, 2008 7:46 pm

Hamtaro126 View the latest post

No unread posts How do I make Jaleco Samples Loop like Music (in 2a03 ASM)

Hamtaro126

2

1651

Wed Nov 12, 2008 4:29 pm

Hamtaro126 View the latest post

No unread posts What's the fastest way to write repeating data to the PPU?

SecretServiceDude

5

2276

Wed Nov 12, 2008 12:15 pm

Roth View the latest post

This topic is locked, you cannot edit posts or make further replies. CHRRAM: How do I animate the player with uncompressed tiles?

Hamtaro126

3

1680

Mon Nov 10, 2008 9:08 pm

Hamtaro126 View the latest post

No unread posts .cfg for CA65 with mmc3 256kb CHR+ 256kb PRG?

CrashTest

9

4040

Sun Nov 09, 2008 11:44 pm

SecretServiceDude View the latest post

No unread posts Want to start some serious level design

Sivak

8

3055

Sat Nov 08, 2008 12:49 pm

Celius View the latest post

No unread posts Setting up vertical parallax

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SecretServiceDude

37

8175

Sat Nov 08, 2008 11:58 am

Celius View the latest post

No unread posts Fading the palette to black

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SecretServiceDude

20

6025

Thu Nov 06, 2008 7:37 pm

Celius View the latest post

No unread posts Setting the background color on the first frame after reset

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SecretServiceDude

20

5476

Tue Nov 04, 2008 11:18 am

tokumaru View the latest post

No unread posts Which emulator most accurately represents NTSC colors?

SecretServiceDude

7

3243

Mon Nov 03, 2008 3:56 pm

strangenesfreak View the latest post

No unread posts Title screen jumps momentarily on reset

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SecretServiceDude

15

4839

Sun Nov 02, 2008 2:26 pm

Roth View the latest post

No unread posts My first foray into making cinema displays

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Roth

39

8750

Sun Nov 02, 2008 12:57 pm

tokumaru View the latest post

No unread posts A good way to code water?

Sivak

5

2285

Sat Nov 01, 2008 2:05 am

Bregalad View the latest post

No unread posts Video demo of my Columns clone

[ Go to pageGo to page: 1, 2 ]

Sivak

27

11500

Wed Oct 29, 2008 10:34 pm

Sivak View the latest post

No unread posts Nes output

BadFoolPrototype

2

2111

Tue Oct 28, 2008 10:42 pm

MottZilla View the latest post

No unread posts Title screen name table compression

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SecretServiceDude

28

8441

Mon Oct 27, 2008 3:21 pm

Celius View the latest post

No unread posts Writing the interpreter -- zero page problems

ens_leader

1

1875

Mon Oct 27, 2008 1:07 pm

tokumaru View the latest post

No unread posts The famitracker driver thread

Banshaku

11

5637

Sun Oct 26, 2008 3:03 pm

Banshaku View the latest post

No unread posts Having it so a fragment of the BG scrolls...

Sivak

4

2411

Fri Oct 24, 2008 1:46 am

Bregalad View the latest post

No unread posts Advantage of virtual sound registers

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Banshaku

17

4904

Thu Oct 23, 2008 3:31 am

tepples View the latest post

This topic is locked, you cannot edit posts or make further replies. Why didn't you so loooong... too many years!!!

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Hell_Killer_SS

50

14489

Wed Oct 22, 2008 3:30 am

tepples View the latest post

No unread posts Full-Screen Name Table Updates - What's the Best Way?

qbradq

10

3444

Tue Oct 21, 2008 8:25 pm

qbradq View the latest post

No unread posts emulate a powerpak

downloader

4

2327

Mon Oct 20, 2008 2:16 am

Xkeeper View the latest post

No unread posts VRCVII / VRC7 Sound Registers

sdm

3

2169

Sun Oct 19, 2008 8:12 am

sdm View the latest post

No unread posts Powerpack... how?

Zepper

6

2779

Sat Oct 18, 2008 12:39 pm

tokumaru View the latest post

No unread posts Some new NES demoscene stuff

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visy

22

13643

Fri Oct 17, 2008 11:54 am

Celius View the latest post

No unread posts Collision for all cases is hard... Tips?

Sivak

2

1925

Thu Oct 16, 2008 1:03 am

strat View the latest post

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