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No unread posts New users: How to fit in

tepples

4

22295

Wed Mar 06, 2019 12:33 am

Hamtaro126 View the latest post

Topics
No unread posts What is the practical use of indexed indirect addressing?

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truffly

32

5833

Mon Aug 20, 2018 2:58 pm

Garth View the latest post

No unread posts Finding JSRs in PRG ROMs

LightStruk

8

2300

Sat Aug 18, 2018 4:04 am

Oziphantom View the latest post

No unread posts Attachment(s) Removing/Disabling music but keeping sound effects

Jason Frudnick

14

2864

Fri Aug 17, 2018 3:23 am

Sumez View the latest post

No unread posts Fixed point math for scrolling games

slembcke

9

2516

Thu Aug 16, 2018 10:44 pm

Oziphantom View the latest post

No unread posts Attachment(s) What's the reason for the missing PPU cycle on even frames?

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psycopathicteen

82

19219

Thu Aug 16, 2018 2:33 pm

lidnariq View the latest post

No unread posts Attachment(s) what are common bugs when doing collision detection?

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Banshaku

15

3342

Sat Aug 11, 2018 9:56 am

Banshaku View the latest post

No unread posts MMC3: What happens if a bank switch is interrupted by NMI?

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bleubleu

22

3301

Fri Aug 10, 2018 5:35 am

DRW View the latest post

No unread posts Approach to manage multiple exit points in a map

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Banshaku

19

4305

Thu Aug 09, 2018 6:42 pm

Banshaku View the latest post

No unread posts Attachment(s) Namcot 163/MMC5/Konami VRC6 Audio Level test program

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NewRisingSun

78

19144

Thu Aug 09, 2018 1:09 pm

NewRisingSun View the latest post

No unread posts Does skipping backrground part affect sprites?

Banshaku

4

2258

Thu Aug 09, 2018 12:33 pm

Bregalad View the latest post

No unread posts Attachment(s) Bytecode system (improvement on SWEET-16)

Bregalad

9

1933

Mon Aug 06, 2018 2:30 am

NovaSquirrel View the latest post

No unread posts Seeing as so many of you like C

Oziphantom

9

2044

Sat Aug 04, 2018 9:46 am

gauauu View the latest post

No unread posts Help Separating Game Logic from NMI

williamgomes

6

1822

Fri Aug 03, 2018 1:09 am

Sumez View the latest post

No unread posts Noob question about .db

kikutano

2

1313

Thu Aug 02, 2018 9:29 am

kikutano View the latest post

No unread posts Backtracking

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Nate5700

17

2807

Wed Aug 01, 2018 2:47 pm

FrankenGraphics View the latest post

No unread posts Routines for random object placement and collision checking?

truffly

7

1558

Mon Jul 30, 2018 8:45 pm

tokumaru View the latest post

No unread posts 2003 register

dougeff

5

1521

Mon Jul 30, 2018 7:02 pm

dougeff View the latest post

No unread posts My dream of making a game, and needing some help...

Nate5700

6

1843

Sun Jul 29, 2018 3:44 pm

Nate5700 View the latest post

No unread posts Attachment(s) Is NES/Famicom detection possible?

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orlaisadog

103

9176

Sun Jul 29, 2018 5:40 am

Pokun View the latest post

No unread posts Initial (semi) release of nesromtool2

spizzike

12

2314

Sat Jul 28, 2018 2:15 am

calima View the latest post

No unread posts Problem with having 2 stable mmc3 irq splits on AVS

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GradualGames

18

3766

Fri Jul 27, 2018 8:18 pm

rainwarrior View the latest post

No unread posts cc65 CONDES

dougeff

9

1525

Fri Jul 27, 2018 3:56 am

na_th_an View the latest post

No unread posts Game logic doesn't execute when moved outside of NMI?

truffly

14

1970

Tue Jul 24, 2018 3:10 pm

qalle View the latest post

No unread posts Little coroutine lib for cc65. (In progress)

slembcke

3

1469

Tue Jul 24, 2018 11:18 am

thefox View the latest post

No unread posts Problem on a NESRGB modded Famicom AV

romibraman

0

3962

Mon Jul 23, 2018 4:48 pm

romibraman View the latest post

No unread posts Nestopia (OSX) and Battery .SAV Files - solved!

neilbaldwin

2

7753

Mon Jul 23, 2018 11:18 am

slembcke View the latest post

No unread posts Unwanted scrolling after writing to background

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mitch3a

17

3613

Mon Jul 23, 2018 6:00 am

mitch3a View the latest post

No unread posts Attachment(s) FCEUX RAM PPU ROM edit

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Jason Frudnick

15

2123

Fri Jul 20, 2018 12:24 am

Jason Frudnick View the latest post

No unread posts need advice, neslib

dougeff

10

1197

Thu Jul 19, 2018 1:12 pm

rainwarrior View the latest post

No unread posts Attachment(s) How much have changed regarding editor/ide?

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Banshaku

25

2254

Thu Jul 19, 2018 8:43 am

Banshaku View the latest post

No unread posts Attachment(s) Tool for converting existing picture -> chr nes

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Banshaku

15

1925

Wed Jul 18, 2018 6:32 pm

Banshaku View the latest post

No unread posts Approaches to emulating Classic GB on the NES

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tokumaru

33

7402

Wed Jul 18, 2018 1:10 pm

tokumaru View the latest post

No unread posts Count over 255.

kikutano

13

1693

Wed Jul 18, 2018 12:26 am

kikutano View the latest post

No unread posts Attachment(s) Adjusting animations between NTSC and PAL/Dendy...

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GradualGames

71

9537

Tue Jul 17, 2018 2:14 pm

lidnariq View the latest post

No unread posts Attachment(s) Randomizing block permutations for a color matching game.

slembcke

7

1389

Mon Jul 16, 2018 5:15 pm

slembcke View the latest post

No unread posts Getting a lot out of little

Sumez

4

967

Mon Jul 16, 2018 3:41 pm

FrankenGraphics View the latest post

No unread posts Attachment(s) [IDEA] CHIP-8 interpreter on NES? (NROM, no expansion RAM)

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orlaisadog

62

4429

Mon Jul 16, 2018 2:18 pm

orlaisadog View the latest post

No unread posts Attachment(s) Tutorial: cutting, pasting chr/bin strips together with ca65

FrankenGraphics

6

1079

Sun Jul 15, 2018 6:25 pm

tepples View the latest post

No unread posts Noise channel

bazza

2

994

Sun Jul 15, 2018 1:09 am

orlaisadog View the latest post

No unread posts Metasprite coordinate from top/left common?

Banshaku

7

1123

Sun Jul 15, 2018 12:18 am

rainwarrior View the latest post

No unread posts Attachment(s) The official soda of NESdev...

zeroone

9

2902

Sat Jul 14, 2018 2:32 pm

Punch View the latest post

No unread posts Implementing a "high score" function

Jason Frudnick

6

1216

Fri Jul 13, 2018 6:53 pm

koitsu View the latest post

No unread posts Efficient way to reuse variables

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DRW

48

10794

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

1390

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

4159

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts FCEUX on Mac?

kikutano

14

1716

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

1189

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

3130

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

4513

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

3242

Thu Jun 28, 2018 10:35 am

pubby View the latest post

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