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No unread posts Poll: Nesdev.com funding

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WhoaMan

65

33754

Sun Jan 22, 2017 4:10 pm

Myask View the latest post

No unread posts New users: How to fit in

tepples

0

6643

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts 6502: Break if overflow or underflow

DRW

14

916

Tue May 03, 2016 2:43 pm

pubby View the latest post

No unread posts CA65 Indirection Problems

mikejmoffitt

6

524

Mon May 02, 2016 11:38 am

mikejmoffitt View the latest post

No unread posts How were 3-d roads in racing games rendered?

Vectrex2809

1

574

Sun May 01, 2016 4:32 pm

rainwarrior View the latest post

No unread posts Attachment(s) Isometry: Solstice under the hood

FrankenGraphics

12

1250

Sun May 01, 2016 3:06 pm

tepples View the latest post

No unread posts Getting NTSC and PAL to run at the same speed

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DRW

15

1825

Sun May 01, 2016 3:14 am

DRW View the latest post

No unread posts Push arguments to stack

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dougeff

15

1004

Sat Apr 30, 2016 1:35 pm

Bregalad View the latest post

No unread posts How to clip on both sides like in Tom & Jerry

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8bitMicroGuy

15

1214

Sat Apr 30, 2016 12:39 pm

8bitMicroGuy View the latest post

No unread posts Attachment(s) CC65, FamiTone: Constant values unknown at compile-time

DRW

9

592

Sat Apr 30, 2016 5:44 am

DRW View the latest post

No unread posts Yet another 6502 reference

heardtheword

6

704

Sat Apr 30, 2016 5:14 am

rainwarrior View the latest post

No unread posts Attachment(s) Reasonable implementation of PCM

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za909

20

1774

Fri Apr 29, 2016 4:55 am

FrankenGraphics View the latest post

No unread posts Attachment(s) Fun with MMC3 Scanline IRQs

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darryl.revok

41

2110

Thu Apr 28, 2016 12:27 am

darryl.revok View the latest post

No unread posts CA65: Detect if an identifier exists using result of .ident?

GradualGames

4

544

Wed Apr 27, 2016 7:26 pm

GradualGames View the latest post

No unread posts cc65 acting weird again

na_th_an

10

673

Tue Apr 26, 2016 11:05 pm

na_th_an View the latest post

No unread posts Games that load full levels in RAM

psycopathicteen

13

1305

Tue Apr 26, 2016 8:54 am

Disch View the latest post

No unread posts Flipping background tiles?

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Nadia

25

4388

Fri Apr 15, 2016 11:34 am

tokumaru View the latest post

No unread posts Did anything actually use the NES expansion port?

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zeroone

29

2015

Thu Apr 14, 2016 6:20 pm

Jarhmander View the latest post

No unread posts MMC5 register mirrors?

Bisqwit

4

540

Thu Apr 14, 2016 6:07 am

Bisqwit View the latest post

No unread posts Attract mode

DRW

8

927

Wed Apr 13, 2016 4:44 pm

Alp View the latest post

No unread posts 16-bit software delay routine

Bisqwit

5

1616

Wed Apr 13, 2016 11:33 am

Bisqwit View the latest post

No unread posts Free eBook: No More Secrets - NMOS 6510 Unintended Opcodes

cyc

4

633

Sun Apr 10, 2016 11:25 am

lidnariq View the latest post

No unread posts Family BASIC Program to Cart?

rencya6

2

566

Wed Apr 06, 2016 3:49 am

slobu View the latest post

No unread posts Adapting Sik's UFTC graphics compression

tepples

3

478

Tue Apr 05, 2016 10:46 am

tepples View the latest post

No unread posts Change palette mid-screen ??

dougeff

8

935

Thu Mar 31, 2016 6:54 pm

tokumaru View the latest post

No unread posts Testing Famicom expansion port compatibility

DRW

4

500

Tue Mar 29, 2016 2:38 pm

DRW View the latest post

No unread posts Attachment(s) Best practise to avoid scanline limitations

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-Basti-

17

1874

Tue Mar 22, 2016 11:36 am

-Basti- View the latest post

No unread posts Tiles technical question; blank tiles

Marscaleb

13

884

Mon Mar 21, 2016 11:58 pm

Drag View the latest post

No unread posts BRK same as NOP in 2A03, right?

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xuling93

18

1218

Mon Mar 21, 2016 9:46 pm

rainwarrior View the latest post

No unread posts Map sizes and other attributes

Marscaleb

14

1259

Fri Mar 18, 2016 9:43 pm

tepples View the latest post

No unread posts MMC3 - Repro problems, works on the PowerPak and Emulators

Vectrex2809

5

575

Thu Mar 17, 2016 7:14 pm

Dwedit View the latest post

No unread posts Attachment(s) Why did the NES use planar graphics?

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OverworldTheme

24

1589

Tue Mar 15, 2016 12:18 pm

Drag View the latest post

No unread posts Attachment(s) LotusText - easier text input on the NES

dustmop

9

679

Thu Mar 10, 2016 4:35 pm

zzo38 View the latest post

No unread posts Indexing information across banks.

thenewguy

14

903

Wed Mar 09, 2016 9:51 pm

zzo38 View the latest post

No unread posts Famitone2 problems

Vectrex2809

3

419

Tue Mar 08, 2016 3:34 pm

dougeff View the latest post

No unread posts Beginner question

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emulacionsinsecretos

45

1911

Sun Mar 06, 2016 3:00 pm

tokumaru View the latest post

No unread posts Rad Racer scrolling

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rainwarrior

16

5592

Wed Mar 02, 2016 2:46 pm

BMF54123 View the latest post

No unread posts Address 0 in zeropage

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DRW

56

2000

Wed Mar 02, 2016 2:15 pm

Drag View the latest post

No unread posts Which supported ISA is closest to 6502?

calima

4

614

Wed Mar 02, 2016 1:37 pm

doynax View the latest post

No unread posts Serious neslib bug when used from C

calima

8

646

Wed Mar 02, 2016 12:33 am

rainwarrior View the latest post

No unread posts Order of sound effects in FamiTone

DRW

14

650

Mon Feb 29, 2016 5:59 pm

rainwarrior View the latest post

No unread posts Attachment(s) Screenspace and tracking locations and stuff

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Marscaleb

17

1064

Mon Feb 29, 2016 4:27 pm

psycopathicteen View the latest post

No unread posts Sound effects organization

DRW

2

311

Sun Feb 28, 2016 3:54 pm

na_th_an View the latest post

No unread posts Attachment(s) Collision question

Marscaleb

9

741

Sat Feb 27, 2016 6:52 pm

Rahsennor View the latest post

No unread posts Article on ZAM about NESdev motivation

tepples

1

468

Fri Feb 26, 2016 4:27 pm

ccovell View the latest post

No unread posts Interview with Tecmo Super Bowl creators...

hackfresh

0

1526

Fri Feb 26, 2016 11:58 am

hackfresh View the latest post

No unread posts Attachment(s) Can somebody show me code for jumping/velocity?

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9258

27

2728

Fri Feb 26, 2016 11:48 am

Sogona View the latest post

No unread posts Forcing syntax for address access in CA65

DRW

11

637

Fri Feb 26, 2016 10:23 am

tokumaru View the latest post

No unread posts How to debug a nes crash?

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calima

51

2510

Fri Feb 26, 2016 4:55 am

calima View the latest post

No unread posts About mapper 113

na_th_an

11

683

Thu Feb 25, 2016 11:53 am

lidnariq View the latest post

No unread posts Unused labels in CA65?

heardtheword

4

378

Wed Feb 24, 2016 8:40 pm

thefox View the latest post

No unread posts Parasol Stars - The Story of Bubble Bobble 3 (E) [!] info

emulacionsinsecretos

2

429

Tue Feb 23, 2016 10:27 pm

Dwedit View the latest post

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