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No unread posts server room changes: some downtime this week

WhoaMan

4

1843

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

0

7484

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Best way to calculate road parallax in racing games?

Vectrex2809

9

1556

Sun May 22, 2016 5:20 pm

Espozo View the latest post

No unread posts Finished conversion of MMC3 game to MMC5

hackfresh

9

1788

Sun May 22, 2016 6:12 am

tepples View the latest post

No unread posts Attachment(s) Dual port SRAM

8bitMicroGuy

8

1656

Wed May 18, 2016 4:47 am

8bitMicroGuy View the latest post

No unread posts Disassembling NES ROM, What Disassembler to Use?

Pennywise

11

1964

Sat May 14, 2016 11:29 pm

doynax View the latest post

No unread posts Attachment(s) Help with a bug in game code ** Solved **

dougeff

11

1516

Mon May 09, 2016 12:32 pm

tokumaru View the latest post

No unread posts "Philosophical question": Unnamed labels

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DRW

44

3758

Mon May 09, 2016 9:22 am

Celius View the latest post

No unread posts Attachment(s) Go on the NES - is it feasible?

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Sogona

18

2846

Sat May 07, 2016 2:56 pm

Bisqwit View the latest post

No unread posts Greater than, less than

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DRW

21

2056

Sat May 07, 2016 11:57 am

tokumaru View the latest post

No unread posts Parallax scrolling

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DRW

31

3643

Fri May 06, 2016 9:54 am

darryl.revok View the latest post

No unread posts Making sure that code runs in fixed number of cycles

Bisqwit

1

829

Wed May 04, 2016 2:19 pm

darryl.revok View the latest post

No unread posts 6502: Break if overflow or underflow

DRW

14

1658

Tue May 03, 2016 2:43 pm

pubby View the latest post

No unread posts CA65 Indirection Problems

mikejmoffitt

6

878

Mon May 02, 2016 11:38 am

mikejmoffitt View the latest post

No unread posts How were 3-d roads in racing games rendered?

Vectrex2809

1

786

Sun May 01, 2016 4:32 pm

rainwarrior View the latest post

No unread posts Attachment(s) Isometry: Solstice under the hood

FrankenGraphics

12

2342

Sun May 01, 2016 3:06 pm

tepples View the latest post

No unread posts Getting NTSC and PAL to run at the same speed

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DRW

15

2953

Sun May 01, 2016 3:14 am

DRW View the latest post

No unread posts How to clip on both sides like in Tom & Jerry

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8bitMicroGuy

15

1956

Sat Apr 30, 2016 12:39 pm

8bitMicroGuy View the latest post

No unread posts Attachment(s) CC65, FamiTone: Constant values unknown at compile-time

DRW

9

1177

Sat Apr 30, 2016 5:44 am

DRW View the latest post

No unread posts Yet another 6502 reference

heardtheword

6

1085

Sat Apr 30, 2016 5:14 am

rainwarrior View the latest post

No unread posts Attachment(s) Reasonable implementation of PCM

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za909

20

2888

Fri Apr 29, 2016 4:55 am

FrankenGraphics View the latest post

No unread posts Attachment(s) Fun with MMC3 Scanline IRQs

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darryl.revok

41

3587

Thu Apr 28, 2016 12:27 am

darryl.revok View the latest post

No unread posts CA65: Detect if an identifier exists using result of .ident?

GradualGames

4

967

Wed Apr 27, 2016 7:26 pm

GradualGames View the latest post

No unread posts cc65 acting weird again

na_th_an

10

1214

Tue Apr 26, 2016 11:05 pm

na_th_an View the latest post

No unread posts Games that load full levels in RAM

psycopathicteen

13

1996

Tue Apr 26, 2016 8:54 am

Disch View the latest post

No unread posts Flipping background tiles?

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Nadia

25

5688

Fri Apr 15, 2016 11:34 am

tokumaru View the latest post

No unread posts Did anything actually use the NES expansion port?

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zeroone

29

3307

Thu Apr 14, 2016 6:20 pm

Jarhmander View the latest post

No unread posts MMC5 register mirrors?

Bisqwit

4

905

Thu Apr 14, 2016 6:07 am

Bisqwit View the latest post

No unread posts Attract mode

DRW

8

1468

Wed Apr 13, 2016 4:44 pm

Alp View the latest post

No unread posts 16-bit software delay routine

Bisqwit

5

2063

Wed Apr 13, 2016 11:33 am

Bisqwit View the latest post

No unread posts Free eBook: No More Secrets - NMOS 6510 Unintended Opcodes

cyc

4

943

Sun Apr 10, 2016 11:25 am

lidnariq View the latest post

No unread posts Adapting Sik's UFTC graphics compression

tepples

3

753

Tue Apr 05, 2016 10:46 am

tepples View the latest post

No unread posts Change palette mid-screen ??

dougeff

8

1507

Thu Mar 31, 2016 6:54 pm

tokumaru View the latest post

No unread posts Testing Famicom expansion port compatibility

DRW

4

834

Tue Mar 29, 2016 2:38 pm

DRW View the latest post

No unread posts Attachment(s) Best practise to avoid scanline limitations

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-Basti-

17

3000

Tue Mar 22, 2016 11:36 am

-Basti- View the latest post

No unread posts Tiles technical question; blank tiles

Marscaleb

13

1663

Mon Mar 21, 2016 11:58 pm

Drag View the latest post

No unread posts BRK same as NOP in 2A03, right?

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xuling93

18

2238

Mon Mar 21, 2016 9:46 pm

rainwarrior View the latest post

No unread posts Map sizes and other attributes

Marscaleb

14

2164

Fri Mar 18, 2016 9:43 pm

tepples View the latest post

No unread posts MMC3 - Repro problems, works on the PowerPak and Emulators

Vectrex2809

5

992

Thu Mar 17, 2016 7:14 pm

Dwedit View the latest post

No unread posts Attachment(s) Why did the NES use planar graphics?

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OverworldTheme

24

2581

Tue Mar 15, 2016 12:18 pm

Drag View the latest post

No unread posts Attachment(s) LotusText - easier text input on the NES

dustmop

9

1113

Thu Mar 10, 2016 4:35 pm

zzo38 View the latest post

No unread posts Indexing information across banks.

thenewguy

14

1548

Wed Mar 09, 2016 9:51 pm

zzo38 View the latest post

No unread posts Famitone2 problems

Vectrex2809

3

742

Tue Mar 08, 2016 3:34 pm

dougeff View the latest post

No unread posts Beginner question

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emulacionsinsecretos

45

3348

Sun Mar 06, 2016 3:00 pm

tokumaru View the latest post

No unread posts Rad Racer scrolling

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rainwarrior

16

7488

Wed Mar 02, 2016 2:46 pm

BMF54123 View the latest post

No unread posts Address 0 in zeropage

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DRW

56

3487

Wed Mar 02, 2016 2:15 pm

Drag View the latest post

No unread posts Which supported ISA is closest to 6502?

calima

4

1001

Wed Mar 02, 2016 1:37 pm

doynax View the latest post

No unread posts Order of sound effects in FamiTone

DRW

14

1353

Mon Feb 29, 2016 5:59 pm

rainwarrior View the latest post

No unread posts Attachment(s) Screenspace and tracking locations and stuff

[ Go to pageGo to page: 1, 2 ]

Marscaleb

17

1957

Mon Feb 29, 2016 4:27 pm

psycopathicteen View the latest post

No unread posts Sound effects organization

DRW

2

553

Sun Feb 28, 2016 3:54 pm

na_th_an View the latest post

No unread posts Attachment(s) Collision question

Marscaleb

9

1312

Sat Feb 27, 2016 6:52 pm

Rahsennor View the latest post

No unread posts Article on ZAM about NESdev motivation

tepples

1

761

Fri Feb 26, 2016 4:27 pm

ccovell View the latest post

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