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No unread posts server room changes: some downtime this week

WhoaMan

4

1940

Fri Oct 06, 2017 12:56 pm

unregistered View the latest post

No unread posts New users: How to fit in

tepples

0

7488

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Arcade influence on NES games

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Bregalad

17

3617

Sun Dec 13, 2015 6:23 pm

Sik View the latest post

No unread posts How can I port tapedump on disk system?

Tamanegi_taro

2

942

Sat Dec 12, 2015 8:15 am

Tamanegi_taro View the latest post

No unread posts Attachment(s) (latest) cc65 strange problem with division / shift right.

na_th_an

2

956

Fri Dec 11, 2015 1:52 pm

na_th_an View the latest post

No unread posts Attachment(s) Effective way to display almost random RGB(222) on NES?

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greatkreator

22

2569

Fri Dec 11, 2015 12:37 pm

AWJ View the latest post

No unread posts Retron copying mechanism

zeroone

5

1147

Wed Dec 09, 2015 3:51 pm

tepples View the latest post

No unread posts Naming libraries

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tepples

21

2817

Sat Dec 05, 2015 2:23 pm

DRW View the latest post

Moved topic Moved: SNROM issues all around

Bernkastel_Kues

12

2190

Wed Dec 09, 2015 3:12 am

Ice Man View the latest post

No unread posts Changing order of meta sprites per frame

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DRW

18

2492

Thu Dec 03, 2015 12:00 pm

DRW View the latest post

No unread posts ca65 examples

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blargg

77

29693

Tue Dec 01, 2015 6:09 am

splitpane View the latest post

No unread posts Bitwise tricks for CHRAM Pattern Table?

splitpane

10

1775

Mon Nov 30, 2015 1:35 pm

tomaitheous View the latest post

No unread posts How do I do in CA65 things I do in ASM6?

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tokumaru

87

6713

Mon Nov 30, 2015 6:11 am

tokumaru View the latest post

No unread posts Latest CC65 which works with Shiru's Neslib

na_th_an

3

1112

Thu Nov 26, 2015 2:01 pm

na_th_an View the latest post

No unread posts Help with a bug..

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sempressimo

21

2334

Thu Nov 26, 2015 11:44 am

sempressimo View the latest post

No unread posts Value constants in NESASM3

sempressimo

11

1693

Wed Nov 25, 2015 6:15 pm

hackfresh View the latest post

Moved topic Moved: made a repro of cocoron and it's randomly restarting, freeze

Bernkastel_Kues

1

1173

Wed Nov 25, 2015 7:58 pm

HVC-Man View the latest post

No unread posts CNROM bank switching with cc65

calima

8

1459

Tue Nov 24, 2015 11:05 am

freem View the latest post

No unread posts Simple CHR RAM Example

splitpane

4

1216

Tue Nov 24, 2015 8:10 am

Dwedit View the latest post

No unread posts The Legend of Zelda: restoring mic features

theclaw

1

917

Tue Nov 24, 2015 1:59 am

Pokun View the latest post

No unread posts Implementation of in-game cutscenes

DRW

10

1489

Mon Nov 23, 2015 5:28 pm

tepples View the latest post

No unread posts Exporting the addresses/values of all labels in CC65

DRW

7

1086

Sat Nov 21, 2015 4:42 pm

DRW View the latest post

No unread posts NESASM Bank pseudo-op

KKat

11

2384

Fri Nov 20, 2015 11:35 am

rainwarrior View the latest post

No unread posts Interesting articles on NesDev

DRW

5

1091

Thu Nov 19, 2015 4:55 pm

DRW View the latest post

No unread posts Programming NES in C

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dougeff

21

2635

Wed Nov 18, 2015 5:32 pm

lidnariq View the latest post

No unread posts View variable(s) value while game is running

sempressimo

2

951

Mon Nov 16, 2015 2:27 pm

rainwarrior View the latest post

No unread posts Arrays in ASM question

sempressimo

5

1378

Sun Nov 15, 2015 7:21 am

sempressimo View the latest post

No unread posts Basic ASM question

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sempressimo

31

2684

Wed Nov 11, 2015 7:14 am

tepples View the latest post

No unread posts Loading background from .word addresses pointers

sempressimo

2

924

Tue Nov 10, 2015 4:11 am

sempressimo View the latest post

This topic is locked, you cannot edit posts or make further replies. Testing on real hardware

sempressimo

3

948

Mon Nov 09, 2015 10:27 am

tokumaru View the latest post

No unread posts Updating background tiles

sempressimo

3

1240

Sun Nov 08, 2015 1:39 pm

Pokun View the latest post

No unread posts How to store and draw score

sempressimo

12

1654

Sat Nov 07, 2015 4:37 am

thefox View the latest post

No unread posts RAM initialization

DRW

12

1828

Sat Nov 07, 2015 2:21 am

furrykef View the latest post

No unread posts CC65/CA65: Basic Collision Testing

-Basti-

12

2331

Fri Nov 06, 2015 11:29 am

rainwarrior View the latest post

No unread posts Programing the NES in Pascal and p-code?

Bregalad

13

2569

Tue Nov 03, 2015 7:08 pm

alphamule View the latest post

No unread posts Homebrew complexity

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tokumaru

52

15458

Tue Nov 03, 2015 12:28 pm

slobu View the latest post

No unread posts Measuring the time that a function takes

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DRW

42

2834

Tue Nov 03, 2015 11:42 am

mikejmoffitt View the latest post

No unread posts Attachment(s) Sprite overflow flag issue [SOLVED]

furrykef

7

1099

Mon Nov 02, 2015 8:27 pm

thefox View the latest post

No unread posts Any documentation on the disassembly of a NES ROMs?

mugenfighter

6

954

Mon Nov 02, 2015 2:37 pm

lidnariq View the latest post

No unread posts CC65 pragma for arbitrary segment, equiv to: #pragma zpsym?

GradualGames

9

1050

Sun Nov 01, 2015 6:12 pm

thefox View the latest post

No unread posts Attachment(s) Arkista's Ring Disassembly

mugenfighter

10

1613

Sun Nov 01, 2015 7:30 am

mugenfighter View the latest post

This topic is locked, you cannot edit posts or make further replies. Attachment(s) Looking for NES Coder ( Paid )

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DavidTCE

106

12750

Fri Oct 30, 2015 5:31 pm

tepples View the latest post

No unread posts DCPM samples with FamiTone

DRW

2

677

Fri Oct 30, 2015 2:13 am

DRW View the latest post

No unread posts Using asm functions in C that don't start with an underscore

DRW

8

987

Thu Oct 29, 2015 9:20 am

mikejmoffitt View the latest post

No unread posts Actual NES/FAMICON/FAMICLONE framerate?

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tokumaru

15

14342

Wed Oct 28, 2015 6:59 am

tokumaru View the latest post

No unread posts Odd pointer assignment problem in CC65

GradualGames

6

807

Sun Oct 25, 2015 10:53 am

GradualGames View the latest post

No unread posts random number

dougeff

6

831

Mon Oct 19, 2015 11:41 pm

rainwarrior View the latest post

No unread posts Address register clearing multiple times with sprite0 split?

DRW

9

835

Mon Oct 19, 2015 6:10 pm

tokumaru View the latest post

No unread posts ld65 overflow - alignment gaps?

calima

7

757

Mon Oct 19, 2015 11:46 am

rainwarrior View the latest post

No unread posts About GNROM and bus conflicts

na_th_an

7

804

Sun Oct 18, 2015 3:39 am

na_th_an View the latest post

No unread posts Famicom AV mod

jaek_3

4

940

Thu Oct 15, 2015 8:37 am

ApolloBoy View the latest post

No unread posts "Kung Fu": Questions about the player character

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DRW

18

1693

Tue Oct 13, 2015 6:18 pm

tokumaru View the latest post

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