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No unread posts Poll: Nesdev.com funding

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WhoaMan

78

84886

Fri Aug 18, 2017 9:38 am

GradualGames View the latest post

Topics
No unread posts Attachment(s) Issue with evening background color

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DRW

28

4781

Fri Nov 18, 2016 7:32 am

DRW View the latest post

No unread posts Attachment(s) Rad racer's anaglyph - is it broken?

FrankenGraphics

14

2189

Wed Nov 16, 2016 6:19 pm

Quietust View the latest post

No unread posts Attachment(s) Lossy compression for NES screens

JRoatch

6

1483

Mon Nov 14, 2016 2:30 pm

FrankenGraphics View the latest post

No unread posts Critique this screen/these graphics

FrankenGraphics

12

1465

Sat Nov 12, 2016 9:55 am

FrankenGraphics View the latest post

No unread posts Attachment(s) NES with color Palettes of different systems

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BioMechanical Dude

33

7655

Sat Nov 05, 2016 11:00 am

zeroone View the latest post

No unread posts Attachment(s) Fonts for homebrew developers

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Jon

28

17218

Sat Nov 05, 2016 10:52 am

DragonDePlatino View the latest post

No unread posts Attachment(s) Question for Keisan Game: Sansuu 1 Toshi

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Immutable

16

1979

Tue Oct 18, 2016 1:10 pm

tokumaru View the latest post

No unread posts Attachment(s) Character appearance in Tennis, Soccer, and Kung Fu

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tepples

28

3716

Sat Oct 15, 2016 9:07 am

Drag View the latest post

No unread posts Attachment(s) Nes drawings

grofdragula

1

1105

Thu Oct 06, 2016 9:02 pm

Dwedit View the latest post

No unread posts Attachment(s) RPG tiles

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Marscaleb

15

2355

Tue Sep 27, 2016 4:33 am

Pokun View the latest post

No unread posts Attachment(s) My famicom palette

fcism

1

919

Tue Sep 27, 2016 3:45 am

Charly View the latest post

No unread posts Chr files

WizardBones

2

708

Wed Sep 21, 2016 9:51 pm

M_Tee View the latest post

No unread posts Attachment(s) Different palettes for enemies and other sprites

WizardBones

11

1239

Wed Sep 21, 2016 5:36 pm

WizardBones View the latest post

No unread posts Attachment(s) bmp2nam

Rahsennor

0

2406

Fri Sep 16, 2016 10:29 pm

Rahsennor View the latest post

No unread posts MMC1-5 Graphic Limitations

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WizardBones

35

3070

Wed Sep 14, 2016 8:41 pm

WizardBones View the latest post

No unread posts Attachment(s) Custom 3+bpp font

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Espozo

16

2217

Fri Sep 09, 2016 11:54 am

rainwarrior View the latest post

No unread posts Attachment(s) My Nes Palette

Urbi

4

1068

Fri Aug 19, 2016 5:26 am

Urbi View the latest post

No unread posts yy-chr: set file size

EnigmaOverdrive

7

1235

Sat Aug 13, 2016 12:42 pm

koitsu View the latest post

No unread posts attack timing

psycopathicteen

2

867

Mon Aug 01, 2016 10:49 am

Kasumi View the latest post

No unread posts Tools required

Muhammad_R4

8

1492

Sat Jul 23, 2016 7:48 pm

dougeff View the latest post

No unread posts Graphics-hacking Aladdin (Hummer Team)

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Jedi QuestMaster

58

10814

Wed Jul 20, 2016 10:47 am

psycopathicteen View the latest post

No unread posts Attachment(s) Blargg's NTSC filter demo for Windows

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rainwarrior

36

6733

Sat Jul 02, 2016 11:22 pm

東京自殺倶楽部 View the latest post

No unread posts Attachment(s) MyaGrafx: Minimal 8x8 pixel attributes

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Myask

21

5148

Sat Jul 02, 2016 3:06 pm

Myask View the latest post

No unread posts Attachment(s) Fizzter, an organic stub serif font for a counting game

tepples

12

4285

Tue Jun 28, 2016 8:52 pm

tepples View the latest post

No unread posts What is the ADF file feature in yy-chr?

nesrocks

2

872

Wed Jun 08, 2016 8:33 pm

nesrocks View the latest post

No unread posts Attachment(s) Maximal arbitrary beamchasing? Code golf

Myask

9

1419

Mon Jun 06, 2016 6:42 am

darryl.revok View the latest post

No unread posts Retro Graphics Toolkit

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nintendo8

25

8695

Tue May 31, 2016 5:42 pm

nintendo8 View the latest post

No unread posts Attachment(s) Foreshortening is hard

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Guilty

16

2961

Sun May 29, 2016 1:38 pm

Bregalad View the latest post

No unread posts Attachment(s) Newcomer to NES programming

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Alp

248

34105

Thu May 26, 2016 2:45 pm

Guilty View the latest post

No unread posts Attachment(s) Yet yet another NES palette capture

thefox

13

3508

Wed May 25, 2016 2:57 pm

dougeff View the latest post

Moved topic Attachment(s) Moved: How to partially render a sprite that is popping up slowly?

charrli

4

1371

Tue May 24, 2016 4:17 pm

charrli View the latest post

No unread posts Attachment(s) 2nd attempt: Isometric excercises

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FrankenGraphics

33

4106

Wed May 11, 2016 7:45 am

FrankenGraphics View the latest post

No unread posts Practicing and honing pixel art skills

BioMechanical Dude

6

1340

Tue May 10, 2016 11:30 am

FrankenGraphics View the latest post

No unread posts Attachment(s) Animated water tile

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Marscaleb

17

2849

Fri Apr 29, 2016 1:38 pm

Myask View the latest post

No unread posts Attachment(s) First attempt at NES graphics, please comment!

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FrankenGraphics

49

5373

Thu Apr 21, 2016 3:52 pm

Marscaleb View the latest post

No unread posts CV2 hack graphics

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seven

23

6396

Tue Apr 19, 2016 10:18 pm

Marscaleb View the latest post

No unread posts NES font.

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shao

18

16771

Thu Apr 14, 2016 4:03 am

thefox View the latest post

No unread posts Attachment(s) Trying to teach myself pixel art

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Rahsennor

61

6358

Sun Apr 03, 2016 9:07 pm

Kasumi View the latest post

No unread posts My art showcase (Character Portraits - April 03)

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ptoing

79

10704

Sun Apr 03, 2016 11:15 am

ptoing View the latest post

No unread posts Attachment(s) Possible alternate colorspaces for video game palettes.

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psycopathicteen

30

3943

Sun Mar 27, 2016 9:55 am

JRoatch View the latest post

No unread posts Attachment(s) copyright plant zone

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Estlib

45

4456

Tue Mar 22, 2016 5:51 pm

Sik View the latest post

No unread posts Attachment(s) The *Official* Pixel Art Request Thread

Polar Hacker

11

1635

Tue Mar 22, 2016 1:52 pm

Polar Hacker View the latest post

No unread posts Attachment(s) Modern NES Super Mario Bros Mockup

Espozo

12

2064

Tue Mar 22, 2016 12:46 pm

tepples View the latest post

No unread posts Attachment(s) Trying to Assign a Different Palette to Tiles (Hogan's Alley

Jedi QuestMaster

12

1512

Thu Mar 03, 2016 1:03 pm

Jedi QuestMaster View the latest post

No unread posts Are pure primary colors ever useful in a color ramp?

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psycopathicteen

17

1867

Sun Feb 28, 2016 6:50 pm

lidnariq View the latest post

No unread posts Style guides for NES graphics

DRW

9

1672

Thu Feb 25, 2016 9:07 am

tepples View the latest post

No unread posts A few limitations related questions...

AdamP

8

1494

Sat Feb 13, 2016 11:02 pm

tokumaru View the latest post

No unread posts Attachment(s) Feedback request: Tileset

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Marscaleb

68

9341

Thu Feb 11, 2016 4:31 pm

Espozo View the latest post

No unread posts Attachment(s) Graphics Challenge: Color-reduce this parrot

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dougeff

33

4522

Thu Feb 11, 2016 2:43 pm

rainwarrior View the latest post

No unread posts Attachment(s) Feedback Request: Super Mario Hack

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heardtheword

17

1961

Wed Feb 10, 2016 10:08 pm

heardtheword View the latest post

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