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No unread posts Important screensaver tip for Windows emulator authors

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koitsu

30

26379

Fri Jul 01, 2016 2:18 pm

James View the latest post

This topic is locked, you cannot edit posts or make further replies. Considering writing a NES emulator? Please read!

koitsu

0

10846

Fri Jul 19, 2013 6:13 pm

koitsu View the latest post

Topics
No unread posts implementing faster dsound routines

Anes

4

2313

Thu Oct 06, 2005 7:29 pm

blargg View the latest post

No unread posts Nes_Snd_Emu 0.1.7 Sound Emulation Library

blargg

1

1745

Thu Oct 06, 2005 6:17 pm

James View the latest post

No unread posts Sprite #0

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WedNESday

27

13063

Thu Oct 06, 2005 7:53 am

Disch View the latest post

No unread posts UNIF database?

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BootGod

27

13561

Sun Oct 02, 2005 6:10 pm

BootGod View the latest post

No unread posts Reading opcodes directly without read function

blargg

9

8624

Sun Oct 02, 2005 12:39 pm

blargg View the latest post

No unread posts MMC1 Array

WedNESday

13

5439

Sun Oct 02, 2005 10:54 am

Zepper View the latest post

No unread posts battletoads (single screen)

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Anes

18

6682

Sun Oct 02, 2005 6:41 am

blargg View the latest post

No unread posts MMC3 questsion (again)

Disch

0

1658

Sat Oct 01, 2005 7:39 am

Disch View the latest post

No unread posts 6502 Perfect Timing

WedNESday

3

2117

Fri Sep 30, 2005 6:54 pm

Quietust View the latest post

No unread posts PPU clarifications

Kinopio

5

2870

Sun Sep 25, 2005 1:59 pm

Kinopio View the latest post

No unread posts Open bus.. what's that?

Muchaserres

5

2922

Sun Sep 25, 2005 1:16 pm

Anes View the latest post

No unread posts Sprite Priorities (Again...)

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WedNESday

35

10214

Sun Sep 25, 2005 12:39 pm

Anes View the latest post

No unread posts timing... (attn: disch)

Anes

11

8717

Sat Sep 24, 2005 2:43 pm

Disch View the latest post

No unread posts battletoads hangs

Anes

4

2339

Fri Sep 23, 2005 12:48 pm

Anes View the latest post

No unread posts NES Test ROMs

WedNESday

2

2083

Thu Sep 22, 2005 1:55 pm

Zepper View the latest post

No unread posts N00B starter question

Hectik17

6

5198

Thu Sep 22, 2005 5:10 am

Hectik17 View the latest post

No unread posts Nintendulator/sprite issues...

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Celius

19

7084

Mon Sep 19, 2005 10:32 am

Bregalad View the latest post

No unread posts how to render efficently

Anes

3

2130

Sun Sep 18, 2005 3:13 pm

Anes View the latest post

No unread posts Sprite Limitation/Correct Sprite Priorities

james123

5

2624

Fri Sep 16, 2005 12:19 pm

Bregalad View the latest post

No unread posts controllers

never-obsolete

2

2976

Fri Sep 16, 2005 10:56 am

blargg View the latest post

No unread posts NWC

teaguecl

9

6022

Fri Sep 16, 2005 8:25 am

Guest View the latest post

No unread posts NEStress Part Deux

james123

0

2216

Wed Sep 14, 2005 11:12 am

james123 View the latest post

No unread posts ines mapper number and unif board name

mattmatteh

5

2693

Tue Sep 13, 2005 11:55 am

Dwedit View the latest post

No unread posts NEStress

Another Guest...

7

3358

Sun Sep 11, 2005 10:04 am

Quietust View the latest post

No unread posts What's up with Bill & Ted's bankswitching?

Dwedit

5

3394

Sun Sep 11, 2005 9:35 am

Disch View the latest post

No unread posts NES Titles

xensyria

1

2171

Fri Sep 09, 2005 4:39 am

hap View the latest post

No unread posts How to use "jump table" of SWITCH in CPU emulation

TianXiang233

4

4684

Thu Sep 08, 2005 12:21 pm

doynax View the latest post

No unread posts sprite zero basic question

Anes

2

2151

Sun Sep 04, 2005 11:27 am

tepples View the latest post

No unread posts stupid question (PPU)

Anes

5

3127

Tue Aug 30, 2005 3:35 pm

Disch View the latest post

No unread posts sprite rendering

mattmatteh?

3

2900

Mon Aug 29, 2005 4:22 pm

Guest View the latest post

No unread posts Caching Optimization for CHR Rendering

blargg

5

4944

Mon Aug 29, 2005 10:41 am

ReaperSMS View the latest post

No unread posts cpu emu implementation

Anes

6

3781

Sun Aug 28, 2005 11:26 am

Zepper View the latest post

No unread posts NES-CNROM vs HVC-CNROM

Guest

2

2225

Thu Aug 25, 2005 11:12 am

tepples View the latest post

No unread posts cpu and ppu parallelism

sloat

1

2485

Tue Aug 23, 2005 7:12 pm

Memblers View the latest post

No unread posts timing 2 ^_^;;

Zepper

5

3386

Tue Aug 23, 2005 2:16 pm

blargg View the latest post

No unread posts cpu (source and target) performance

Anes

0

2019

Tue Aug 23, 2005 12:12 pm

Anes View the latest post

No unread posts A question about PPU's scanline(HELP ME!)

aaa233

2

2447

Sun Aug 21, 2005 8:00 am

Disch View the latest post

No unread posts Hello all

trisman

4

3788

Sat Aug 20, 2005 7:26 pm

trisman View the latest post

No unread posts APU stuff

Omega

7

5605

Tue Aug 16, 2005 11:58 am

Omega View the latest post

No unread posts quick stupid question

Zepper

3

3127

Tue Aug 16, 2005 11:42 am

Zepper View the latest post

No unread posts precalculated flags N and Z?

Anes

8

5591

Tue Aug 16, 2005 5:29 am

blargg View the latest post

No unread posts Strange debug problem

Emugalaxy

7

4361

Fri Aug 12, 2005 12:17 pm

Guest View the latest post

No unread posts how to use memory efficiently and faster

Anes

9

4273

Fri Aug 12, 2005 12:55 am

Guest View the latest post

No unread posts questions... apu & cpu

Zepper

3

2716

Thu Aug 11, 2005 10:58 am

Zepper View the latest post

No unread posts Some questions here..

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Muchaserres

24

11229

Sun Aug 07, 2005 9:30 am

Muchaserres View the latest post

No unread posts cpu speed

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hap

32

12452

Thu Aug 04, 2005 4:34 pm

hap View the latest post

No unread posts Looking for faster DDraw routines..

Muchaserres

11

5041

Wed Aug 03, 2005 8:18 pm

Guest View the latest post

No unread posts Negative numbers in prg-rom?!

Albeit

2

2498

Wed Aug 03, 2005 11:10 am

Dwedit View the latest post

No unread posts Where does execution start for NES programs?

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Albeit

16

10773

Wed Aug 03, 2005 7:11 am

Disch View the latest post

No unread posts sprite overlap question

Anes

2

2473

Mon Aug 01, 2005 11:47 pm

Bregalad View the latest post

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