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No unread posts Important screensaver tip for Windows emulator authors

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koitsu

30

38822

Fri Jul 01, 2016 2:18 pm

James View the latest post

This topic is locked, you cannot edit posts or make further replies. Considering writing a NES emulator? Please read!

koitsu

0

14985

Fri Jul 19, 2013 6:13 pm

koitsu View the latest post

Topics
No unread posts Attachment(s) Batman Returns ending question (solved)

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*Spitfire_NES*

35

6327

Thu Sep 22, 2016 11:20 pm

thefox View the latest post

No unread posts Super Mario Bros slides too much

DarkMoe

14

5125

Thu Sep 22, 2016 6:23 am

DarkMoe View the latest post

No unread posts Attachment(s) Nestopia 1.47 overclocked

BZK

6

3775

Wed Sep 21, 2016 12:55 pm

BZK View the latest post

No unread posts Accuracy test ROMs for FDS

feos

2

1853

Tue Sep 20, 2016 2:36 pm

Zepper View the latest post

No unread posts PPU Emulation O_O

zerojnt

5

2818

Thu Sep 15, 2016 7:26 am

zerojnt View the latest post

No unread posts Rendering pipeline and the NMI_sync test

Alyosha_TAS

2

1571

Thu Sep 15, 2016 6:50 am

Eugene.S View the latest post

No unread posts Glitches in Dr. Mario with a GamePak

Feuerwerk42

3

1602

Mon Sep 12, 2016 12:28 pm

lidnariq View the latest post

No unread posts Attachment(s) Super Mario Bros title in emulators

Marscaleb

3

1555

Sun Sep 11, 2016 8:53 pm

Marscaleb View the latest post

No unread posts Attachment(s) Dynamite Batman (SFX).nsf

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zeroone

17

3710

Fri Sep 09, 2016 8:12 pm

Disch View the latest post

No unread posts Vs. DualSystem support

zeroone

8

2006

Wed Sep 07, 2016 1:10 pm

lidnariq View the latest post

No unread posts When does $2006 update the PPU A lines?

Disch

8

2133

Wed Sep 07, 2016 7:54 am

Disch View the latest post

No unread posts NSF - Initializing a tune

zeroone

6

1894

Tue Sep 06, 2016 1:15 pm

zeroone View the latest post

No unread posts suggest:After 2000 year, New MAPPER not using Ines Number!!

zxbdragon

8

2343

Tue Sep 06, 2016 8:36 am

DarkMoe View the latest post

No unread posts FCEUX 2.2.3 released!

rainwarrior

11

3433

Mon Sep 05, 2016 2:02 pm

hackfresh View the latest post

No unread posts Mapper 58 and Game Star 68-in-1

colinvella

6

1954

Sat Sep 03, 2016 1:39 pm

lidnariq View the latest post

No unread posts mapper 31?

Zepper

3

1278

Wed Aug 31, 2016 5:34 pm

rainwarrior View the latest post

No unread posts SOROM and older emulators

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goldenband

24

5173

Mon Aug 29, 2016 2:00 am

koitsu View the latest post

No unread posts MMC1 question about rendering

DarkMoe

7

1985

Wed Aug 24, 2016 2:06 pm

DarkMoe View the latest post

No unread posts Attachment(s) Looking for a "Hello" voice demo

Zepper

11

2559

Mon Aug 22, 2016 7:16 am

tepples View the latest post

No unread posts Understanding sprite tile flipping

DarylTechNES

2

1175

Sun Aug 21, 2016 9:18 am

Zepper View the latest post

No unread posts OAMADDR != 0 behavior.... Wrapping?

Bowie90333212391

3

1158

Sat Aug 20, 2016 7:38 am

thefox View the latest post

No unread posts MC-ACC IRQ Behavior?

Fumarumota

1

1016

Thu Aug 18, 2016 8:26 am

koitsu View the latest post

No unread posts FME7 IRQs - Holy Diver Batman test vs Wiki info

Sour

5

1900

Tue Aug 16, 2016 1:28 pm

Sour View the latest post

No unread posts NMI question in regards to cycles

Bowie90333212391

8

2307

Tue Aug 16, 2016 4:54 am

Jarhmander View the latest post

No unread posts Starting with NES emulation, simple question about booting

DarkMoe

6

2251

Mon Aug 08, 2016 10:47 am

DarkMoe View the latest post

No unread posts Attachment(s) APU Addresses in FCEUX?

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BioMechanical Dude

20

4615

Sat Jul 30, 2016 11:04 am

feos View the latest post

No unread posts Mapper 23: VRC4 rev E/F or VRC2 rev B?

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colinvella

18

4625

Sat Jul 30, 2016 10:01 am

tepples View the latest post

No unread posts Buffering data bus

Feuerwerk42

4

1711

Sun Jul 24, 2016 12:12 pm

Feuerwerk42 View the latest post

No unread posts Attachment(s) Game Gene Code Generation Algorithm

colinvella

11

3033

Fri Jul 22, 2016 7:34 pm

Bavi_H View the latest post

No unread posts What are some "easy to emulate" games ?

amhndu

11

3186

Fri Jul 22, 2016 8:44 am

rainwarrior View the latest post

No unread posts APU x $4015 reads?

Zepper

2

1262

Thu Jul 21, 2016 6:49 pm

Zepper View the latest post

No unread posts CHT Cheat File Format

colinvella

5

2038

Wed Jul 20, 2016 8:17 am

colinvella View the latest post

No unread posts [SOLVED] Emulating Mapper 225 (64-in-1 rom) question.

Fumarumota

3

1618

Sun Jul 17, 2016 10:28 am

aLaix View the latest post

No unread posts Attachment(s) DMC unsigned samples?

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Zepper

43

7586

Fri Jul 15, 2016 11:46 am

Zepper View the latest post

No unread posts Blargg apu_tes.nes 2-len_table failed test 2 of 8

colinvella

1

1435

Thu Jul 14, 2016 8:58 am

aLaix View the latest post

No unread posts Mapper 153 and Famicom Jump 2 (CRC: 3F15D20D)

colinvella

12

3017

Thu Jul 14, 2016 3:48 am

colinvella View the latest post

No unread posts Dizzy The Adventurer - graphics jitter

colinvella

8

1807

Tue Jul 12, 2016 9:15 am

tepples View the latest post

No unread posts APU savestate restore?

Zepper

5

1671

Mon Jul 11, 2016 6:27 pm

tepples View the latest post

No unread posts APU frame counter speed on Dendy?

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Dwedit

15

7605

Fri Jul 08, 2016 11:39 am

feos View the latest post

No unread posts NES Mapper 16 and Datach - Dragon Ball Z - Gekitou Tenkaichi

colinvella

8

2760

Wed Jul 06, 2016 7:03 am

colinvella View the latest post

No unread posts Sprites beyond the top edge of the screen

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colinvella

16

3596

Tue Jul 05, 2016 7:10 am

thefox View the latest post

No unread posts MMC5 and Retro City Rampage

colinvella

14

5319

Mon Jul 04, 2016 9:53 am

rainwarrior View the latest post

No unread posts Why does my MMC1 mapper act like this?

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ArsonIzer

37

11699

Wed Jun 29, 2016 4:51 pm

Myask View the latest post

No unread posts MMC3 IRQ disable ($E000-$FFFE, even)

colinvella

2

1476

Wed Jun 29, 2016 4:43 am

Quietust View the latest post

No unread posts OAM/DMC DMA tests

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Disch

39

9116

Tue Jun 28, 2016 5:27 pm

Alyosha_TAS View the latest post

No unread posts VS. Duck Hunt zapper not responding properly [SOLVED]

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zeroone

32

6200

Tue Jun 28, 2016 5:07 pm

zeroone View the latest post

No unread posts Attachment(s) MMC5 Castlevania III - garbled castle first floor

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colinvella

15

3491

Tue Jun 28, 2016 1:29 pm

colinvella View the latest post

No unread posts Glitchy background in TMNT 2

miker00lz

6

1664

Sat Jun 25, 2016 10:08 am

miker00lz View the latest post

No unread posts MMC5 initialisation (default prg mode, chr mode etc.)

colinvella

2

1012

Fri Jun 24, 2016 8:07 am

colinvella View the latest post

No unread posts MMC5 RAM / ROM read only toggle

colinvella

3

1096

Thu Jun 23, 2016 8:35 am

tepples View the latest post

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