FCEUX Trace Logger
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FCEUX Trace Logger
Is there a way to make FCEUX's Trace Logger only log one RAM address? I can get it to log breakpoints, but I don't want the game to pause every time a trace is logged. I want to log so that I can compare the usage of a RAM address in normal conditions, and then compare it to how it's used when you execute a specific glitch to find out what exactly causes the glitch (or at least get closer finding out).
UP SIDE DOWN A B A B B A B A Hidari migi
L R L R STOP & DASH & UP & TALK Ijou nashi
L R L R STOP & DASH & UP & TALK Ijou nashi