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FCEUX Trace Logger
http://forums.nesdev.com/viewtopic.php?f=10&t=12390
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Author:  Tsutarja [ Mon Feb 16, 2015 7:47 am ]
Post subject:  FCEUX Trace Logger

Is there a way to make FCEUX's Trace Logger only log one RAM address? I can get it to log breakpoints, but I don't want the game to pause every time a trace is logged. I want to log so that I can compare the usage of a RAM address in normal conditions, and then compare it to how it's used when you execute a specific glitch to find out what exactly causes the glitch (or at least get closer finding out).

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