In the attached code, when ASM6 hits the block
Code: Select all
LBL.GameState.Initialize:
JSR LBL.Scene.Initialize.Launcher
LDA VAR.GameState.Construct
STA VAR.GameState
RTS
.DB $20,$7A,$C0,$A5,$01,$85,$03,$60
Any insight as to what I am doing wrong would be greatly appreciated.
Thank you.