ASM6 Compile Problems

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dougeff
Posts: 3079
Joined: Fri May 08, 2015 7:17 pm

Re: ASM6 Compile Problems

Post by dougeff »

some people are still not sure about what the vertical resolution of the NES is, or that it can switch between 240 and 224.
I think, a while back, if you posted a picture on an entry over at RHDN, they insist it must be 256x224.

It seems they updated their policy...(either 256x240 or 256x224).

http://www.romhacking.net/?page=help&ac ... tionalhelp

Or, my memory is bad.
nesdoug.com -- blog/tutorial on programming for the NES
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tokumaru
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Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: ASM6 Compile Problems

Post by tokumaru »

Atari 2600
192×160
What? Not only are X and Y swapped, but the vertical resolution on the 2600 is flexible.
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