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PostPosted: Sun Sep 17, 2017 2:54 pm 
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Joined: Tue Apr 11, 2006 4:08 am
Posts: 250
Any comments very welcome; It is mainly about any errors in the correctness of the game engine - collision, crossing maps, jumping, etc etc. (especially on real hardware).


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demobloczek01.nes [256.02 KiB]
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PostPosted: Sun Sep 17, 2017 8:22 pm 
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Joined: Sat Feb 16, 2013 11:52 am
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Excellent but you need to work on screen transitions, you're probably exceeding vblank time writes:

Image

it looks like he got punched in the eye :lol:

it's easy to reproduce the error:

Image

(please excuse if this looks huge on anyone else's PC, I'm using a computer with a high dpi panel with everything zoomed in)

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PostPosted: Mon Sep 18, 2017 1:02 am 
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Joined: Tue Apr 11, 2006 4:08 am
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Download the current rom file (demobloczek01.nes), I forgot to block exactly the other maps - they are incomplete and have an old code (I have not moved them yet, because I focused on the general code).
Apparently you downloaded the previous ROM very quickly, before I changed it in the topic :)


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File comment: fixed - startup screen had to turn PPU off VBLANK time.
demobloczek02.nes [256.02 KiB]
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