SusiKette wrote:
In the data logger there is a section called "CHR logged as data". What does this mean? Is it like palettes and nametables etc.?
I'm guessing it's CHR data that was read back via $2007. Some games store arbitrary data in CHR. For example, SMB1 stores the "SUPER MARIO BROS" logo on the title screen in CHR, and copies it to nametables from there. (I guess it it first copies from CHR to CPU RAM, then CPU RAM to nametables. Although it wouldn't be too surprising if it copies directly from CHR to nametables, resetting the PPU address for every byte.)