High level view of the SMB1 source code?

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KW_455
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High level view of the SMB1 source code?

Post by KW_455 »

Hi! I'm currently reading the SMB1 source code by doppelganger but it's quite difficult to "jump right in" since it's of course so low level. Have anyone written something like a design document that explains the game inner workings in a more high level view? Any pointers to other documents that explains the general structure of a platform game written in assembler?
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rainwarrior
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Re: High level view of the SMB1 source code?

Post by rainwarrior »

Movax12 did just that a few years ago:

http://www.romhacking.net/documents/635/
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