It is currently Tue Nov 13, 2018 9:26 am

All times are UTC - 7 hours





Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2
Author Message
PostPosted: Fri Nov 09, 2018 4:28 am 
Offline

Joined: Fri Mar 23, 2018 8:58 pm
Posts: 16
Dwedit wrote:
Note that sprite 0 hits require....a sprite 0 hit. At least one nontransparent pixel from the sprite needs to overlap at least one nontransparent pixel from the background tile.

Exactly. That's why I changed the left-most column to white tiles whose index are 1. This makes them non-transparent. Also the sprite is non-transparent.


Top
 Profile  
 
PostPosted: Fri Nov 09, 2018 3:08 pm 
Offline
User avatar

Joined: Fri Nov 12, 2004 2:49 pm
Posts: 7566
Location: Chexbres, VD, Switzerland
Dwedit wrote:
There was a video of someone who used a separate processor to display arbitrary images using the NES PPU, but still had noise in his final image.

https://youtu.be/ar9WRwCiSr0
https://www.youtube.com/watch?v=hTlNVUmBA28

This is crazy, especially the part where a normal gameplay video of Zelda turns into 3D. Glad to FINALLY see someone do this. The video itself is very boring though.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2

All times are UTC - 7 hours


Who is online

Users browsing this forum: dougeff and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group