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PostPosted: Wed Jan 25, 2012 8:26 pm 
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Joined: Sat Sep 26, 2009 8:24 pm
Posts: 26
Here's the image, I'm not sure how to show it,,, http://acmlm.kafuka.org/uploader/get.php?id=4138

The third pic on the top row,,, She has a dot on her head and I can't figure out how to get rid of it. It's not part of the sprite. I think it's because of the SMB 2 leaking white into certain areas.

It doesn't happen when she is small, just big.

Can anyone help me find out why it's doing that,,, moreover, how to fix this?

I've struggled with this for a long while.

Thanks in advance.


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PostPosted: Wed Jan 25, 2012 9:02 pm 
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Any ROM or anything? Only giving an image will just get guesses while if you provide a ROM we can poke around ourselves and find out what's wrong. :)


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 Post subject: IPS
PostPosted: Thu Jan 26, 2012 7:52 pm 
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Here's an IPS of it. Apply it to a clean SMB 2 (NES) rom.

http://acmlm.kafuka.org/uploader/get.php?id=4141

This is all my progress.

I need to find out why there's a dot above Lina's head (The girl in pink), is there, and how to get rid of it. I hope this will help you.


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PostPosted: Thu Jan 26, 2012 11:34 pm 
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SMB2 puts an extra white sprite behind all the player characters to allow for an extra color so that their eyes can be white. Doki Doki Panic didn't do this. So you need to disable whatever code is drawing that extra sprite behind the player.


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PostPosted: Fri Jan 27, 2012 9:25 am 
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Yeah, I figured it was the leaking into the eyes method, but, how do I turn that off?


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PostPosted: Fri Jan 27, 2012 10:09 am 
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Joined: Sat Jul 25, 2009 8:45 am
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Search for the sprite and edit it to have nothing but transparent pixels?


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PostPosted: Fri Jan 27, 2012 10:17 am 
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I actually tried that,,, and got rid of all the white block sprites,,, but doing sou got rid of the inside door sprites. Believe it or not,,, you could essentially animate the doors. There are several white blocks (If you look at the tiles),,, it repeats similar sections over and over,,,, with variations,,,,

Anyway,,,, Yeah, I tried that to no avail. I think it's the coding that fills in the eyes,,, but, I don't know how to turn that off.

Edit: Found it!

Tile d6 is where it was. It's the tile right below the key.


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