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 Post subject: Project A-RPG
PostPosted: Fri Aug 15, 2014 2:05 am 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
Hello everyone,
here I have a draft of an A-RPG (Secret of Mana, Terranigma ect), but it's still a big project for one person so I look for a programmer to help me.

I have not finished my 'engine' but I prefer to recruit now to see if there are people interested.
I assembler program with WLA-DX, I create tools (map editor and mode 7) and PNG CONVERTER -> SNES picture (for 7 mode too) (I'm on linux).
Here is a picture of my work:
Image
there are: collision, NPC, menu, scrolling.

Download here : http://www.mediafire.com/download/9ton5dtzs562fb6/main.smc

I'm not good in English sorry.


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 Post subject: Re: Project A-RPG
PostPosted: Fri Aug 15, 2014 3:17 pm 
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Joined: Tue Aug 15, 2006 5:23 am
Posts: 172
Location: Spain
It looks great!!
I'm working on my own RPG game and I just finish adding sprites and controlling them. Next step is adding come functions to move sprites to (X,Y) coordinates, add different kind of animated sprites (expressions as seeing on Tales of Phantasia and Star Ocean), magics, and other kind of animated bits of scenarios.

Are you willing to hand over your source code? I could send you mine too.


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 Post subject: Re: Project A-RPG
PostPosted: Fri Aug 15, 2014 3:56 pm 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
Thank you,
Yes I can put my source code but it has some 'error', I prefer to have a good source code before giving.
But yes I can give my source code, I have no worries in that particular level code just do it alone will be very long.

Otherwise why not work together?
Our project looks like , it's only the battle system that changes.


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 Post subject: Re: Project A-RPG
PostPosted: Mon Aug 18, 2014 5:18 am 
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Joined: Fri Nov 12, 2004 2:49 pm
Posts: 7224
Location: Chexbres, VD, Switzerland
I'll answer you by PM, since there is no point in having both of us doing the extra effort in communicating in a foregin language when we have the same mother language.

@moderators : Is it legal to use French outside of the NESdev international forum ?


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 Post subject: Re: Project A-RPG
PostPosted: Mon Aug 18, 2014 5:55 am 
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Joined: Sun Sep 19, 2004 11:12 pm
Posts: 19086
Location: NE Indiana, USA (NTSC)
I recommend using French in the International forum and then summarizing in English here.


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 Post subject: Re: Project A-RPG
PostPosted: Mon Aug 18, 2014 2:18 pm 
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Joined: Tue Aug 15, 2006 5:23 am
Posts: 172
Location: Spain
Kannagi wrote:
Thank you,
Yes I can put my source code but it has some 'error', I prefer to have a good source code before giving.
But yes I can give my source code, I have no worries in that particular level code just do it alone will be very long.


Well, there is no need the source code is perfect, it can be really useful to share information about how to program some tasks. Mine is really basic yet, so I'm open to new ideas about how to improve it.



Kannagi wrote:
Otherwise why not work together?
Our project looks like , it's only the battle system that changes.


In fact, mine is a group project composed of some graphic designers, a musician, a couple of concept artists and two programmers, so working together is not as easy since we all must agree to share the work.
Since SNES assembler coding is up to me, I'm really willing to share my part, but not other's parts.


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 Post subject: Re: Project A-RPG
PostPosted: Mon Aug 18, 2014 4:24 pm 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
Thank you for your response, I sent PM


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 Post subject: Re: Project A-RPG
PostPosted: Thu Aug 21, 2014 1:30 am 
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Joined: Tue Aug 15, 2006 5:23 am
Posts: 172
Location: Spain
Kannagi wrote:
Thank you for your response, I sent PM


I replied :)

It would be a great idea to share pieces of code made be different people to do different things: animated sprites, ring menus, effects, sound effects, and so...


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 Post subject: Re: Project A-RPG
PostPosted: Tue Nov 04, 2014 9:10 am 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
Hi,
I think I show here the progress of my project.
So I'm advanced collision NPC / hero, IA, and text + window.

Here's a video:
https://www.youtube.com/watch?v=t-QAH-531ao

I hope you enjoy my demo.


Attachments:
SNES_RPG.zip [33.96 KiB]
Downloaded 115 times
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 Post subject: Re: Project A-RPG
PostPosted: Tue Nov 04, 2014 9:50 am 
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Joined: Thu Jan 28, 2010 3:05 am
Posts: 14
Ca a bien progréssé :beer:


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 Post subject: Re: Project A-RPG
PostPosted: Tue Nov 04, 2014 3:23 pm 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
Merci,
Un autre Français ici ;)
Mais en peut parler Français que sur le forum international malheureusement, ici il faudra parlé Anglais.

Thank you,
Another French, ;)
But can speak French as the international forum, it will here speak English.


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 Post subject: Re: Project A-RPG
PostPosted: Wed Nov 05, 2014 2:00 am 
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Joined: Thu Oct 05, 2006 6:29 am
Posts: 911
Looks good. I hope there will be an english version if you finish this game.


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 Post subject: Re: Project A-RPG
PostPosted: Wed Nov 05, 2014 2:15 am 
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Joined: Fri Nov 12, 2004 2:49 pm
Posts: 7224
Location: Chexbres, VD, Switzerland
Quote:
ici il faudra parlé Anglais.

Encore faudrait-il savoir écrire le français. (désolé je n'ai vraiment pas pu résister)

Il faudrait mettre une font plus lisible (par exemple, lettres en blanc avec un contour noir), et enlever ces fautes d'orthographes abominables.


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 Post subject: Re: Project A-RPG
PostPosted: Wed Nov 05, 2014 3:10 am 
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Joined: Sun May 11, 2014 8:36 am
Posts: 77
Location: France
@mic_
Yes there will be an English version.

@Bregalad
C'est méchant mais j'avoue que je suis pas très bon , oui je suis d'accord pour les lettres par contre pour les fautes c'est principalement du que sur mon font je n'ai pas d'accents.
(et j’espère que de ton coté ça avance sur le moteur sonore ;) )


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 Post subject: Re: Project A-RPG
PostPosted: Mon Nov 10, 2014 7:50 pm 
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Joined: Sun Dec 08, 2013 9:53 pm
Posts: 54
Location: Canada
Bonjour, je ne pas parle en francais tres bien mais tu as fais un travail merveilleux!

(Sorry if that is a horrible abomination to a native speaker, I've forgotten a lot since my last mandatory Canadian French class several years ago but nonetheless keep up the great work, your project looks amazing!).


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