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PostPosted: Mon Nov 03, 2014 3:02 pm 
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Joined: Wed Jul 09, 2008 8:46 pm
Posts: 232
I never thought about using WLA-DX for SPC700 code. I figured it was already a bad idea based off of what I heard about the compiler.

I'm backing away from Wine for my own safety... personally, I don't feel like running Windows-only (I'm OK with DOS, but not Windows) applications. I'm too nervous about attempting this approach...

Plus, I have XCode if the source is available.


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PostPosted: Mon Nov 03, 2014 3:27 pm 
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Joined: Thu Jan 30, 2014 10:24 am
Posts: 6
tepples wrote:
I'll take the terminology debate to another topic.

Code:
pino@pino-laptop:~$ file Desktop/X816.exe
Desktop/X816.exe: MS-DOS executable, MZ for MS-DOS

Modern desktop operating systems (64-bit Windows, OS X, and Linux) cannot run MS-DOS executables as native processes. Are you recommending to run x816 inside the DOSBox emulator?

For comparison, a 32-bit Windows executable, which run as a native process under Linux with Wine libraries installed, looks like this:
Code:
pino@pino-laptop:~$ file .wine/drive_c/Program\ Files/nocash/no\$sns.exe
.wine/drive_c/Program Files/nocash/no$sns.exe: PE32 executable (GUI) Intel 80386, for MS Windows, UPX compressed


Supernintony: Are you using 32-bit or 64-bit Windows?



im using 64 bit windows


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PostPosted: Thu Feb 16, 2017 4:07 am 
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Joined: Thu Feb 16, 2017 4:01 am
Posts: 4
Hello. I need some help compiling a SNES program. I attached the source files, if someone could please compile them for me and upload the result. I would like to test it in snes9x. Thank you.


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rom.rar [11.6 KiB]
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PostPosted: Fri Feb 17, 2017 3:51 am 
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Joined: Thu Feb 16, 2017 4:01 am
Posts: 4
Or any advice how to compile a multi file source under windows?


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PostPosted: Fri Feb 17, 2017 8:57 am 
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Joined: Mon Jan 23, 2006 7:47 am
Posts: 27
Look into README.me, it shows how to build it.


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PostPosted: Fri Feb 17, 2017 10:38 am 
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Joined: Thu Feb 16, 2017 4:01 am
Posts: 4
Quote:
Use WLA-DX to build the ROM to give a rom.mif file

This is all it tells to do. I've tried compiling it with WLA, but the source is divided up into many files.
How can I link them all together? I am able to obtain .obj files from all of them separately, but what should I do next? Each file has declared as include only the dat.inc. Thanx.


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PostPosted: Fri Feb 17, 2017 11:30 am 
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Joined: Thu Feb 16, 2017 4:01 am
Posts: 4
I managed to compile it, but it doesn't work. Seems to be corrupted?


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out.smc [32 KiB]
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