Up-to-date WLA DX binaries
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Up-to-date WLA DX binaries
Hi!
Here are some up-to-date WLA DX binaries that I compiled (mainly for my own work):
WLA DX v9.7b binaries:
WLA DX v9.7b Linux binaries & documentation
WLA DX v9.7b Windows binaries & documentation
(Latest commit: 41f024f835c49dbe1937a987c9bbf4192133b31c8 on Jan 07, 2017 -- note that you may need to update your make files in order to use these! )
BTW, I'll edit this post whenever I have the time to update my binaries (and the commits are worth it).
Here are some up-to-date WLA DX binaries that I compiled (mainly for my own work):
WLA DX v9.7b binaries:
WLA DX v9.7b Linux binaries & documentation
WLA DX v9.7b Windows binaries & documentation
(Latest commit: 41f024f835c49dbe1937a987c9bbf4192133b31c8 on Jan 07, 2017 -- note that you may need to update your make files in order to use these! )
BTW, I'll edit this post whenever I have the time to update my binaries (and the commits are worth it).
Last edited by Ramsis on Thu Feb 02, 2017 12:48 pm, edited 16 times in total.
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES compiler binaries
Thanks for the share.
Re: Up-to-date SNES compiler binaries
Those are not compilers but assemblers. (i.e. they don't accept any high-level languages as input)
However, I didn't know that WLA-DX was still under development, I was under the impression Vile Helin had given up. It's good news he didn't since I use WLA.Now I use a tool that is more maintained than CA65, whose developement was given up
However, I didn't know that WLA-DX was still under development, I was under the impression Vile Helin had given up. It's good news he didn't since I use WLA.
Last edited by Bregalad on Wed Feb 04, 2015 6:06 am, edited 1 time in total.
Re: Up-to-date SNES compiler binaries
Not true, only the maintainer changed: https://github.com/cc65/cc65Bregalad wrote:Now I use a tool that is more maintained than CA65, whose developement was given up
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
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Re: Up-to-date SNES compiler binaries
Well, well, well! Looks like WLA DX is now at version 9.6: https://github.com/vhelin/wla-dx/blob/master/CHANGELOG
Re: Up-to-date SNES compiler binaries
I honestly had no idea there was a difference at all. Thanks for clearing that up, Bregalad!Bregalad wrote:Those are not compilers but assemblers. (i.e. they don't accept any high-level languages as input)
Whoops, how could I miss that? Anyway, I've fixed it straight away. (And while I was at it, I added all the relevant docs to the archives.)KungFuFurby wrote:Well, well, well! Looks like WLA DX is now at version 9.6: https://github.com/vhelin/wla-dx/blob/master/CHANGELOG
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES compiler binaries
Nit previously picked in this topic.Ramsis wrote:I honestly had no idea there was a difference at all. Thanks for clearing that up, Bregalad!Bregalad wrote:Those are not compilers but assemblers. (i.e. they don't accept any high-level languages as input)
Re: Up-to-date SNES assembler binaries
Very Nice Share
I was reinstall a complete environnement dev for compile it.
More Faster thanks to you ^_^
We need to have 1 first post for the SNESDev forum with all the link with good tool up to date to start a SNES rom dev
Thx you again
I was reinstall a complete environnement dev for compile it.
More Faster thanks to you ^_^
We need to have 1 first post for the SNESDev forum with all the link with good tool up to date to start a SNES rom dev
Thx you again
Re: Up-to-date SNES assembler binaries
I'm going to sticky this (technically make it an announcement) for the benefit of folks looking for updated binaries.
Re: Up-to-date SNES assembler binaries
Anyone want structs inside structs with WLA? Because it seems Ville just added support for it.
Re: Up-to-date SNES assembler binaries
Thanks, nicklausw! I just uploaded some new binaries, and updated the first post.
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES assembler binaries
Aaaand I've finally brought myself to update the snescom-win32 binaries to v1.7.4.1, too.
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES assembler binaries
New WLA DX binaries make .RAMSECTIONs support ALIGN and BANK directives.
Edit: There was a second bug-fix commit on August 11, so please redownload the binaries.
Edit: There was a second bug-fix commit on August 11, so please redownload the binaries.
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES assembler binaries
Last edited by Ramsis on Sat Aug 15, 2015 7:29 am, edited 1 time in total.
Some of my projects:
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Furry RPG!
Unofficial SNES PowerPak firmware
(See my GitHub profile for more)
Re: Up-to-date SNES assembler binaries
Jeez, man, why not just install Cmake?