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 Post subject: SNES Emulator SE devkit
PostPosted: Tue May 05, 2015 12:36 am 
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Let the bidding begin. http://www.ebay.com/itm/131501334746

Internal photos: http://wellby.dyndns.org/dnl/index.php? ... order=desc

P.S. -- It's most likely Sid Meier selling it. Don't know who he is? GTFO. :D


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PostPosted: Tue May 05, 2015 2:30 am 
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> $6000 opening, $10000 BIN

Whew, that is one expensive paperweight.

Love the description, "find the software to use it yourself!"
Might as well add, "or just RE all the hardware and write your own" :P

> It's most likely Sid Meier selling it

Sid Meier is Canadian-American. This guy is clearly an ESL speaker. And not a very good one at that.


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PostPosted: Tue May 05, 2015 3:03 am 
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LOL

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PostPosted: Tue May 05, 2015 5:26 am 
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byuu wrote:
Love the description, "find the software to use it yourself!"
Might as well add, "or just RE all the hardware and write your own" :P

Quote:
UPDATE : After doing some research, the software has been seen out in the wild.


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PostPosted: Tue May 05, 2015 6:17 am 
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Embossing Miyamoto's grin all over it was a nice touch on Nintendo's part.


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PostPosted: Tue May 05, 2015 8:55 am 
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I'm already guessing the SNES version of Sid Meier's Civilization was Japanese-developed (or at least the sound was... I'm guessing Mint). Could be wrong, but it's much easier for me to tell who may have done the sound based off of the sound samples for the SPC700 in certain cases. What little credits I remember finding doesn't go into fine enough detail (they come from the manual for the US version).

There is at least one game that I can think of that this particular unit may have been used in assisting to develop (I think it was developed and published by Microprose), and that would be Super Strike Eagle. That's the only one that comes off of the top of my head.


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PostPosted: Tue May 05, 2015 10:18 am 
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ohhhh h h h hh h h h snap

Is there more info on the SE online already? Sorry if maybe I glossed over it in the SNES Programming Manual...

The second link doesn't work for me. I'm curious it's MIDI in right? Was that for the SONY News software that is mentioned in the SNES Programming manual?

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PostPosted: Tue May 05, 2015 10:21 am 
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Apparently it is is Sid Meier according to this article: http://www.engadget.com/2015/05/04/sid- ... loper-kit/

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PostPosted: Tue May 05, 2015 11:10 am 
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According to that article... which is according to its author's misreading of the ebay page.


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PostPosted: Tue May 05, 2015 11:25 am 
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So , what exactly I'm looking at?
I never seen this dev-kit before , how does this works?
Is an early 90's PC that emulates SNES by hardware so you can develop an test the game in the same machine?


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PostPosted: Tue May 05, 2015 4:11 pm 
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Before a console enters mass production, they have to build prototype versions to give to developers so they can get games ready for launch. It's a custom job, very expensive to put together, etc. It wouldn't normally be a software emulator, like you may be used to with the word "emulator", but just a machine that acts the same way as the final version will (i.e. it "emulates" it).

So... I think this is essentially just a "hand made" SNES, probably with a few extra diagnostic and debugging features.

A $10k price tag looks really low to me, actually. I would imagine that it cost at least that much new. (I remember PS3/360 devkits were about $10k new before/at launch, though after a few years they managed to make much cheaper devkits that were more like modded retail units.)


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PostPosted: Tue May 05, 2015 5:11 pm 
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That pic of the guy kneeling before the SNES Emulator was from this page... which inexplicably disappeared last year:

http://www.nintendo-town.fr/mod2/

Archive.org snapshot:

https://web.archive.org/web/20130622232 ... mulator-se

Feel free to explore that site. It was really interesting..... when it had all its pictures.

The pics with embossed Miyamoto face are all from a hardware collector who calls himself Shiggsy:

http://shiggsy.gbadev.org/

In real-world use, here's a SFC-devbox at Enix's studios:
( http://www.chrismcovell.com/secret/week ... QVI_2.html )
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PostPosted: Tue May 05, 2015 8:03 pm 
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so how would people develop for the Super FX chip? is one of those SCSI ports on the back for expansion?

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PostPosted: Wed May 06, 2015 6:49 am 
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ccovell wrote:
That pic of the guy kneeling before the SNES Emulator was from this page... which inexplicably disappeared last year:


No, that pic was made by d4s and posted on assemblergames.


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PostPosted: Wed May 06, 2015 9:06 am 
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Looks like the eBay listing was removed?


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