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SPC Player Compiler with Python 3
http://forums.nesdev.com/viewtopic.php?f=12&t=13699
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Author:  KungFuFurby [ Tue Jan 05, 2016 8:41 am ]
Post subject:  SPC Player Compiler with Python 3

I created an auto-compiler for Python 3 that takes any one SPC file and produces a ROM of it using mic's SPC Player version 1.4. I did this mainly because I didn't want to keep doing hex editing over and over again (I've been using the hex editing method for at least two years!), especially since I render straight from the ROM.

The program is naturally utilized with the command line (it's my first time making a program with standard arguments). Simply specify a .spc file you want to convert (via filepath or a simple filename if it's in the same directory) and either let the program automatically produce an output file (in .sfc format) or specify your own output file (preferably with a .sfc extension).

This program will not overwrite existing files. I added that in there as a safety measure.

Attachments:
spcPlayerAutoCompile.py [34.69 KiB]
Downloaded 114 times

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