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Some tidbits about the Cx4 (attn: byuu, nocash)
http://forums.nesdev.com/viewtopic.php?f=12&t=14647
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Author:  jbo_85 [ Sat Sep 02, 2017 2:17 pm ]
Post subject:  Re: Some tidbits about the Cx4 (attn: byuu, nocash)

Cool! That sped up the spinning wireframe head in the intro which was quite demanding before.

Author:  Revenant [ Sun Sep 03, 2017 10:35 pm ]
Post subject:  Re: Some tidbits about the Cx4 (attn: byuu, nocash)

Almost everything in this thread is now emulated in the bsnes-plus master branch, excluding some of the details about $6000-7fff memory access while the Cx4 is running. I might add that stuff later but it's nothing that either of MMX2 or MMX3 rely on to work correctly, I think.

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