Final Fantasy VI SPC playback missing an instrument

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Revenant
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Re: Final Fantasy VI SPC playback missing an instrument

Post by Revenant »

"Memory can change the shape of a room; it can change the sound of a boss theme. And memories can be distorted. They're just an interpretation, they're not a record, and they're irrelevant if you have the facts."
tcaudilllg
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Re: Final Fantasy VI SPC playback missing an instrument

Post by tcaudilllg »

Upon further research (particularly hacking the songs), it is clear to me that I was wrong and you were right. The sound I falsely attributed to the game is impossible to create with its actual instrumentation. (I guess I remembered playing that MIDI from before through the SYG-70 softsynth that came with FF7, and confused it with FF6's original instrumentation because the samples were similar). I am duly humbled and apologetic.
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koitsu
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Re: Final Fantasy VI SPC playback missing an instrument

Post by koitsu »

Cool, no problem! Glad we got that sorted out. Part of me wonders if maybe what you were remembering was the hand clap used in several songs in Secret of Mana? Examples:

https://www.youtube.com/watch?v=GtpaOi7Y-t8
https://www.youtube.com/watch?v=k09qvMpZYYo
https://www.youtube.com/watch?v=WCVqfgc2730
https://www.youtube.com/watch?v=Pyh-76qdVeU
https://www.youtube.com/watch?v=aWN8OB9nfXA

Many of SoMs tunes also use a specific snare sound that could be mistaken as a clap. Hand claps were quite prolific in 80s/90s pop music too, so there's that too... :-)
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Bregalad
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Re: Final Fantasy VI SPC playback missing an instrument

Post by Bregalad »

Or maybe the noise that it makes when a boss dies, which is quite particular.
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