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Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Sun Mar 12, 2017 9:31 pm
by skaman
Looks amazing!

Congrats!

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Wed Mar 15, 2017 12:32 pm
by mikejmoffitt
This is coming along great. Definitely one of the projects I'm #1 excited for this year.

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Wed Mar 22, 2017 1:45 am
by MottZilla
This looks amazing so far. Can't wait to see more of it.

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Wed Mar 22, 2017 4:00 pm
by qfwfq
This thread has been a joy to follow. Very exciting stuff!

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Wed Mar 22, 2017 4:06 pm
by jwdonal
Thanks for the kudos everyone! Still actively working on it!

I'm starting to just barely encroach on the accuracy barrier where I'm having to modify the timing of various signals in order to get things "just right". So development is slowing down a bit. Want to fix one more timing inaccuracy before I work on windowing and color math.

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 10:06 am
by supermario4
jwdonal wrote:Thanks for the kudos everyone! Still actively working on it!

I'm starting to just barely encroach on the accuracy barrier where I'm having to modify the timing of various signals in order to get things "just right". So development is slowing down a bit. Want to fix one more timing inaccuracy before I work on windowing and color math.
sounds like you're close to finished are you adding hdmi to it?

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 10:57 am
by creaothceann
HDMA isn't enough?

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 11:02 am
by lidnariq
<snicker>

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 11:42 am
by tepples
creaothceann wrote:HDMA isn't enough?
Not if the monitors available to you don't display the S-PPU's output correctly and promptly. Some refuse to recognize the nonstandard 240p signal entirely. Some deinterlace it as if it were 480i. Some delay it by several frames. Some have no S-Video input, without which one must fall back to composite with its color bleeding and edge artifacts.

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 12:45 pm
by mikejmoffitt
tepples wrote:
creaothceann wrote:HDMA isn't enough?
Not if the monitors available to you don't display the S-PPU's output correctly and promptly. Some refuse to recognize the nonstandard 240p signal entirely. Some deinterlace it as if it were 480i. Some delay it by several frames. Some have no S-Video input, without which one must fall back to composite with its color bleeding and edge artifacts.
creaothceann was making a joke about the similarity in names.

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Mon Mar 27, 2017 12:51 pm
by creaothceann
:wink:

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Sat May 13, 2017 2:36 am
by jwdonal
Hello friends!! It's been a while! But I have something very special to share with you!

A MAJOR MILESTONE!

https://www.youtube.com/watch?v=jllSzM24zxc

I'll let the video speak for itself!

Cya!

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Sat May 13, 2017 5:53 pm
by jwdonal
As promised in my last video here is Part 1 (of 3) of my next official graphics update videos!

https://www.youtube.com/watch?v=RuZ7T5cB2Ek

Enjoy!

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Sat May 13, 2017 7:50 pm
by jwdonal
And here is part 2 (of 3)!!

https://www.youtube.com/watch?v=Sj5Y59Low5k

Enjoy!

Re: Introducing the VeriSNES (FPGA-based SNES)

Posted: Sat May 13, 2017 9:01 pm
by jwdonal
And without further ado, here is part 3 (of 3):

https://www.youtube.com/watch?v=GulyOa2D81A

Enjoy!