I'd like to advise not watching this video at work because the "background" is basically cropped Princess Peach hentai.
I try not to be a prude, but there's always been a really seedy, gross underside to the ROM hacking community that makes the whole thing look bad. If I ran RHDN, I'd kick all the "bad hacks" people out of the community. Let cartoon porn addicts, neo-nazis, and people who like mocking people with AIDS have their own site.
It's not just the heavy-handed moderation, I'd be embarrassed to be a part of that community today.
I believe that's called Newgrounds. Once flash is no longer in the browser, I expect that site's entire game section to evaporate since everything would have to be downloaded to be played.
probably because the people doing these hacks don't have the time, interest, or knowledge to create a completely brand new game. Game engines take crazy amounts of time and effort.
I've had to explain that dozens of times to people when it comes to the MSU1. "Why not just make a brand new game?" -- because this can be done in two hours instead of ten years.
I will say though, I think everyone starts on ROM hacking thinking it'll be less work and faster, but sometimes you end up with hacks like Pokemon Prism and you hit a kind of sunk cost fallacy effect. I can't really believe the eight years those developers spent hacking that game wouldn't have been better spent writing a new game from scratch like Uranium did.
However, I understand how they got themselves into that position. No one has a crystal ball.
There's two sides to this coin, A: Romhacks are a good way to demonstrate what you can do with -that- game engine that maybe wasn't thought of, and re-inventing the wheel takes time. It can be used to translate and fix bugs in existing games without going to the original developer. B: romhacks are a detriment to getting new game content, and invite lawsuits and even more piracy.
One thing that I find severely disappointing is when I see RePro's on eBay. Sure Super Mario RPG and Chrono Trigger's English version costs more than $100, but that is no excuse to buy a 8$ SFC JP version and burn a new maskrom and then resell it for $50. Like who are these people trying to fool? What is worse is that I've seen fan translations of games sold this way. I've seen Repro's at the local used game place (FF5? SNES cart? really?) and I didn't want to point it out since the person working there might not care.
Which goes back to reasons for doing romhacks. In the case of SMW hacks, there is now "Mario Maker" for the Wii U and you can record those on youtube and share the stages. If all you wanted to do was make mario levels, there you go. If you want to do more than that, then it's back to clever romhacks.