SNES Game genie problem

Discussion of hardware and software development for Super NES and Super Famicom.

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tbfa
Posts: 7
Joined: Sat Mar 11, 2017 8:12 am

Re: SNES Game genie problem

Post by tbfa » Sun Mar 12, 2017 6:06 am

Nice job, Fisher and all. Thanks for share. Soon , I will try your resistor mod!!!
Thanks again!

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Fisher
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Re: [Solved] SNES Game genie problem

Post by Fisher » Sun Mar 12, 2017 12:39 pm

Thanks!
But without the help of NESDev's members I just wouldn't have achieved this.
So thanks again for everyone!
You guys are great!

Tgames
Posts: 2
Joined: Thu Feb 15, 2018 9:54 am

Re: SNES Game genie problem

Post by Tgames » Thu Feb 15, 2018 9:56 am

Fisher wrote:
lidnariq wrote:I, uh. Gosh, I don't think there's really a good reason to bother dumping the PAL
I'm posting a picture of the mod I made, just if someone finds necessary:
IMG_2206.JPG
I just ignored the pulldowns, since I got no trouble up to now.
Again, many thanks for helping me!! :beer:
My kids also say thanks!!
Hi everyone :)

Can someone give me the value of each resitors for this mod ?
In the picture it can't see some colors.

I want to do the same mod for my Game Genie.

Thanks !

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Fisher
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Re: SNES Game genie problem

Post by Fisher » Thu Feb 15, 2018 1:21 pm

Sure!
All the resistors are 100 ohms X 1/8W.
Some of the ones I used have different tolerances, probably that's what's confusing you.
Hope you have a good time with your mod. Please, share the results.

Tgames
Posts: 2
Joined: Thu Feb 15, 2018 9:54 am

Re: SNES Game genie problem

Post by Tgames » Thu Feb 15, 2018 1:24 pm

Thanks a lot for your answer :).

I have ordered the 100 ohms 1/8W resistors from ebay (china seller).

I will probably get them in 3-4 weeks then i will post a video on youtube of the mod done.

Best Regards.

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