Emulating a 68000 on a 65816

Discussion of hardware and software development for Super NES and Super Famicom.

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hibber22
Posts: 6
Joined: Tue Nov 20, 2018 9:23 pm

Re: Emulating a 68000 on a 65816

Post by hibber22 » Thu Jun 13, 2019 1:53 pm

If it makes you feel better emulating a cpu will probably take way longer and cause more headache. Also even optimized C isn't too bad as long as you don't use it in code that runs every frame.

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