[Super Mario World] Snes emulation help

Discussion of hardware and software development for Super NES and Super Famicom.

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[Super Mario World] Snes emulation help

Post by testrun12 » Sat May 30, 2020 4:08 pm

Hey guys,

I've been trying to develop my own emulator as a small hobby.
And I've recently ran into a bizarre issue with emulating Super Mario World.
I've attached a couple of screenshots, excuse the rendering issues with the background and focus on Mario.
As you can see, his swimming. I have no idea what would cause this issue, would anyone of you guys
have a clue?

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Joined: Mon Jan 23, 2006 7:47 am
Location: Germany

Re: [Super Mario World] Snes emulation help

Post by creaothceann » Sat May 30, 2020 5:21 pm

Could be a problem in the CPU emulation or the memory mapping.
My current setup:
Super Famicom ("2/1/3" SNS-CPU-GPM-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10

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