i'm new to SPC700 development, I found this very useful datasheet with some info on how to decode BRR samples for the SNES: http://problemkaputt.de/fullsnes.htm#sn ... brrsamples
If you scroll down a bit you'll find waveform examples. I managed to reproduce them but I'm stuck on this one
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___ __ | |___| | _ \ ! / . \ ! / Nibbles=77DE9HZK, Shift=3M, Filter=V |_ ____| _| ---> - + - + - + - SOLAR STORM wave-form __| |______|___ / ! \ ' / ! \
I'm trying since several days but i can't get the waveform to go backwards like on that drawing. Solar Storm waveform looks so cool i'm sure it also sounds cool, please help !