Out of curiosity, how much is the VDP, em, PPU data bandwidth in SNES anyway ? Doing FMV should not be any too serious task... unless compression is involved. I could do display around 10x 320x240 4bit BMP files per second on MD ( http://www.hot.ee/tmeeco/DWNLOADS/CAR.RAR
) without using DMA in 50Hz, in 60Hz the rate drops a little... Using DMA and tilemaps instead of bitmaps would yeld in a higher rate aswell. I've heard SNES has quite fast DMA... ?
I can not give exact figures, but it should certainly be doable with 30fps, letterbox format or both.
On an unrelated sidenote, I've finally made it to Kotaku and many of the major gaming newspages with N-Warp Daisakusen, which in turn sparked the interest of various german print magazines. A couple of articles are in the works, people are constantly asking for interviews, I'm loving it!
It's obvious that the game has a very hard time on newspages like Kotaku, getting more or less directly compared to the recent big commercial games of today, but as the saying goes, "any publicity is good publicity".
Like I said on http://gra.dforce3000.de
, my primary concern is making people aware of the fact that SNES homebrew isn't dead yet.
I'm looking forward to what the future holds.