Road Blaster, now also on SNES

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d4s
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Road Blaster, now also on SNES

Post by d4s » Mon Dec 26, 2011 11:45 am


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thefox
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Post by thefox » Mon Dec 26, 2011 2:42 pm

Looks like a pretty shitty game, but good job on the port. :) Good to see MSU-1 getting used.
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Post by TmEE » Mon Dec 26, 2011 3:30 pm

I wish Mega CD game was that smooth (the video seems quite a bit smoother)

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Dwedit
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Post by Dwedit » Mon Dec 26, 2011 3:40 pm

From the thread title, I was expecting a port of RoadBlasters, I didn't even know there was a laserdisc game called Road Blaster.
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SkinnyV
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Post by SkinnyV » Mon Dec 26, 2011 8:25 pm

Wait, was it a port made by d4s or an actual unreleased prototype? I suppose it's from d4s as there would be no way of manufacturing such a big cart back then but the post wasn't really stating what it was or where it came from... It's impressive none the less! From the video it look like it's smoother than FMV on Sega Saturn 8) Now we wait until someone solder 56 piggy-backed 27c801 EPROM into a cart and try to pass it as a very rare prototype! :lol:

Edit: I just realized the post is by d4s himself lol. So I guess I'm asking you directly but after downloading the game and noticing it's 560Mb, I guess I answered my own question :roll: Somebody's feeling stupid right now :lol:

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Post by tepples » Tue Dec 27, 2011 8:59 am

I guess it was supposed to be for the Play Station. With a space ;-)

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Post by byuu » Tue Dec 27, 2011 12:29 pm

I would love to see someone try and sell this as a cartridge on eBay :D

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Memblers
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Post by Memblers » Tue Dec 27, 2011 7:24 pm

Pretty cool port! BTW, if no-one noticed, that is the same car from the beginning of Double Dragon (not seen on the NES version).

SkinnyV
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Post by SkinnyV » Tue Dec 27, 2011 9:30 pm

What is that cart you are using to load this massive game on your Snes? I think I can see an SD slot at the top but don't think any of the available snes flash cart could support such a massive rom...

d4s
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Post by d4s » Wed Dec 28, 2011 5:50 am

SkinnyV wrote:What is that cart you are using to load this massive game on your Snes? I think I can see an SD slot at the top but don't think any of the available snes flash cart could support such a massive rom...
It's called sd2snes.
Sd2snes is a flashcart of sorts and features the only hardware implementation yet of a special device called the MSU1, developed by byuu.
MSU1 gives you 4Gb of storage space and CD-quality audio-playback.
byuu wrote: I would love to see someone try and sell this as a cartridge on eBay :D
That would be interesting. =)
Thought about a MSU1-less version with HDMA audio streaming and just a big, fat ROM plus custom mapper, too.
FlashROM is dirt-cheap nowadays (~$20 for an 8Gbit chip on digikey), so it's a possibility.
I would certainly love to see a couple of cartridges made of this game, just for the heck of it.
I mailed bunnyboy concerning that, but he didn't even deem it necessary to answer my mail, whatever... :roll:

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Post by mic_ » Wed Dec 28, 2011 6:14 am

I mailed bunnyboy concerning that, but he didn't even deem it necessary to answer my mail, whatever...
Maybe you can PM him at the NA forum if he's still around there. He did publish Shiru's xmas game for the SNES after all, so I don't think he's unwilling to publish yours unless he considered it too much work due to the custom solution.

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Post by tepples » Wed Dec 28, 2011 8:43 am

d4s wrote:FlashROM is dirt-cheap nowadays (~$20 for an 8Gbit chip on digikey), so it's a possibility.
Raw NAND, like the part you linked, requires the mapper to do error correction. SD, on the other hand, has a controller IC to handle this error correction for you and make it appear as a standard block device. So if you can implement an SPI-based SD interface in your custom mapper, you could solder an SD or microSD card onto the board and get cheap big flash that way. I see 8 Gbit for $2.

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Post by Shiru » Wed Dec 28, 2011 10:00 am

mic_ wrote:He did publish Shiru's xmas game for the SNES after all,
This game was made by his request.

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Post by Kasumi » Wed Dec 28, 2011 10:23 am

Maybe you can PM him at the NA forum if he's still around there.
Well, that probably wouldn't work either.
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Post by SkinnyV » Wed Dec 28, 2011 11:38 am

Contacting bunnyboy about anything is like trying to get in touch personally with Brad Pitt. Every time I had to e-mail him on RetroZone he would take week to reply. I received a powerpak with a dozen tiny hole in the label and considering the price I paid for it was looking for a replacement label at least, e-mailed him on september 27, got a reply on november 8 and none since then.

About the cart, I know about sd2snes, I just didn't know some prototypes were out in the wild. I am waiting for the time they get released, I guess being able to try Road Blaster on it will be one more reason to get one. Stillo pretty awesome to see something like that running on the snes, I remember playing Space Ace and Dragon Lair's on my friend PC back in the 1990 and trust me, it didn't look anything like your port of Road Blaster! :lol:

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