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PostPosted: Wed Oct 22, 2008 3:38 am 
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On another forum, I got a lot more practice enforcing "don't be a pirate" than "don't be a dick". So let's try this: If you suspect dickery in someone else's post, quote it and say "Strike".


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PostPosted: Wed Oct 22, 2008 9:30 am 
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That just means that every time somebody acts like a dick we're going to have 3-7 posts all quoting that exact same post and saying nothing but "Strike", making the SNR (since you love wikis) even lower.

Just put somebody who can handle the job in charge!


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PostPosted: Wed Oct 22, 2008 11:41 am 
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Check that: Instead of posting "Strike", report posts by PM'ing any moderator that's online at the time.


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PostPosted: Wed Oct 22, 2008 11:46 am 
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@Xkeeper:
Man, you're really not helping with your not-so-subtle jabs. Tepples is trying to get everyone involved in this, so at least he is trying to make a step forward here. I mean, nesdev hasn't been a huge place that always bans people. It just seems that recently there is more of a flux of people that are... hmmm... time wasters? I'm not sure, but I don't think Memblers did a whole lot of banning when he wasn't so busy, either, did he?

If we're gonna do a thing like "quote and say strike," I highly recommend this is done via PM, and not in the threads. That would only lead to more flaming and ignorance that doesn't need to be on here.

Basically, if Tepples would like to take measures via PMs from people about different topics/posts before initiating a ban on someone, then I see nothing wrong with this. Roll with it and see what happens, what's it going to hurt?

EDIT: haha Tepples beat me to the PM idea : P


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PostPosted: Wed Oct 22, 2008 6:36 pm 
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The PM idea is reasonable, we should stick to it. Same thing if a spammer shows up.


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PostPosted: Wed Oct 22, 2008 8:48 pm 
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Other than recently, AFAIK, only one other person has been banned from here (and long since unbanned). So 99% of the time, it's a non-issue.

I definitely agree on the PM-ing complaints theory. Keep in mind this is a forum and a searchable archive, there's no point in leaving it cluttered up with the drama of the day.


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PostPosted: Wed Oct 22, 2008 9:42 pm 
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As long as reported threads and members are actually dealt with in a timely fashion, I can go with this. My biggest issue is that these disruptions have been allowed to go on for so long with minimal/no action being taken (jargon), and I hope we're not just moving the endless song and dance of complaints and non-solutions behind closed doors.

_________________
- BMF
RuSteD LOgIc


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PostPosted: Wed Oct 22, 2008 9:44 pm 
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Memblers wrote:
I definitely agree on the PM-ing complaints theory. Keep in mind this is a forum and a searchable archive, there's no point in leaving it cluttered up with the drama of the day.


The next action would be to clean those recent drama from the forum. It shouldn't stay there.


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PostPosted: Mon Nov 03, 2008 9:47 am 
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I finally got around to pointing "almost" in the General Stuff description at the Parodius policy page instead of the revoked policy topic.


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PostPosted: Mon Nov 03, 2008 2:26 pm 
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*claps* :)


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PostPosted: Fri May 01, 2009 8:08 pm 
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tepples wrote:
blargg: Added rule to clarify that mods may do the same things here that I've been doing on gbadev.org.

Dwedit wrote:
* Disallow guests and users with less than 3 posts from posting links

If a new user signs up on dwedit.org to report a bug in PocketNES, how does he cite the test case that he created to demonstrate the bug if he can't link or upload it?


Should i not be posting links? iam confused now....... Links=Bad


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PostPosted: Fri May 01, 2009 8:22 pm 
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alienform wrote:
Should i not be posting links? iam confused now....... Links=Bad

Links are bad only when, well, they link to bad stuff. "Bad stuff" would be pirated software (including ROMs), porn, viruses, ads that are not relevant, and crap like that.

The rule you quoted was meant to keep spam bots away, because they often only register to promote something. Disallowing linking for guests and users with few posts would cause the bots to fail promoting whatever they are trying to.

Every legitimate user can post links, if the linked content is relevant to the other users of the board.


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PostPosted: Sat Dec 19, 2009 10:38 am 
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OK, so it appears we're all fine with from parodius import policies as our rules. With that said:

I'm working on an NES game where the player is trying to win parole from an internment camp run by a racialist totalitarian state by beating the guards in a mind game.* Does Parodius have assets in France or Germany, countries that strongly regulate depictions of racialist totalitarian states that run internment camps?


* Not a Soviet mind game. I'm done with Tetris.


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PostPosted: Sat Dec 19, 2009 11:28 am 
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tepples wrote:
OK, so it appears we're all fine with from parodius import policies as our rules. With that said:

I'm working on an NES game where the player is trying to win parole from an internment camp run by a racialist totalitarian state by beating the guards in a mind game.* Does Parodius have assets in France or Germany, countries that strongly regulate depictions of racialist totalitarian states that run internment camps?


I have a horrible time trying to discern if you're either sarcastic, serious, or a combination of both. :-) I chuckled regardless.

No, our only presence is in the United States -- I don't have any plans on relocating to another country nor placing servers in non-US countries -- so you're free to link/discuss/put up whatever you'd like.


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PostPosted: Sat Dec 19, 2009 11:57 am 
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koitsu wrote:
I have a horrible time trying to discern if you're either sarcastic, serious, or a combination of both. :-) I chuckled regardless.

I have the same problem too. It appears IT prowess is correlated with an inability to discern sarcasm. But in this case, I'm as serious as Capcom and Id were about Bionic Commando and Wolf3d respectively.

Quote:
our only presence is in the United States [...] so you're free to link/discuss/put up whatever you'd like.

Thanks. I can't give away too many details just yet. In the past, I've announced several projects too early; all ended up abandoned before becoming playable.

EDIT: I edited the Nazism out of my game anyway.


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