Annotatecc for source-level debugging in FCEUX

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

Moderator: Moderators

Post Reply
User avatar
dustmop
Posts: 135
Joined: Wed Oct 16, 2013 7:55 am

Annotatecc for source-level debugging in FCEUX

Post by dustmop » Tue Mar 21, 2017 10:12 am

Annotatecc is a tool that integrates cc65 and FCEUX, providing C-source listings in the debugger. It was originally developed while I was working on The Wit.nes, and I recently cleaned it up in order to open source it.

An example project is included in the repo. Instructions to use it in an existing project are in the README, hopefully it's straight-forward enough.

https://github.com/dustmop/annotatecc65

User avatar
dustmop
Posts: 135
Joined: Wed Oct 16, 2013 7:55 am

Re: Annotatecc for source-level debugging in FCEUX

Post by dustmop » Tue Mar 21, 2017 10:34 am

Here's a screenshot showing annotatecc in action for the example ROM.
Attachments
Annotatecc showing source in FCEUX's debugger
Annotatecc showing source in FCEUX's debugger

Post Reply