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PostPosted: Sat Jul 23, 2016 3:30 pm 
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PostPosted: Sat Jul 23, 2016 3:34 pm 
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4 out of 5 Russian stereotypes agree.


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PostPosted: Sat Jul 23, 2016 3:45 pm 
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Dupe?


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PostPosted: Sun Jul 24, 2016 2:53 am 
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Our sprite zeroes came out long before this idiotic beverage.

Nevertheless, in games the word "sprite" comes from a mystical fairy-like creature I think. I have no idea whether this name also inspired Coca-Cola company when they released their lemon soda.


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PostPosted: Sun Jul 24, 2016 4:56 am 
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Sugar Free Sprite came out in 1974, before it was renamed to Diet Sprite and then Sprite Zero. It predates the VideoBrain Family Computer (1977), let alone Nintendo's similarly named console.


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PostPosted: Sun Jul 24, 2016 9:11 am 
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This seems pertinent:
http://pics.pineight.com/nes/spritecans-2011.zip


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PostPosted: Sun Jul 31, 2016 11:58 am 
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I'll keep mentioning it until it sticks.

The term Sprite came from Texas Instruments.
The TMS 9918 Video-Display Processor (VDP) design was circa 1977, when Karl Guttag finished his MS degree and started working there.

In this 1980 paper, where TI was still struggling to market the TMS99x8 series, he uses the term Sprite and "Dynamic Object Oriented Character" interchangeably. (Which is why I feel Nintendo ends up using terms like "Objects").
http://www.smspower.org/Development/TMS ... osiumDraft


I don't have a reference for who definitively came up with Sprite, as it gets credited to "some marketing guy at TI". I think Sprite was considered one of the hot marketing terms in the mid-to-late 70's, much like Vista was in the mid-to-late 2000's.


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